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[News] Extrablatt ! Extrablatt! ...

Dieses Thema im Forum "Savage Worlds" wurde erstellt von Tsu, 9. Dezember 2011.

  1. Kardohan

    Kardohan Gelehrter des Hoenir & Schreiber des Qedeshet

    Große Vorschau

    [Pinnacle Entertainment] Lankhmar: Siren's Call

    Author: John Goff
    Artists: Aaron Acevedo, Jon Taylor
    Pages: 2
    Prices: Freebie (DriveThruRPG/RPGNow)

    A map leads to the wreck of a treasure ship lost in the Great Salt Marsh. After a trek through the wilderness, the rogues discover riches were not the only thing the vessel was carrying!

    Check out the Kickstarter for the latest book in The Savage World of Lankhmar: Savage Seas of Nehwon!

    This is designed for use with Lankhmar: City of Thieves and requires Savage Worlds to play.
    Supergerm gefällt das.
  2. Kardohan

    Kardohan Gelehrter des Hoenir & Schreiber des Qedeshet

    [Applied Vectors] Zombie Squad Mission Pack 1
    Author: Ian Liddle
    Pages: 8
    Prices: €4,18 (DriveThruRPG/RPGNow)

    This is the first Mission Pack for Savage Worlds Zombie Squad; comprising of four one-sheet adventures.

    Ore, Really: The Zombie Squad must travel to Cladis in order to recover a shipment of Iron ore which failed to leave the surface.

    Heavy Water: The Zombie Squad are deployed to Aetis after a strange energy signature is spotted on the surface. They are assigned to assist and protect a science team as they investigate, and thus travel with them on their ship the Fewberry.

    Angry Child: The Zombie Squad have to deliver a message. They must travel to Uthoria and hand deliver a message to a human general on shore leave aboard ‘The Nova Star’ one of the planet’s pleasure ships, they do not allow electronic communications to their guests as such instant contact can disturb their holiday. However, criminals from Cladis have somehow gained a Battleship and are using it to wage war on the other colonies - and Uthoria is next on their list.

    The Vandos Caper: The Zombie Squad is assigned to help the explorer Alfred Ajax locate and retrieve an ancient alien artifact on Vandos. Rumors of the artifact's existence have been shared by an ex-employee of Crane Laws (who runs the colonies there).
  3. Kardohan

    Kardohan Gelehrter des Hoenir & Schreiber des Qedeshet

    [Triple Ace Games] Necropolis 2350: Impaler Handbook
    Author: Paul 'Wiggy' Wade-Williams
    Pages: 32
    Prices: €8,36 (DriveThruRPG/RPGNow)

    They’ve got rocket launchers, flechette rifles, molecular swords, and sharp sticks!

    For all the firepower available to the Sacri Ordines, there are times when you have to fight Rephaim toe-to-toe. This is when the Ordo Haste Sanctae, better known as the Impalers, rises to the front. Armed with spears, swords, and faith, they tread where others fear.

    Designed for players and War Masters alike, this handbook explores the Impalers in detail.

    Inside you'll find an expanded history, information on how the Ordo recruits new members and finances its army, details on the various Chapters, a tour of noted facilities, a range of hardware, sample Wild Card and Extra characters, background details on famous units, and plenty of new options for creating player character Impalers.
    Supergerm gefällt das.
  4. Kardohan

    Kardohan Gelehrter des Hoenir & Schreiber des Qedeshet

    [Zadmar Games] Saga of the Goblin Horde: Back to the Roots
    Author: Richard Woolcock
    Pages: 2
    Prices: Freebie (DriveThruRPG/RPGNow)

    If I could bomb a windmill,
    a windmill, a windmill.
    If I could bomb a windmill.
    That is what I would do.

    Last year, the humans discovered that goblins hate the taste of vegetables, so they replaced their delicious warhorses with disgusting war horseradishes! Chief Bignose sent a crew to get to the Root of the Problem by killing the vile druid responsible for the abominations, but the goblins missed his stash of seeds, and now the humans have planted a whole new crop...

    Note from the author: GGstudio invited me to Modena Play in April 2018. It was my first ever gaming convention, and I was asked to run a couple of Saga of the Goblin Horde games! I wanted to run a new adventure, but didn’t have time to create something from scratch, so I combined my favorite elements from three different adventures—the ornithopter run from Can of Wyrms, the war horseradishes from Root of the Problem, and the ambush cards from Dungeon Squat (the first Plot Point Episode in the setting book). It proved to be a fun little adventure, and with some effort (and a few adjustments) I’ve just about managed to squeeze it into a One-Sheet!

    This is a Savage Worlds One-Sheet adventure for Saga of the Goblin Horde. It provides a simple five-scene framework which can be run with minimal preparation, leaving room for the Game Master to flesh out the story as much or as little as they wish.
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