[News] Extrablatt ! Extrablatt! ...


[Pinnacle] Flash Gordon™ RPG for Savage Worlds Kickstarter Update

Days Left: 13
Pledged: 220% (Goal was reached in under an hour!)
Stretch Goals: Table tents, character folio. Upcoming combat charts.
 
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[Triple Ace Games] All for One 2nd Ed (SW) Kickstarter Update

Days Left: 30 hrs
Pledged: 230%
Stretch Goals: AfO Wild Die, 4 One-Sheets, and the Barbary Coast Appendix. The Hardcover Upgrade is £1.700 away.
 
Es ist Samstag und daher wieder Zeit für unseren Wochenrückblick. Zunächst aber der obligatorische Hinweis: Wie immer gilt, die aktuellsten Erscheinungstermine findet ihr in unserer Verlagswerkstatt und für die schnelle News zwischendurch empfiehlt es sich unseren Newsletter zu abonnieren. So verpasst ihr garantiert keine Info mehr.
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Rollenspiele

Ein Teil der Savage-Worlds-Kompendien ist mittlerweile bei uns eingetroffen, genauer gesagt, das Horror-Kompendium. Laut Druckerei soll der Rest in der kommenden Woche hier eintreffen. Damit ihr nicht länger als unbedingt nötig warten müsst und wir das Buch auch guten Gewissens in den Verkauf geben können, haben wir beschlossen, für das Horror-Kompendium eine Teillieferung durchzuführen. Wer das Buch also einzeln oder im Bundle bestellt hat, sollte es in der nächsten Woche geliefert bekommen.

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Die Kupferkrone für Symbaroum braucht nochmal eine Woche länger als geplant, da wir im Fahnenlektorat schwerwiegende Mängel gefunden haben (fehlende Passagen etc.). Wir haben das Buch in dieser Woche noch einmal grundlegend überarbeitet und alle Mängel beseitigt, damit ihr auch ein wirklich gutes Buch erhaltet. Es tut uns wirklich leid, dass es zu derartigen Fehlern gekommen ist, und wir entschuldigen uns dafür. Wir haben sichergestellt, dass sich das nicht wiederholen wird. In den nächsten Tagen tauschen wir auch das PDF in den Shops aus und geben euch dann Bescheid, damit ihr die aktuellste Fassung herunterladen könnt.

Die T-Shirts sind wirklich schön geworden, ich durfte mittlerweile mehr als nur Bilder sehen, und sie sollten ebenfalls in der kommenden Woche ihren Bestimmungsort (euch) erreichen.



Mittlerweile ist klar, dass ein Großteil von euch 50 Fathoms gedruckt sehen wollen. Wir haben zwei Drittel der benötigten Summe erreicht und die Aktion läuft noch bis Ende Dezember. Dazu eine Klarstellung: Aufgrund der zahlreichen Nachfragen, haben wir beschlossen euch länger, bis Ende Dezember, die Möglichkeit zu geben euch ein Buch zu sichern. Dadurch haben wir insgesamt nun auch länger die Möglichkeit die Verkäufe zu beobachten und uns für die richtige Auflagenhöhe zu entscheiden. Dennoch werden wir die Datei wie besprochen im Dezember in Druck geben, um das Erscheinen im Januar nicht zu gefährden.

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Uns haben vermehrte Anfragen nach den Softcover-Ausgaben des Packs!-Corebooks erreicht. Offenbar haben einige der Backer ihre Softcover nicht erhalten. Wir haben in dieser Woche Ersatzlieferungen auf den Weg gebracht. Da diese aufgrund des geringen Gewichts und der Maße nicht als Paket unterwegs sind, sondern als Briefsendung, dauert das ein wenig länger als üblich.



Soweit für die Rollenspiele in dieser Woche. Wie immer gilt, wir arbeiten an vielen verschiedenen Projekten gleichzeitig, aber wenn etwas nicht erwähnt wurde, gab es diese Woche dazu keine interessanten Neuigkeiten.



Gewinnspiel

Unser Facebook-Gewinnspiel ist mittlerweile beendet und ausgelost. Die Gewinner sind:



Deadlands-Paket: Jan Rüther

Shop-Gutschein: Stephan Hegger

Universal-Spielleiterschirm: Shawn Neal



Wir bedanken uns auch hier nochmal bei allen Teilnehmern und hoffen, dass ihr bei dem nächsten Gewinnspiel wieder dabei seid.



