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[Adamant Entertainment] MARS: Death In A Cloudless Sky
Author: H.M. 'Dain' Lybarger
Pages: 2
Price: Freebie (DriveThruRPG/RPGNow)


Most airship journeys on Mars are pleasant and uneventful interludes -- but on this occasion, a murder makes the voyage very memorable!

Adamant Entertainment is pleased to present this free one-sheet adventure for MARS, our Savage Sword-and-Planet setting!
Check out other adventures and supplements in the MARS line, by clicking here.
 

[Mutha Oith Creations] The Bowls of the Oith
Author & Artist: Andy Hopp
Pages: 25
Price: €13,44 €5,35 (DriveThruRPG/RPGNow)


The Bowls of the Oith, a Low Life: The Rise of the Lowly Adventure for Savage Worlds

The Heap is tasked with protecting a penitent pilgrim as he journeys across the Incredibly Huge Monster™ on a mission to absolve himself of sins at the Bowls of the Oith.
Contains 25 individual 8.5"x11" sheets of non-stop action for use with the Low Life role-playing game using the Savage Worlds gaming system.
Includes a NEW MONSTER, the Holy Mutha!
Written and illustrated by Andy Hopp.

 

[Mutha Oith Creations] Low Life: The Rise of the Lowly Figure Flats 01
Author & Artist: Andy Hopp
Pages: 10
Price: €11,64 €6,25 (DriveThruRPG/RPGNow)


A full color set of Figure Flats for use with the Low Life game or any other way you want to play with them. These figures go along with Low Life: The Rise of the Lowly Core Rule Book, but the characters and creatures can be used just about anywhere. Buy them now!

 
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Savageness liegt euch im Blut? Ihr beherrscht die deutsche und die polnische Sprache in Wort und Schrift und wolltet schon immer mal an einem
Rollenspielprojekt mitarbeiten? Dann meldet euch doch bei uns unter kontakt@prometheusgames.de. Wir suchen derzeit freiberufliche Übersetzer und Lektoren, die Bock darauf haben, gemeinsam mit uns Produkte des polnischen Savage-Worlds-Verlags Wydawnictwo Gramel zu übersetzen. Die Bezahlung richtet sich dabei nach den branchentypischen Honoraren.

–Christian für PG

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[Mystical Throne Entertainment] Mercenary Breed: Hastilion Expanse
Authors: Aaron T. Huss, Curtis Lyon, Lawrence E. Grabowski
Pages: 303
Price: €18,14 (DriveThruRPG/RPGNow)


The Argo Galaxy is growing – not physically but figuratively. After years of study, the House of the Alliance has finally decided to open the Hastilion Expanse for full settlement and corporate utilization. Researchers identified numerous planets and moons as optimal for civilization and corporations from around the known galaxy, including Drake Mining and Manufacturing, are making plans to acquire land.

Since its inception, Drake Mining and Manufacturing has prided itself on mining resources and creating high-quality products from those resources to support the entire galaxy. Moving into the Hastilion Expanse provides them with a wealth of opportunities to expand their operations and grow their business. That is, of course, if their new facilities can survive.

New planets are always fraught with hidden dangers from native flora and fauna, pirates, rival corporations, and rebellious populations. Only the strength of Drake’s mercenary force will help them overcome any roadblocks and become successful. As long as they don’t get killed in the process.


Hastilion Expanse is a space opera campaign designed for Mercenary Breed, presenting the campaign and supporting it with source material, character options, and new adversaries inside and outside of the campaign.

The Hastilion Expanse is a 12-part plot point campaign, taking the characters from Novice through Legendary. It includes:
  • New Character Options
  • New Adversaries
  • A detailed look at the Hastilion Expanse
  • Novice through Heroic Savage Tales
  • … and more!
Hastilion Expanse is not a standalone product. It requires the Savage Worlds core rulebook and the Mercenary’s Handbook. GMs will also want a copy of the Xenopedia.
 
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Die Crowdfunding-Kampagne der Savage-Worlds-Kompendien ist mit einem fantastischen Erfolg abgeschlossen worden und ab heute beginnt die Nachzüglerphase.

Das Kompendien-Crowdfunding hat uns alle überrascht und war ein savage Statement von eurer Seite. 203 Unterstützer haben 393% der benötigten Finanzierungssumme zusammengetragen und alle acht! Stretchgoals freigeschaltet!

