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[Jade Tower Games] Sticks & Stones: Figure Flats #2 - Bigga Stuff
Author: Rob "Lug" Lusk
Artist: Chuck "F’Nord" Quilty
Pages: 1
Price: Freebie (DriveThruRPG/RPGNow)

Figure Flats for the Sticks & Stones Prehistoric-ish Role-Playing Setting for Savage Worlds.

7 tri-fold figure flats, featuring some of the larger characters and items from the Sticks & Stones Prehistoric-ish Role-Playing Setting.
 

[TAG] BIRTHDAY CELEBRATION DISCOUNT

Hi TAG Fan,

It’s our birthday this weekend!

Triple Ace Games is celebrating its fifth anniversary this year. We'd love you to join us in these celebrations. You'll be able to get a 25% discount on any of your purchases for the rest of the month.

Just enter the following code during your checkout to get 25% off your order!

happybirthday

So head over to www.tripleacegames.com and browse our catalogue.

We hope you have had as much fun as we have had over the past five years!

Rob & Wiggy - Triple Ace Games Ltd
 

[Savage Mojo] Dungeonlands: Into The Black (Savage Worlds)
Author: Shane Lacy Hensley
Pages: 7
Price: Freebie (DriveThruRPG/RPGNow)

In a foul and flooded section of the dungeon lies a great dank lake of black, stagnant tar and water. Bones litter the shore as well as untold riches and artifacts where their owners fell…

Written by the big cheese of Savage Worlds, Shane Hensley, Into the Black is a bonus encounter for Savage Mojo’s Dungeonlands setting or any fantasy campaign of your choice. For high-rank characters, it’s bound to challenge any party.

Product Contains: a 7 page full color high resolution PDF for the Savage Worlds rules system.
 

[StoryWeaver] High-Space: Core System Maps
Authors: Joe Sweeney, Patrick Taylor
Artist: Joe Sweeney
Pages: 14 PDF + 15 JPGs
Price: €3,81 (DriveThruRPG/RPGNow)


Fast, Furious Fun… in the Far Future!

"These maps are simply stunning. They capture the feel of High-Space, and the Lantern Nebula perfectly!"

"Entering the Typhon-1 now captain. Scans complete. The Sturm consortium facility in orbit of Gronda is hailing... they are warning us off. Scans also detect St. Cloud frigates moving in from the third moon Typon. Your instructions Sir? "

Get ready to explore The Lantern Nebula is glorious style. The official High-Space Core System Map bundle gives you 12 stunning full color maps for your games, including:
  • Core System map of Lantern
  • System Maps for all eight core systems: from Tor, Dupheris Sturm, to the mysterious Occasus system.
  • Satellite survey maps for the core populated worlds of Parity, Alecto and Yostra.
All maps are presented in stunning color and the unique style of master cartographer and contributor to the Cartographers Annual, Joe Sweeney.

In addition to a ready-to-print, hi-res PDF, this pack also contains high-res JPGs for all maps, allowing you to use them with online gaming environments.

Plus, Joe has included several new, as yet unexplored systems! Will your heroes be the first to discover these new worlds… and new adventures?

Note: This pack contains maps only. Descriptions of the systems can be found in The Lantern source book, part of the High-Space Core Rules.

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[Reality Blurs] Agents of Oblivion: One Shot #3 - Hardwire
Author: Michael Ysker
Pages: 12
Price: €2,31 (DriveThruRPG/RPGNow)

Ready for another One Shot?

In ONE SHOTS #3 : HARDWIRED, our agents are sent out to gather intel about the shadowy Cylex Systems and learn more than they bargain for! Each ONE SHOT is a surprising mix of horror and espionage designed for single session play.
 

[Savage Mojo] Set Rising Official Soundtrack
Artist: Alex Cottrell
Tracks: 6
Price: €6,14 (DriveThruRPG/RPGNow)

The shifting sands. The smell of spices on the air. The roar of feral gods charging after you, intent of ripping you atom from atom.

Yep, it's the joy of our Set Rising setting, and this is the soundtrack to the god-stomping action by our master composer, Alex Cottrell. It's also a fine set of tunes for any Arabian themed game you might choose to run, or just to listen to for its own sake.

Product Contains: Six tracks plus six bonus trailer versions, almost 40 minutes of music, delivered as MP3s at the highest bit rate (320).
 

[MTE] Savage Insider Issue #9: Tales of the Weird
Authors: Vickey A. Beaver, Brett Boyko, Steven Dean, John Dunn, Aaron T. Huss, Curtis Lyon, Mariah Malczewska, Jason Marker, A.J. Preece, Ross Watson, Charles White, Bayden Woodland
Artists: Aaron Acevedo, Kevin Childress, Simon Powell, V Shane
Pages: 66
Price: Free/Pay What You Want (DriveThruRPG/RPGNow)

Savage Insider Issue #9: Tales of the Weird is all about fantasy horror during the Victorian Era through World War II. The flagship article, The Asylum, presents a lengthy Victorian adventure in an abandoned asylum where the dead are quite restless. This adventure can be utilized in a number of settings and even combined with The Mask Peddler equipment corral article by purchasing a mask that can help, or hinder, your PCs while the GM can take some hints from Combat Deadliness to amp up the horror of the adventure.