Black Friday

Das Black-Friday-Wochenende läuft seit gestern und in diesem Jahr nehmen wir zum ersten Mal ebenfalls an dieser im Handel beliebten Aktion teil. Wir haben einen ganzen Schwung älterer Brettspiele für euch aufgetrieben und geben euch bis zu 50% Rabatt auf die Spiele. Darunter auch einige ausverkaufte und begehrte Schätzchen!

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Habt ein schönes Wochenende!



–Christian für PG



Fragen? Dann schreib uns direkt an kontakt@prometheusgames.de oder crowdfunding@prometheusgames.de

Für mehr Infos besuche unser Forum oder abonniere unseren Newsletter. Wir spammen nicht. Meistens.

Continue reading...
 

Große Vorschau

[Clockwork Publishing] Space: 1889 - City at the Center of the Earth

Author: Kieran Turley
Pages: 31
Prices: €8,41 €4,20 (DriveThruRPG/RPGNow)

Everything Jules Verne could have written.
Everything H. G. Wells should have written.
Everything Arthur Conan Doyle thought of,
but never published - because it was too fantastic.


Since inventors Edison and Armstrong set out on their first journey to Mars in 1870, mankind has been enthused by the worlds lying beyond the Ether, and nations and enterprises, inventors and explorers have ventured into the depths of space. German inventor Elke Eggers, however, has no interest in going up. Driven by her memories of the fantastic tales her grandfather Ansgar used to tell her about underground civilizations, she has dedicated her life to seeking ways to voyage underground and find the mysterious City at the Center of the Earth.

This adventure is set on Earth and—in particular—inside it. On an adventurous journey à la Jules Verne’s Journey to the Center of the Earth and in particular Edgar Rice Burrough’s Pellucidar novels, the characters join Elke Eggers in her giant Mole Drill, digging its way towards the Earth’s core. But sabotage and unknown threats make the voyage challenging and dangerous. Will they reach the mysterious city Elke Egger is convinced exists down there? And if so, which mysteries and secrets await the adventurers there? What creatures live in the gigantic caverns deep down in the center of the Earth? And, where do the inhabitants—and possibly even builders—of this ‘World beneath the World’ come from?

The adventurers can be of any nationality, even if the starting point of the journey is set in the German Empire. The events in this adventure challenge various character archetypes with tasks matching their expertise: Academics, Scientists, and Explorers are best suited for this endeavor, of course, but Engineers, Mechanics, or Soldiers will be useful as well.
 

Große Vorschau

[Veiled Fury Entertainment] Complex 41
Author: Manuel Sambs
Pages: 2
Prices: Freebie (DriveThruRPG/RPGNow)

Complex 41 sends the characters through an electronic nightmare. Conceived as an entertainment device, this Virtual Reality will spin completely out of control and have the characters run for their very lives. Not only do they have to survive, but also find an exit amidst the madness.

This One-Sheet adventure for Savage Worlds is not tied to a specific setting, but can be run stand-alone, or inserted into any existing ultra-high-tech modern or Sci-Fi setting.
 

Große Vorschau

[Pinnacle Entertainment] The Savage World of Flash Gordon: The Swamps of Eternia
Author: Shane Lacy Hensley
Pages: 2
Prices: Freebie (DriveThruRPG/RPGNow)

Word reaches Flash Gordon and friends (or a party of your own creation) that Emperor Ming’s troops have seized a village somewhere in the Reeking Swamp, an exotic and often deadly area somewhere in Radiuma. The party investigates, battles the conqueror’s minions, and discovers the amazing secret of the reeking bogs. Then they face the greatest test of all—a moral choice that will affect the locals forever! Literally!


[Pinnacle Entertainment] The Savage World of Flash Gordon: Wallpapers
Artists: Aaron Riley, Aaron Acevedo
Pages: 2
Prices: Freebie (DriveThruRPG/RPGNow)

These gorgeous wallpapers for The Savage World of Flash Gordon™ were created by Aaron Acevedo from Aaron Riley's incredible covers for the core book and the Kingdoms of Mongo companion!

