Toa
In Dubio Pro Rex
- Registriert
- 17. März 2005
- Beiträge
- 6.034
Habe mich schon mehrfach mit dem Gedanken herumgeschlagen Eberron auf Savage Worlds zu portieren, war bisher aber unsicher wie ich die Warforged einbaue. Daher stelle einfach mal folgenden Schnellschuß zur Diskussion:
Zu krass?Warforged
- Armor Plating: Warforged possess a natural +1 armor bonus. This plating prevents them from wearing any other suit of armor, however.
- Immunity to Fatigue: As living constructs, Warforged are immune to any type of fatigue. This also means they do not need to eat, sleep or breathe.
- Immunity to Disease and Poison: Warforged are immune to disease and poison.
- Repair: Due to their artificial nature, Warforged don't heal naturally. Also, the Healing skill doesn't apply to them, although they can be fixed in a similar manner via the Repair skill. Because they are living constructs however, they still benefit from magical healing, although related rolls suffer a -2 penalty.
New Background Edge: Adamantine Body
Requisites: Warforged
Your natural armor bonus increases to +3.