Tales of the Weird is mostly an alternate history issue that takes different decades and combines them with fantasy horror (or weird). There is a mixture of content formats with a leaning toward the creepy, such as what you'd find in Tales from the Crypt.

Tales of the Weird includes:
  • One full-length adventure.
  • One investigative / survival adventure.
  • Two fictional pieces.
  • Weird masks.
  • New options for combat.
  • ... And much more!
The battlemap for The Asylum, published by DramaScape, is available for purchase here.
 
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Daring Entertainment to publish RAWR: The Monstrous Adventure Game

Daring Entertainment has signed with Dave Martin to publish RAWR: The Monstrous Adventure Game.

First published by Protagonist Games in January 2012, RAWR: The Monstrous Adventure Game is perfect for younger gamers and new gamers alike as it helps them take their first steps into the world of tabletop roleplaying gaming. Yet, older and more experienced gamers will find plenty here as well. While the rules are simple on the surface, they are meant to concentrate on what is important, playing the part of your monster.

"After some lengthily conversations, I realized that Daring Entertainment is a company that shares my original vision of family gaming," said Dave Martin, creator and owner of RAWR. "The RAWR product line will continue to be developed and published through Daring Entertainment, offering new and exciting opportunities for a new generation of gamers and their families, utilizing Daring Entertainment's PDF sales and international print format sales reach."

Now under the Daring Entertainment publishing umbrella, RAWR: The Monstrous Adventure Game is the centerpiece of the company's upcoming Families Who Game Together Program. Designed to bring families together at the table for fun and engaging roleplaying sessions, the program is designed to focus on the educational and social values of roleplaying games, while at the same time creating a network of support and rewards for children to enter into the wonderful world of roleplaying games with friends and family.

"I've been a fan of RAWR since Dave first introduced me to it last year," said Lee F. Szczepanik, Jr., co-owner of Daring Entertainment. "The first time I read the book, I realized that RAWR was the game I'd been searching for the past year to form the backbone of our Families Who Game Together Program. When I discovered that Dave had the same type of vision for the game, I knew we had to make a deal. Now, RAWR will be released and supported through Daring Entertainment via a long-term deal, and Daring Entertainment will also be working with Dave through our new system-use license to create additional settings for families to enjoy using the core RAWR rules."

In addition to the RAWR roleplaying game, Daring Entertainment and Dave Martin are also translating the core setting concepts: playing monsters struggling to save the Land of Dreams from the evil Nightmare, into the Savage Worlds license.

"Savage Worlds is another great roleplaying game for bringing families together at the table," Lee F. Szczepanik, Jr. said. "Though different from the core RAWR mechanics, Savage Worlds represents its marketing slogan of 'Fast, Furious, and Fun' very well. I've used the system for players of all ages, and it's been easy for the younger players to understand and enjoy. Dave Martin has wanted to do to a Savage RAWR since 2012, and I agreed with him that the setting deserved a Savage Worlds version. So, over the next couple of months, I'll be working with him to design the Monster Edges and Hindrances, Monster abilities, new Setting Rules, and Plot Point Campaign for Savage RAWR.

"That also means that the Families Who Game Together Program is not just a RAWR roleplaying game related program, and will be supported through the Savage Community and the Savage RAWR products in full-force. Whether you are a RAWR gamer or a Savage Player, RAWR and Savage RAWR will bring the new program to you and your children."

Watch for more information on RAWR, Savage RAWR, and the Families Who Game Together Program throughout the coming months.
 
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[TAG] Land of Fire Backer Downloads verfügbar

Seit heute abend sollten alle Backer die Email mit dem Downloader für die Dateien bekommen haben.

Verfügbar sind das LoF Settingbuch, das Spielerbuch (mit den ersten 80 Seiten) und das Novice-Abenteuer Curse of the Sand Lord.

Auf den ersten Blick sehen alle Bücher atemberaubend aus. Alles in Farbe und selbst einige Ausrüstungsgegenstände sind bunt abgebildet. Die Karte von Al-Shirkuh sieht auch klasse aus. Anderer Stil - aber toll. Hoffentlich gibt es von der Karte noch einen Extradownload.

Weitere Details in den nächsten Tagen und Wochen, wenn ich mich durch die gut 200 Seiten Setting und 50 Seiten Abenteuer gearbeitet habe...
 


Savage Worlds Tenth Anniversary Sale and Celebration Starts Monday!

In celebration of Savage Worlds‘ TENTH ANNIVERSARY, we’re having a web discount bonanza!

Starting Monday, the PEG Web Store will once again feature physical products in addition to direct PDF downloads! No friendly local game store? Let us take care of your Pinnacle and Savage Worlds needs.

With the expansion of the PEG Web Store next week, select items will be available at 25% off! Take the discount on select PDFs, print books, or both—the choice is yours. Be sure to enter the code SW10 when you check out to get your discount.