They feature the "retro" logo for Flash Gordon Download for free, and remember to tell your friends about the Flash Gordon™ Kickstarter!

***

The Savage World of Flash Gordon is a setting for Savage Worlds based on Alex Raymond's classic comic strips. It also draws from the Buster Crabbe serials, the Filmation series, and of course the fan-favorite 1980 film starring Sam J Jones (who does a foreword for our core book!)

A 192-page core book, adventures, GM Screen, custom dice, Bennies, miniatures, a 192-page companion called the Kingdoms of Mongo, and even 3D rockets are also available. Check out the Kickstarter here!



©2017 King Features Syndicate, Inc. TM Hearst Holdings, Inc.
 

Große Vorschau

[Mystical Throne Entertainment] Mythos: Companion

Author: Gilbert Gallo
Pages: 103
Prices: €8,40 (DriveThruRPG/RPGNow)

Zagreus tried his best to dissuade Zeus to resign in a thousand years, persuading him with wine and dance, to end the Heavenly Contest immediately, for Cosmos’ sake. But Zeus was adamant; the Heavenly Contest would go on and whoever among its contenders would have the largest number of followers within a thousand years would be appointed Cosmos’ new supreme ruler. Zagreus was left with a difficult choice: enduring a bad ruler in the future or taking part in the Heavenly Contest, being forced to spend time scheming instead of partying. Eventually, he chose the latter option; after all, he could use a little diversion from time to time from extreme partying and wine orgies.

Reluctantly, Hera repressed her anger and devised a plan instead. The only way to give the Cosmos a rightful ruler was to enter the contest, but she was sure her husband wouldn’t like the idea of being ruled by her in the future. If she openly asked to enter the competition, Zeus would surely not allow it. She then resolved to act with secrecy.


The Companion is a player and GM supplement for Mythos, a setting of epic adventures in mythological Ancient Greece. It details Dionysus as he enters the Heavenly Contest as Zagreus and Hera as she enters in secret. With these new entries into the Heavenly Contest, Dionysus, as Zagreus, and Hera grow into Patron Deity potential with Mystery Cults, new heroes to sire, and new lands to explore!

Inside the Companion book you will find:
  • Two new player character races: minospawns and satyrs
  • New Patron Deity entries
  • New character options
  • New mystery cults
  • A delve into the island of Crete and the lands of India
  • Daemons and daemonlogy
  • A toolkit for navigating the Labyrinth of Knossos in Crete
  • New epic fiends
  • A bonus adventure - Battle of Thermopylae
  • … and more!
The Companion is not a standalone setting and requires the Hero's Handbook. GMs will also need Epic Gamemastering or the full Mythos core setting guide.

The Companion is a compilation of Wine and Blood, Queen of the Labyrinth, and Battle of Thermopylae assembled into a single book. The content has not changed. If you own these three releases, you do not need the Companion.

A black-and-white paperback option will be available later this month.
 

Große Vorschau

[Intellistories] Seven Worlds Module 1: Rumors of War
Author: Luis Enrique Torres
Pages: 44
Prices: €5,03 (DriveThruRPG/RPGNow)

The first adventure in the Seven Worlds RPG epic campaign!


As the heroes begin their investigation into several strange sightings in the frontiers of space, they become involved in an assassination attempt that might precipitate a war between Concordia and Bay Jing, the two greatest powers in the Seven Worlds.

Simultaneously, the heroes must travel to Earth, the Cradle of Humanity, to investigate the disappearance of a scientist involved in secret research activities. The investigation takes them through both physical and virtual worlds, and in the end uncovers more questions than answers, as well as a conspiracy for the very soul of the Seven Worlds!

This product also includes five new side stories so your players can explore the Seven Worlds while they play the main campaign!


This product requires the Savage Worlds rulebook and the Seven Worlds Setting Guide to play.
 

Große Vorschau

[Intellistories] Seven Worlds Setting Guide
Author: Luis Enrique Torres
Pages: 217
Prices: €16,80 (DriveThruRPG/RPGNow)

In the year 2217 Humanity's greatest achievement is the colonization of the nearby star systems now known as the Seven Worlds. Here Humanity lives, thrives, and prepares the next great wave of space exploration.
The Seven Worlds. This is the story of how we lost them, and of the heroes who tried to avert their fall.