Wir möchten euch nochmal von Herzen für diese tolle Kampagne danken!

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In den vergangenen Tagen sind wir immer wieder gefragt worden, ob es möglich ist, nachträglich an der Kampagne teilzunehmen. Auch einzelne Teilnehmer möchten ihre Pledges gerne um weitere Addons ergänzen, bspw. um das limitierte Fantasy-Kompendium.

Wir haben uns daher entschlossen, eine Nachzüglerphase einzuführen. Diese beginnt jetzt und läuft bis zum 14.03.2016. Solltet ihr also noch teilnehmen oder weitere Addons erwerben wollen, ist das ab sofort möglich. Das ist dann allerdings tatsächlich die letzte Gelegenheit, da wir eine gewisse Vorlaufzeit für die Bestellung der Bennie-Rohlinge und des Kunstleders benötigen.

Schreibt uns dazu einfach eine E-Mail an crowdfunding@prometheusgames.de und sagt uns, welche Pledgelevel oder Addons ihr haben möchtet. Wir senden euch dann die entsprechenden Zahlungsinformationen.

Noch mal herzlichen Dank für eure tolle Unterstützung!

–Christian für PG

Fragen? Dann schreib mir an christian@prometheusgames.de

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[Melior Via] Accursed: Science and Sea
Authors: John Dunn, Jason Marker
Pages: 32
Price: €5,47 (DriveThruRPG/RPGNow)


Science and Sea

Manreia did not suffer any battles within its borders during the Bane War, but the nation still suffered grievous losses. She sent many soldiers and vast stories of supplies to aid the Army of Light in its battles. Since the war ended and Manreia surrendered, she has had to struggle under the Witches' tyranny, living in a turmoil that even Manreian ingenuity cannot overcome.

Refugees who left Manreian camps often boarded ships that carried them to the islands of the Discordian Sea. Most met with disaster, but a few have managed to survive on one of the many islands. Their lives are little easier than the ones they left behind, but at least they are less likely to directly encounter banes.

Science and Sea provides additional information about the nation of Manreia and life on the Discordian Sea within Accursed's setting of Morden. It includes a broad range of different adventure hooks for GMs and players looking to explore these specific regions. It also introduces new banes as well as Hindrances and Edges specific to these cultures.

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A Stench Goblin

Accursed provides additional details about the setting used in the scenario, and is required to fully make use of the game mechanics presented. Savage Worlds and the Savage Worlds Horror Companion are also required. This PDF uses layers for ease of printing.

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Map of Port Sorrow
 

[Triple Ace Games] Hellfrost Atlas Map Sheets Kickstarter *FUNDED!*
Author: Paul "Wiggy" Wade-Williams
Artist: Robin Elliott
Format: 46 cards

The 382-page Hellfrost Atlas, a product asked for by our fans, provided not only expanded details on the northern continent, but also detailed overland maps at a scale of 1″ = 44 miles (3 cm = 50 miles).

For those who want only the glorious full color maps, perhaps to plan your Hellfrost campaigns or to track your group’s progress across the continent, for use in your homebrew fantasy games, or even to pin to your wall and admire, we have just the thing for you!

Hellfrost Atlas Map Card Set

Format: 46 cards (8.5″ x 11″) printed on 300gsm Freelife Satin card stock. These are not dry erase coated.

This product comprises 45 pages of full color overland maps printed on card plus a separate card for the map legend. Laid out on the table, the cards form a 9×5 rectangle measuring 76.5″ (194cm) x 55″ (140 cm). That’s an area of over 29 square feet (2.7 square meters).

Click here to pledge!

Please note that if you previously backed the Hellfrost Atlas Kickstarter then you already have the overland maps in PDF format. You don't need them again.

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The Withered Lands
 

[Bundle of Holding] Hellfrost - Land of Fire Collections
Author:
Paul "Wiggy" Wade-Williams
Price: Starter Collection - $11.95; Bonus Collection > $20.43
Valid until: 21.03.2016

Adventurer! The Followers of Suleiman bring you the Land of Fire Bundle, featuring the Arabian fantasy roleplaying setting from Triple Ace Games for Pinnacle Entertainment's Savage Worlds tabletop roleplaying game. A companion to our September 2015 Hellfrost Bundle, Land of Fire opens a new frontier on Hellfrost's world of Rassilon. The hot desert realm of Al-Shirkuh is filled with cities of splendor, loud with bazaars of the bizarre -- deserts dotted with oases and nomad tribes -- old civilizations swallowed by time. Now the deserts spread farther and faster, and many ghosts, figurative and literal, stalk the sands.

