AW: Wer benutzt wirklich die Goldene Regel?
Ich zitiere mal mein Dark Heresey-Grundbuch (Seite 219):
Golden Rules:
There are five golden rules to remember when running a game. While one could, and indeed several people have, written books about the art of game mastering, if you keep these rules in mind you won't go far wrong.
Always be fair. Remember, you are the referee. The rules are here to help you make decisions, but many of them rely on your sense of fair play. Since you control the game in a very real sense, it's easy to let that go to your head. Do not give in to that temptation and do not start acting arbitrarily. Roleplaying is a group experience and your players must trust that you'll do the right thing.
Give them a chance. Players come up with all kinds of crazy ideas. Often, your first instinct will be to say, "you, you can't do that." Resist that urge and stop to consider the action. Players are frequently quite inventive and you don't want to squash that. Rather then saying "no", give them a chance - even if it's a small one. They are the heroes of your story after all and they deserve it.
Lay down the law. That said, remember you are in charge. Some players delight in running roughshod over carefully prepared games. It is thus sometimes neccessary to remind them who's boss. Other players will try to endlessly argue with you about the rules. Do not let them get away with it. Simply say, "That's my ruling, it's time to move on."
Don't play favourites. This goes back to the point of fair play. All your players should get equal "screen time". If one character is dominating a scene, make sure to ask the others what they are doing and try to re-engage them in the game. Also, make sure that evryone gets a chance at interesting story opportunities and whatever special items you deem appropriate to hand out.
Keep the pace brisk. You are the narrator of this story, so it is your responsebility to keep it moving. It's easy to get bogged down looking up rules, or geoing off on a wild tangent. Try to rein that in and keep up the pace. The last thing you want to see when you look up from behind your GM screen is bored faces.
okaaay. Ich hoffe ich habs alles richtig abgetippt.
Wenn überhaupt kann man #3 als goldene Regel im Sinne dieses Threads bezeichnen. Aber sie als Lizenz zu nehmen, seinen liebsten NPC vor den Spielern zu retten halte ich für falsch, denn sowohl Regel 1, als auch 2 sagen etwas ganz anderes.
Was mit Regel 3 meiner Meinung nach eher gemeint ist ist, das an einem Tisch manchmal der Punkt erreicht ist, wo der Meister sagen muss: "ruhe jetzt, Diskussuion vorbei ,weiter gehts".