An Epic realistic Science-Fiction Setting and Campaign for Savage Worlds!
  • Take the role of heroes in an epic campaign reminiscent of the classic arcs of the greatest space opera TV shows and novels!
  • Edge-of-your-seat realistic space battles combining the latest insights of science and weaponry with the easy and quick rules of Savage Worlds.
  • Create heroes worthy of the challenge, with dozens of new Edges, Hindrances and Powers, as well as new types of gear, software, and weaponry!
  • Navigate the known universe in a 3-D map available at the SevenWorldsRPG website for most popular tablets, smartphones, and computers!
Some comments from early reviewers:
  • "This isn’t the usual Firefly-meets-Star Wars space opera, it’s more like The Expanse… Overall rating: 5 out of 5.” – Halfway Station
  • "A wealth of sci-fi that seems much more plausible than most sci-fi" – Roleplayer's Chronicle
  • "[The Seven Worlds Campaign] would make a pretty good TV series" – Halfway Station
  • "The Space combat system is diamond-hard… top-notch work!" – Atomic Rockets [also awarded Seven Worlds with the Atomic Rockets Seal of Approval for Scientific Accuracy]
The Seven Worlds Setting Guide includes:
  • A detailed overview of the Seven Worlds setting.
  • Complete setting rules, including dozens of edges and hindrances, new skills and powers, and full rules for realistic space combat!
  • The official campaign's introductory adventure, A Mysterious Encounter.
  • Dozens of science sidebars that support the technology and science of the setting.
This product requires the Savage Worlds rulebook to play.

 

[Intellistories] Seven Worlds - Starmap Poster
Author: Luis Enrique Torres
Poster: 1
Prices: Freebie PDF; €0,84 Poster(s); €0,84 PDF + Poster(s) (DriveThruRPG/RPGNow)

In the year 2217 Humanity's greatest achievement is the colonization of the nearby star systems now known as the Seven Worlds. Here Humanity lives, thrives, and prepares the next great wave of space exploration.
The Seven Worlds. This is the story of how we lost them, and of the heroes who tried to avert their fall.


An Epic realistic Science-Fiction Setting and Campaign for Savage Worlds!
  • Take the role of heroes in an epic campaign reminiscent of the classic arcs of the greatest space opera TV shows and novels!
  • Edge-of-your-seat realistic space battles combining the latest insights of science and weaponry with the easy and quick rules of Savage Worlds.
  • Create heroes worthy of the challenge, with dozens of new Edges, Hindrances and Powers, as well as new types of gear, software, and weaponry!
  • Navigate the known universe in a 3-D map available at the SevenWorldsRPG website for most popular tablets, smartphones, and computers!
This download includes a 12x18" poster-size PDF with the Seven Worlds full starmap. Use it with your players to plot travel routes across the Seven Worlds!

This product requires the Savage Worlds rulebook and the Seven Worlds Setting Guide to play.
 
Zuletzt bearbeitet:

[Intellistories] Seven Worlds - Simplified Starmap Poster
Author: Luis Enrique Torres
Poster: 1
Prices: Freebie PDF; €0,84 Poster(s); €0,84 PDF + Poster(s) (DriveThruRPG/RPGNow)

In the year 2217 Humanity's greatest achievement is the colonization of the nearby star systems now known as the Seven Worlds. Here Humanity lives, thrives, and prepares the next great wave of space exploration.
The Seven Worlds. This is the story of how we lost them, and of the heroes who tried to avert their fall.


An Epic realistic Science-Fiction Setting and Campaign for Savage Worlds!

  • Take the role of heroes in an epic campaign reminiscent of the classic arcs of the greatest space opera TV shows and novels!
  • Edge-of-your-seat realistic space battles combining the latest insights of science and weaponry with the easy and quick rules of Savage Worlds.
  • Create heroes worthy of the challenge, with dozens of new Edges, Hindrances and Powers, as well as new types of gear, software, and weaponry!
  • Navigate the known universe in a 3-D map available at the SevenWorldsRPG website for most popular tablets, smartphones, and computers!
This download includes a 12x18" poster-size PDF with the Seven Worlds simplified starmap. Use it with your players to plot travel routes across the Seven Worlds!