This offer, one of the largest collections we've ever presented, gives you everything you need for a complete campaign in Al-Shirkuh. For just US$11.95 you get all thirteen titles in our Starter Collection (retail value $82) as DRM-free .PDF ebooks:
  • Hellfrost: Land of Fire (retail price $17.50): Al-Shirkuh is changing, and the desert grows. Jinn, fire giants, undead, and more raid with impunity, as the people look for heroes. This core setting book includes five races, 12 gods, new rules for surviving the burning sands, and a detailed overview of this complete setting for the Savage Worlds system.
  • Curse of the Sand Lord (retail $7): In this introductory adventure an ancient evil awakens by a caravan track near the Pillars of Suleiman. Includes eight pre-made characters.
  • Tour 1: Desert Lands (retail $15): Six short Land of Fire Realm Guides, each exploring a desert of Al-Shirkuh -- the Great Northern and Great Southern Deserts, the Salt Basin, the Empty Zone, the Great Dune Sea, and the Mirrorsands. Each guide includes NPCs, locations, and more.
  • Tour 2: Edges of Civilization (retail $7.50): Three Realm Guides explore the outposts and inhabitants of the frontier -- the Bedu, the Southern Oceans, and the Grazelands.
  • As a convenience to our customers we also include the Hellfrost Player's Guide (retail $15) and the Hellfrost Bestiary (retail $20), both required for Land of Fire and both previously presented in our September 2015 Hellfrost Bundle.
And if you pay more than the threshold price of $20.43, you'll level up and also get our entire Bonus Collection of thirteen more titles (retail value $67):
  • Tales from the Sands (retail $11): A scenario pack with adventures about a Golden Queen, a Burning Crown, a cult of Giaour, and the last voyage of Sinbad.
  • Tour 3: Civilized Lands (retail $27.50): Three large Realm Guides detailing great kingdoms -- the Al-Wazir Sultanate, the Caliphate of Al-Shirkuh, and the Free City Emirates.
  • Tour 4: Wastelands (retail $10.50): Four more Realm Guides explore parts of Al-Shirkuh no sane person would visit -- the undead Hekata, the Heart of Fire, the Plains of Ash, and the Salt Marsh.
  • Tour 5: The Old Lands (retail $18): Long ago, Al-Shirkuh was ruled by monstrous races. They were defeated, but those who wander here soon realize the Jinn, Scorpionmen, Medusae, and Snakemen are not quite gone. The ancient Kingdom of the Sphinxes survives -- but it hurtles toward calamitous change.
 
[Bundle of Holding] Hellfrost - Land of Fire Collections

There is an expansion and change to the above Bundle of Holding...

And if you pay more than the threshold price of $21.41, you'll level up and also get our entire Bonus Collection of sixteen more titles (retail value $72):
  • Tales from the Sands (retail $11): A scenario pack with adventures about a Golden Queen, a Burning Crown, a cult of Giaour, and the last voyage of Sinbad.
  • Tour 3: Civilized Lands (retail $27.50): Three large Realm Guides detailing great kingdoms -- the Al-Wazir Sultanate, the Caliphate of Al-Shirkuh, and the Free City Emirates.
  • Tour 4: Wastelands (retail $10.50): Four more Realm Guides explore parts of Al-Shirkuh no sane person would visit -- the undead Hekata, the Heart of Fire, the Plains of Ash, and the Salt Marsh.
  • Tour 5: The Old Lands (retail $18): Long ago, Al-Shirkuh was ruled by monstrous races. They were defeated, but those who wander here soon realize the Jinn, Scorpionmen, Medusae, and Snakemen are not quite gone. The ancient Kingdom of the Sphinxes survives -- but it hurtles toward calamitous change.
  • NEW! Tour 6: The Cities (retail $5): Three more Realm Guides visit centers of trade, piracy, and -- uh -- monkeys.
 