This product requires the Savage Worlds rulebook and the Seven Worlds Setting Guide to play.
 

[Intellistories] Seven Worlds Battlemap 01 - Mining Station Corridor
Author: Luis Enrique Torres
Pages: 2
Prices: €2,51 (DriveThruRPG/RPGNow)

Enjoy the Seven Worlds campaign experience even more with these at-scale battlemaps!

Now you can play on the tabletop (physical or virtual) the adventures of the Seven Worlds campaign with these 1"-scale, ready-to-print PDF battlemaps. Each bundle includes both the PDF battlemap and a TIFF copy of the battlemap suitable for virtual tabletops.

Battlemap 01: Mining Station Corridor shows an intersection of metal corridors for an old, run-down mining station. This battlemap is used in the Seven Worlds introductory adventure, A mysterious encounter, available in the Seven Worlds Setting Guide and the free Seven Worlds Test Drive.

This product requires the Savage Worlds rulebook and the Seven Worlds Setting Guide to play.


[Intellistories] Seven Worlds Battlemap 02 - Mining Station Control Room
Author: Luis Enrique Torres
Pages: 2
Prices: €2,51 (DriveThruRPG/RPGNow)

Enjoy the Seven Worlds campaign experience even more with these at-scale battlemaps!


Now you can play on the tabletop (physical or virtual) the adventures of the Seven Worlds campaign with these 1"-scale, ready-to-print PDF battlemaps. Each bundle includes both the PDF battlemap and a TIFF copy of the battlemap suitable for virtual tabletops.

Battlemap 02: Mining Station Control Room shows the main control room for an old, run-down mining station. This battlemap is used in the Seven Worlds introductory adventure, A mysterious encounter, available in the Seven Worlds Setting Guide and the free Seven Worlds Test Drive.

This product requires the Savage Worlds rulebook and the Seven Worlds Setting Guide to play.
 
Der zweite Advent steht vor der Tür und das Weihnachtsgeschäft hat uns (glücklicherweise) voll im Griff. Bevor wir uns dem Verlagsupdate zuwenden, sei der Hinweis erlaubt: Wie immer gilt, die aktuellsten Erscheinungstermine findet ihr in unserer Verlagswerkstatt und für die schnelle News zwischendurch empfiehlt es sich unseren Newsletter zu abonnieren. So verpasst ihr garantiert keine Info mehr.
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Rollenspiele


Wirklich brisante Neuigkeiten habe ich diese Woche leider nicht. Wir arbeiten an allen Fronten aber man merkt natürlich, dass Weihnachten näher rückt und alle Beteiligten (wir, Freelancer, Drucker etc.) am Limit arbeiten.

Wie angekündigt erscheinen in der kommenden Woche das Sci-Fi- und das Superhelden-Kompendium für Savage Worlds in der Softcover-Ausgabe und die Kupferkrone für Symbaroum. Alle Bücher werden dann auch direkt ausgeliefert, so dass sie euch vor Weihnachten erreichen sollten. Die Hardcover werden voraussichtlich im Januar gemeinsam mit den limitierten Ausgaben erscheinen. Zusammen mit den Softcovern erreichen uns auch die Lesezeichen zu den Kompendien, die wir dann den Paketen auch direkt beilegen. Zu den Bennies habe ich noch keinen bestätigten Liefertermin, ebenso wenig zu den Stoffkarten für Symbaroum und Deadlands. Sobald ich dazu etwas Genaueres weiß, schreibe ich eine News dazu.

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Onlineshop


Wie ihr vielleicht schon gesehen habt, erweitern wir unser Sortiment deutlich und haben auch unsere Konditionen geändert. Mittlerweile könnt ihr im Shop wieder auf Rechnung und innerhalb Deutschlands auch versandkostenfrei bestellen. Für die Rollenspiele von Pegasus haben wir mittlerweile Vollsortiment erreicht, als nächstes stehen die Spiele von Uhrwerk auf dem Plan.



Gentleman’s Edition Taschenausgabe, Finsterbann-Edition und Spielleiterschirm


Alle drei Artikel sind lieferbar und erhältlich, sind jedoch aktuell in unserem Handlager (wo wir packen) nicht mehr vorrätig. Dadurch kommt es im Moment leider bei allen Bestellungen die einen dieser Artikel enthalten zu Verzögerungen. Ab dem 13.12. sind die Artikel wieder hier vor Ort und wir werden alle Bestellungen bis zum 15.12. ausliefern. Bitte entschuldigt die Umstände. Der Fehler tut uns sehr leid.



Lieferungen vor Weihnachten


Laut unseren Versanddienstleistern, sollten alle nationalen Bestellungen, die wir bis zum 20.12. um 12 Uhr aufgeben, noch rechtzeitig vor Weihnachten bei euch sein. Das bedeutet für euch, dass ihr bis spätestens 19.12. um Mitternacht bestellen solltet, damit wir noch die Chance haben die Pakete am 20. vormittags zu packen. Sollten wir eine Bestellung nicht fristgerecht aufgeben können, informieren wir euch umgehend!



Habt ein schönes Restwochenende und genießt die Weihnachtszeit!



–Christian für PG



Fragen? Dann schreib uns direkt an kontakt@prometheusgames.de oder crowdfunding@prometheusgames.de

Für mehr Infos besuche unser Forum oder abonniere unseren Newsletter. Wir spammen nicht. Meistens.

Continue reading...
 
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Was wäre Weihnachten, ohne das Gefühl durch Regale und Auslagen zu stöbern, mal dieses und mal jenes Buch in die Hand zu nehmen und über neue Spiele oder edle Buchausgaben zu stolpern, von denen man vorher noch gar nichts wusste?! Unsere Handelspartner sind Menschen, bei denen ihr genau das erleben könnt, sei es auf Messen und Conventions, auf Vereinstreffen oder in liebevoll geführten Ladengeschäften.

Um uns ein klein wenig für die tolle Unterstützung in den letzten Wochen zu bedanken (unsere Handelspartner sind der Kracher *wink*), aber auch, um euch darüber zu informieren, wo ihr unser Zeug so bekommt, haben wir euch einmal eine Liste unserer Handelspartner zusammengestellt. Bei den meisten von ihnen, könnt ihr noch viel mehr erleben, als nur Neuheiten einzukaufen: Ihr könnt spielen, fachsimpeln, euch über die neuesten Spiele informieren und manchmal sogar längst vergessene Schätzchen aus den Regalen ausgraben.

Ach ja, Last-Minute-Weihnachtsgeschenke könnt ihr natürlich auch am besten direkt vor Ort kaufen.
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(Die Logos oben waren übrigens nur gerade zur Hand und passten ins Banner. Bitte nicht böse sein, wenn euer Logo nicht dabei ist.)

Continue reading...
 

[Triple Ace Games] Hellfrost Resource Management 2nd Edition
Author: Paul "Wiggy" Wade-Williams
Pages: 69
Preis: €12,75 (DriveThruRPG/RPGNow)

WHAT SORT OF RULER WILL YOU BE?

Whether you want to adopt a noble title and run a village, take up the mantle of a high priest in a temple, command a loyal mercenary company, or invest your hard-earned savings in running an inn, this book is for you!

This expanded sourcebook for Hellfrost includes:
  • Creating a Resource and growing in through business, diplomacy, and warfare through Ruler Actions.
  • Annual Events representing how the wider world impacts on your Resource.
  • A streamlined combat system for defending your Resource or taking the fight to your enemies.
  • Rules for creating your Resource’s neighbors, be they fair or foul.
  • Resource Miracles
  • Appendix covering the Land of Fire.
Hellfrost Resource Management 2nd Edition is a sourcebook bringing together previously published material and new expanded information for the epic Hellfrost setting for the award-winning Savage Worlds RPG.
 

Große Vorschau

[GRAmel] Beasts & Barbarians Steel Edition Game Master Guide

Authors: Umberto Pignatelli, Tomasz Z. Majkowski
Pages: 144
Prices: €21,21 €13,57 (DriveThruRPG/RPGNow)

The Game Master Guide includes:
  • A detailed history of the Dominions, expanded and focused on the last five years.
  • A gazetteer of the Dominions, including old and new plot hooks for each region, and the new Dominion Events.
  • A chapter focused on themes, tricks and narrative techniques to make your games even more Swordy and Sorcerish.
  • Rules and tips to create Character Tales (adventures focused on a single player character).
  • A fully-fledged character generator.
  • An expanded Bestiary, including Personalities of the Dominions, the movers, and shakers of the setting.
  • An introductory One-Sheet adventure.