[Melior Via] Accursed: Dark Queen's Gambit
Author: Richard Woolcock
Pages: 2
Price: €1,11 (DriveThruRPG/RPGNow)

Dark Queen's Gambit
The Witchmarked heroes discover a village in the Outlands destroyed by banes harboring a lone survivor. They must uncover the cause of the damage, rescue any other survivors, and try to put a stop to the banes responsible. In the process, they may uncover a new plot that the Dark Queen, Hecate, has already put into motion.

Dark Queen's Gambit is a One-Sheet style scenario that focuses on the adventures of a band of Witchmarked heroes in the Accursed game setting. The adventure may be played as a standalone, or it may be used with the Plot Point Campaign included in Accursed. The adventure features brief scene descriptionss, with necessary game mechanics and opportunity for tasks that can be resolved in a variety of ways.

Accursed provides additional details about the setting used in this scenario, and is required to fully make use of the game mechanics presented. Savage Worlds and the Savage Worlds Horror Companion are also required.
 

[Cut to the Chase Games] BF1 Tower of Skulls
Author: "Weird Dave" Olson
Pages: 49
Price: €5,34 (DriveThruRPG/RPGNow)


A dangerous cancer lurks in the shadowy crevasses of the land, spreading death and misery like a weed chokes the life out of a garden. Its foul presence spoils the natural order, creating pestilent beasts that stalk the unwary and grim hauntings to terrify the brave. It is known as the Tower of Skulls, an unholy site that rises from pitch-black soil, and it always hungers for fresh life.

BF1 Tower of Skulls is a Fantasy Renaissance Adventure Module filled with horror, darkness, undead, and nightmarish plants. It has been designed for a party of four to six Seasoned or Veteran characters. This adventure presents a twisted, evil dungeon for a party of adventurer’s to explore and hopefully destroy, though in doing so they unwittingly release an imprisoned evil back to the world.

This adventure is the first in the LORD OF THE BONE FIELDS series of Fantasy Renaissance Adventure Modules brought to you by your friends at Cut to the Chase Games!
 

[Just Insert Imagination] Fuhgeddaboudit!
Author: Eric lamoureux
Pages: 7
Price: Pay What You Want! (DriveThruRPG/RPGNow)


Can't run your usual game, running a Con game or looking for something short to introduce new players? Just Insert Imagination has you covered.

Fuhgeddaboudit! is a mob and road movie, sandbox adventure for Savage Worlds. It is Las Vegas, 1968 and your group has been ordered to make a troublesome accountant disappear. It's a pleasant drive out to the desert, what could possibly go wrong?

In the document (that is designed to fit inside a GM screen) you will find:
  • setting rules
  • twists and complications to use
  • npcs
  • 5 pre-generated characters
  • a blank character sheet to create your own mobsters
  • 3 maps
  • printable cards with extra secrets
So grab your baseball bat, shotgun and at least one shovel (that hole isn't going to dig itself) and head out.

"Hey Pops, do you think this will be an easy run?"
"Ah, Fuhgeddaboudit!"
 

[Sasquatch Game Studio] Primeval Thule (Savage Worlds)
Authors: Richard Baker, David Noonan, Stephen Schubert
Pages: 272
Price: €17,28 (DriveThruRPG/RPGNow)


Primeval Thule is a sword-and-sorcery campaign setting now redesigned for Savage Worlds in conjunction with Ross Watson and Sean Patrick Fannon of Evil Beagle Games!

Welcome to Thule, a primordial land of fierce barbarians, elder horrors, and savage wilderness. In this ancient age, humankind is a young race, newly arisen on a monster-haunted Earth. Cities of cruel spledor lie scattered across the great lands of the north like a handful of gems strewn from a dead thief's hand.

This is a doomed age, a time of great deeds and inhuman terror destined to be lost and forgotten beneath the numbing cloak of endless winter. But for one glittering moment, Thule lives—and it is a fierce, cruel, splendid, and marvelous moment indeed.

This 272-page tome provides you everything you need to introduce the world of Thule to your Savage Worlds game. Inside, you will find:
  • A new character race, the Atlanteans;
  • 19 heroic narratives such as free blade, ice reaver, and star-lore adept;
  • Over 50 new beasts, monsters, and villains to challenge your players;
  • 3 ready-to-play adventures to begin your campaign;
  • A detailed description of Quodeth, City of Thieves, the perfect home for bold heroes;
  • Six player referece cards, each detailing a different region to help flesh out character backgrounds;
  • And a whole continent of savage adventure to explore (map included)!
 