Große Vorschau

[GRAmel] Beasts & Barbarians Steel Edition Player Guide
Authors: Umberto Pignatelli, Tomasz Z. Majkowski
Pages: 144
Prices: €21,21 €13,57 (DriveThruRPG/RPGNow)

The Player Guide includes:
  • Summarized descriptions of the lands and the history of the Dominions.
  • Accurate descriptions of the various playable cultures, including clothing, religion, technology and so on.
  • More than 40 new Hindrances and Edges to create sword and sorcery heroes.
  • Specific gear (from loincloths to Amazon Hawk Ships).
  • Three custom-made arcane backgrounds and their specific trappings: sorcery, Lotusmastery, and enlightenment.
  • Setting rules including After the Adventure events, crafting rules, expanded mass battle rules.
  • And much more!
 

Große Vorschau

[Dramascape] Golf Course
Authors: Simon Powell, Steven J Black
Artist: Simon Powell
Pages: 77
Prices: €5,10 (DriveThruRPG/RPGNow)

Golf Course
DramaScape Savage Worlds Adventure Vol 11


This product is a full-color, 40 by 40 inches, Battlemap of a Golf Course, with Hex, Square, and No overlay and comes with a Savage Worlds Adventure.
The Zip file includes the VTT (Virtual Table Top Images for online play).


“Get off my green with that golf cart!”—Greenskeeper Bill Webb.

Golf Course is a large-scale single level exterior map of half of a golf course (nine holes). This map is a 10 feet = 1-inch scale similar to our other larger-scale maps such as DramaScape’s City Blocks and Campus Blocks. This product also includes a Golf Cart add-on.

Golf Course is intended for use in modern games.

Golf Course includes Pregenerated Characters and Character Cards for use with the Savage Worlds game system. The adventure, character descriptions, golf cart, and map are system neutral and can be used with any game system.

An adventure hook for use with this map:

Disappearance in the Desert: The Palm Canyon Country Club has thrived since its opening on the outskirts of Las Vegas, Nevada. However, a string of disappearances has struck the club recently. The Palm Canyon Country Club Committee has been able to keep these events quiet, but word got out recently after the disappearance of a famous professional golfer. Since then the Palm Canyon Country Club has told personnel and golfers to get on the links after sunrise and leave before sunset.

The disappearance of the professional golfer has brought the story to the attention of Maya Ohya, a Los Angeles reporter. She has arrived at the Palm Canyon Country Club to interview golfers while looking for clues to the disappearance scheduling the slowest golfer, Todd Martin for the last interview. Notoriously calculated golfer Todd Martin golfs until sunset followed by nervous caddy Michael Aiken who needs the golfer’s punch card to get paid. Meanwhile, greenskeeper Bill Webb investigates increasing problems with the golf course and greens. This brings them all to the eighteenth hole just as the sun begins to fade from view.
 

Große Vorschau

[StoryWeaver] High-Space 2nd Edition
Authors: Patrick Taylor, Doc Joe Sweeney, Jaie Obillo
Pages: 246
Prices: €17,02 (DriveThruRPG/RPGNow)

HIGH-SPACE 2nd Edition

The follow up to the HUGELY POPULAR High-Space first edition! In this thrilling new RPG, YOU play the renegade and reluctant hero fighting unimaginable threats to an ultra-high-tech utopian world…just for kicks.


Imagine living in a super-advanced, ultra high-tech civilization...a utopia of boundless harmony, abundance, and encompassing hundreds of species and worlds.
Sounds like a perfect life. But why are you so bored? Because you’re not like everyone else.

You crave visceral, dangerous, and exciting new adventures. You’re one of the few outcasts...misfits known as the Wildcards.

Welcome to High-Space... the highly anticipated sequel of the popular High-Space sci-fi setting for Savage World. Get ready to...
  • Go on ultra-secretive missions that technically don’t exist
  • Explore strange new worlds...and bring them into compliance
  • Go on heart-stopping adventures at the edge of the galaxy
  • Fight bizarre alien threats in never before discovered corners of the galaxy
  • Play any alien species you choose, even as a starship
  • Play with psionic and cybernetic-enhanced characters
  • Engage in all-new cinematic starships battles like you’ve never done before
  • Immerse yourself in an epic story arc that will seal the fate of trillions
What do you get?

What you get in this newly expanded High-Space: Wildcards Protecting the Future RPG game…
  • Breathtaking and expanded setting from the Lantern Nebula to three arms of the galaxy
  • Over a dozen exciting new playable alien species - and the ability to create thousands more!
  • Newly updated core rulebook
  • All-new cinematic starship battles
  • Over 240 pages of heart-stopping sci-fi action
  • Detailed starship design - including all-new alien tech and combat systems
  • New range of exotic characters
  • Super high-tech new gears and gadgets
  • Newly overhauled popular starship design rules
  • Plenty of new source materials to help you create exciting adventures
  • All the information and tools you need to run a galaxy-spanning campaign
  • Detailed rules on character creation based on Savage World but unique to High-Space
  • Templates to easily create any unique characters
  • Visceral, dangerous and exciting new adventures
What is High-Space?

High-Space is a galaxy-spanning, high-tech space opera involving playable alien races and revolutionary spaceship design and combat.
This new High-Space game revolves around a handful of genetic wildcards...the castaways that are tasked with doing the dirty jobs in a gene-engineered, Utopian future surrounded on all sides by alien threats.
As the Wildcard, you are the main actor in this cinematic galactic battle.
You can be a reluctant super-tech hero. Or even a villain.
You want to explore. You want to fight. You crave adventure.
You and your fellow Wildcards will seek out dangerous battles and be the masters of your own fate...and the fate of trillions.
In this 245 page of core rules book, you will discover the major threats to PanDominion- the future Utopia - both internal and alien.
You will find new specific skills, edges and hindrances, high tech gear and full starship design and combat systems.
The best part? It meshes seamlessly with the Savage World core rules.
So what are you waiting for? Strap on your jet boots, grab your favorite las-gun and take on the dirtiest jobs in the galaxy - just for kicks. Who knows, you may even save the PanDominion while you’re at it!


Große Vorschau

[StoryWeaver] Teraborg: The Book of Honor
Authors: Patrick Taylor, Doc Joe Sweeney, Jaie Obillo
Pages: 32
Prices: €12,76 €8,51 (DriveThruRPG/RPGNow)

"Who wouldn’t want to be a hyper-advanced, cybernetically-enhanced dinosaur samurai from the far future?"


Teraborg: The Book of Honor is the first expansion for High-Space, the popular, far-future setting for Savage Worlds.

Voted the #1 most-wanted expansion during the High-Space Kickstarter, The Book of Honor is gives you an insider’s view of a civilization of the PanDo’s most technically advanced species.

Explore the worlds of the Iron Clouds, and discover the intriguing secrets of the TeraborgEmpire, including:
  • The five Teraborg Clans, including warrior Militara and science Artifi clans
  • The rich culture, language, rights, and observances of the Teraborg - everything needed to get into the groove playing a Teraborg
  • The inner workings of The Imperial Nest court
  • Descriptions and maps of the hidden worlds within the Carina Nebula
  • The Book of Honor includes new character edges, starship designs, tech, plot hooks and mini adventures!
Teraborg: The Book of Honor brings the Teraborg to life in your High-Space games!
 

Große Vorschau

[Sneak Attack Press] Kronocalypse Player's Guide
Author: Matthew J. Hanson
Pages: 42
Prices: €5,10 (DriveThruRPG/RPGNow)

The Kronocalypse has begun! Cavemen, wizards, sky pirates, and cyborgs must unite to stop an evil that threatens to destroy time itself.

Kronocalypse is a time-travel mash-up setting with a plot-point campaign for the Savage Worlds Rules system. It takes place on the world of Kron, a planet that is similar to Earth, but different in many key ways, like that magic is real, and that humans and dinosaurs lived side-by-side.

The Player's Guide includes everything you need to make heroes: new races, edges, hindrances, setting rules, and enough setting details to tie your character to the world without overwhelming you.

We will release the complete Kronocalypse setting in 2018 and everybody who purchases a Player's Guide before the full setting comes out will receive a discount on the setting equal to the price of the Player's Guide.
 

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