[Mutha Oith Creations] Low Life: The Rise of the Lowly Figure Flats 02 - The Whole Hole
Author & Artist: Andy Hopp
Pages: 9
Price: €11,45 €6,14 (DriveThruRPG/RPGNow)


A full color set of Figure Flats for use with the Low Life game or any other way you want to play with them. These figures go along with Low Life: The Rise of the Lowly Core Rule Book and feature characters from The Whole Hole world book, but the characters and creatures can be used just about anywhere. Buy them now!

 

[Melior Via] Accursed: Bone and Barrow
Authors:
Sean Tait Bircher, Ross Watson
Pages: 34
Price: €5,30 (DriveThruRPG/RPGNow)


Bone and Barrow
Cairn Kainen and the Outlands were the first casualties of the Bane War. Neither could mount an effective defense against the Witch Armies, though for very different reasons. In both cases, their early collapses provided the Witches with the resources they needed to push the battle into Morden's other surviving nations.

Now, both regions suffer under tyranny, long after the Witch Council dissolved. Hecate's Oubliette remains in the foothills of the Darkwall Peaks, and her banes prowl the Outlands. The Morrigan has made a new home in Blackroot Wode and collects a steady tithe of new souls to feed her cauldron.

Bone and Barrow provides additional information about the nation of Cairn Kainen and the Outlands that provide a barrier between the Darkwall Peaks and Morden's more stable nations. It includes a broad range of different adventure hooks for GMs and players looking to explore these specific regions. It also introduces new banes as well as Hindrances and Edges specific to these cultures.

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A Shadow Rider

Accursed provides additional details about the setting used in this scenario, and is required to fully make use of the game mechanics presented. Savage Worlds and the Savage Worlds Horror Companion are also required. This PDF uses layers for ease of printing.

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Map of Shieldhaven
 

[Melior Via] Accursed: World of Morden
Authors:
Ross Watson, Chris Avellone, Sean Tait Bircher, Jason Marker, George Ziets, John Dunn
Pages: 123
Price: €30,94 SC; €35,36 HC Standard; €44,20 HC Premium (DriveThruRPG/RPGNow)

Tyrant Witches control Morden
In the World of Morden, the forces of evil triumphed. The six great nations lost the Bane War to the Witch Council. Their armies were shattered. Now, Witches rule the land, but their Grand Coven has been sundered. The remnants of their massive army include captured citizens of the conquered nations who fought as the Witches’ shock troops. These soldiers became Accursed. Witchmarks burned into their flesh and souls transformed men and women into monstrous forms. Unable to return to their former lives, the Accursed wander the land, giving aid to those in need in an attempt to atone for past sins.

Accursed: World of Morden expands upon the background material presented in the Accursed Setting book. It provides new background rules, new banes to battle, and new places to explore.

Accursed: World of Morden is a print compilation of four ebook releases. Sand and Stone by Chris Avellone and George Ziets, Frost and Fang by Jason Marker and Ross Watson, Science and Sea by Jason Marker and John Dunn, and Bone and Barrow by Sean Tait Bircher and Ross Watson.

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Please note that Accursed: World of Morden is not a complete game. It requires the Accursed setting book, Savage Worlds rulebook, and the Savage Worlds Horror Companion for play.

Please be aware that World of Morden is not available in PDF format. If you'd like the associated electronic releases, grab one of the print bundles that includes those (for no additional cost).
 

[Melior Via] Accursed: Ill Omens
Authors:
Richard Baker, Sean Patrick Fannon, Shane Lacy Hensley, Adam Jury, Colin McComb, Sean Preston, Ross Watson, John Dunn
Pages: 63
Price: €17,68 SC (DriveThruRPG/RPGNow)

Morden has fallen to the Witches, but their banes continue to prey off of the mortal survivors.

This book of adventures presents a variety of different challenges for Morden's Witchmarked heroes to overcome. New foes are introduced and locations are expanded. The adventures range in scope, with some suited to a single evening's entertainment, while others could encompass several nights of play. Any of them can be interspersed with the Plot Point Campaign included in the Accursed core book.

Accursed: Ill Omens includes works by an all-star cast of gaming writers. Shane Hensley, Rich Baker, Sean Patrick Fannon, and Colin McComb - among others - all contributed to this compilation. Ill Omens includes the PDF adventures The Banshee of Loch Finnere, The Guns of Dagerov, Long Dead and Twice Slain, Half-Light, Absolution, Moon Valley, and Grove Point.

Please note: Accursed Ill Omens is not a complete game. It requires Accursed, Savage Worlds Core Rulebook, and the Savage Worlds Horror Companion for play.

Please be aware that Ill Omens is not available in PDF format. If you'd like the associated electronic releases, grab the print bundle that includes those (for no additional cost).
 

[Modiphius] Achtung! Cthulhu: Assault on the Mountains of Madness
Authors: Jason Durall, Bill Bodden, Alex Bund, Alex Flagg, Paul Fricker
Pages: 248
Price: €25,63 (DriveThruRPG/RPGNow)

In Assault on the Mountains of Madness, Achtung! Cthulhu players will follow in the snowy footsteps of the Pabodie expedition from HP Lovecraft's At the Mountains of Madness and take part in an epic, full-blooded campaign at the far flung ends of the earth.

There they'll discover the secret history of the final days of World War Two, when the Allies join forces with the Soviets to battle the Third Reich in the most dangerous theatre of war yet... the snowy plains, icy mountains, and subterranean tunnels of Antarctica.

Together, these brave soldiers must battle Nazis, occult conspiracies, monstrous foes and ancient horrors, as well as the very land itself. At stake is their own survival, and the very fate of the world itself!

Assault on the Mountains of Madness brings the Secret War to an earth-shattering conclusion, and includes:
  • A terrifying World War Two campaign, fully compatible with the Call of Cthulhu, Sixth Edition and Savage Worlds roleplaying games
  • A 7-Part Adventure taking the investigators from the mid-Atlantic to the centre of Antarctica
  • Become part of a multinational military force transported aboard an experimental aircraft carrier
  • A branching plot structure allowing investigators to participate in all phases and fronts of the assault
  • The rise of a long-vanished civilisation and the unearthing of its greatest mystery
  • New skills and rules for exploration and cold-weather survival
  • New monsters, new horrors, and hideous twists

Assault on the Mountains of Madness is designed to be the climax to the entire Achtung! Cthulhu: Secret War campaign and will send investigators on an adventure to one of the most remote places on earth, where they'll face enemies from both this world and aeons past. Achtung! Cthulhu fans are advised not to miss this spectacular conclusion to the Secret War!
 

[Pinnacle Entertainment] Weird War I: No Man's Land Combat Map
Artist: Aaron Acevedo
Pages: 1
Price: €3,51 (DriveThruRPG/RPGNow)


This 24 by 30 inch deluxe map has a 1″ grid and features a wasteland of mud for your Weird War I soldiers—perfect for use with the Trenches combat map. You can find the Trenches combat map in print and in PDF.


[Pinnacle Entertainment] Weird War I: Trenches Combat Map
Artist: Aaron Acevedo
Pages: 1
Price: €3,51 (DriveThruRPG/RPGNow)


This 24 by 30 inch deluxe map has a 1″ grid and features a network of trenches for your Weird War I soldiers—perfect for use with the No Man’s Land combat map. You can find the No Man’s Land combat map in print and in PDF.


[Pinnacle Entertainment] Weird War I: Bridge Combat Map
Artist:
Aaron Acevedo
Pages: 1
Price: €3,51 (DriveThruRPG/RPGNow)


This 24 by 30 inch deluxe map has a 1″ grid and features the remnants of a bridge for your Weird War I soldiers—perfect for use with the Village combat map. You can find the Village combat map in print and in PDF.


[Pinnacle Entertainment] Weird War I: Village Combat Map
Artist: Aaron Acevedo
Pages: 1
Price: €3,51 (DriveThruRPG/RPGNow)


This 24 by 30 inch deluxe map has a 1″ grid and features a blasted out village for your Weird War I soldiers—perfect for use with the Bridge combat map. You can find the Bridge combat map in print and in PDF.

Designed for use with the Weird War I setting, which uses the Savage Worlds core rules, but may be used for any game needing a 1″ square grid map.

Weird War I is part of Pinnacle Entertainment Group’s Weird Wars series. The Twilight Legion has so far marched across the battlefields of Rome, Vietnam, and World War II. Now intrepid soldiers, sailors, airmen, and even civilians must endure the mud and trenches of what would become known as World War I.

 

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