Pinnacle sales are like sasquatch sightings—rare, unpredictable, even possibly mythical. The Tenth Anniversary Sale runs for two weeks, and then it disappears back into the forest. Don’t let it pass you by!
 

[Atomic Overmind Press] One Sheet - Raise A Glass
Author: WJ MacGuffin
Pages: 2
Price: €0,76 (DriveThruRPG/RPGNow)

In the Poisoned Lands, small towns depend upon the nearest mayoralty for protection from bandits and monsters. Yet the town of Newbridge Heights has told its mayoralty, “Thanks but no thanks! We can protect ourselves now!” Perhaps they can...but at what cost?

Author WJ MacGuffin offers a scenario perfect for any Poisoned Lands campaign. What price will a small town pay to keep itself safe after Serpentfall?

This Savage Worlds One-Sheet for The Day After Ragnarok contains everything you need for a quick and easy adventure for your party in the World after Serpentfall.
 
Es ist geschafft, Hellfrost: Rassilon befindet sich seit heute im Druck und wird mit ein bisschen Glück pünktlich zur Feencon bei uns im Lager eintreffen. Wer sein Buch bei uns auf der Con abholen möchte, kann das gerne tun, alle anderen Vorbestellungen werden am 30.07. verschickt.

Das Buch kann im gut sortierten Fachhandel oder direkt bei uns im Shop vorbestellt werden. Das Hardcover bekommt ihr hier, das Bundle von Buch und PDF hier.

Ob es die limitierten Editionen zeitgleich zu uns schaffen, kann ich derzeit noch nicht sagen aber im schlimmsten Fall treffen diese ein paar Tage später ein. Alle Vorbesteller-Gimmicks wie Würfel und Bennies, werden von uns abschließend zum dritten Band Hellfrost: Kreaturen produziert und mit diesem gemeinsam verschickt.







Bleibt savage

Christian

Continue reading...
 

[StoryWeaver] High-Space Figure Set 1: Starter Kit
Authors: Joe Sweeney, Patrick Taylor
Artist: Joe Sweeney
Price: €3,79 (DriveThruRPG/RPGNow)


Fast, Furious Fun… in the Far Future!

"Looking for funky figures for your Savage Worlds (or other rule systems) sci-fi games? Check out the High-Space figure starter kit: it's packed with variety and colourful human figures. No aliens at this point, but for the price and quality, it can't be beat."

The High-Space paper figure Starter Kit give you 36 human sci-fi minis for use with your High-Space games. The figures include a mix of general public, security, military, technical folks, androids and even a couple of cyber-ninjas!

All figures are available in both a 'tri-fold' and 'A-frame' folds, giving you the opportunity to mix and match the set with other vendors' paper figures: choose the style of figure that best fits your gaming table setup.

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Note: This pack contains paper figures only. For information on creating characters, check out the High-Space Core Rules.
 

[Plain Brown Wrapper Games] The Promise of Purgatory: A Savage Worlds Superhero Adventure
Author: John Polojac
Artists: Andrea Sfilogi and others
Pages: 139
Price: €11,48 €6,08 (DriveThruRPG/RPGNow)


A series of brutal attacks against super-villains...a museum robbery...mysterious disappearances...the return of a long forgotten mastermind...how are they connected? What is the menace of Purgatory? Are your heroes ready to face the horrible truth behind it all?

Find out in THE PROMISE OF PURGATORY.

Terrible villains. Weird monsters. Diabolical Devices. Offbeat concepts. Original artwork. Packed with player and gamemaster options for every conceivable turn of fate.

A giant-sized six-part Savage Worlds superhero adventure. Comes with dozens of fully developed NPCs, and thirteen different full-color maps detailing six locations in total.

Written by John Polojac (author/contributor, Power Corrupts 3, The Template Series, World Class, Unity). Published by Plain Brown Wrapper Games.
 

[TAG] Hellfrost Land of Fire Setting Book
Model: TAG10104
Author: Paul "Wiggy" Wade-Williams
Page Count: 198
Prices: PDF $24.99; Hardback Book $47.99; Dervish Pack: Hardback Book & PDF $64.99; Jinn Pack: LOF Hardback & PDF + Curse of the Sandlord $69.99
All physical products add shipping costs

The secrets of the sand revealed!

Welcome, oh noble stranger, to a land of flying carpets, bound jinn, glittering palaces, scheming wizirs, regal sphinxes, and trap-laden tombs bloated with fabulous treasure!

Freed from enslavement under the jinn five centuries ago by Suleiman the Great, the races of Al-Shirkuh, the Land of Fire, have prospered. Here, amid the endless sands and crumbling ruins of long-forgotten empires, stand glittering cities and verdant oases.

But Al-Shirkuh is changing. The temperature grows colder, the rains fall less often, and the desert is encroaching on the fertile lands. The jinn, once defeated, are gathering their strength; fire giants are raiding with impunity; the naga have returned to reclaim their homeland; and the withered undead of Hekata stir in their majestic pyramids.

Welcome indeed to Land of Fire, the first major geographic expansion to Hellfrost setting.

Inside this volume you will find:

• Five player character races.
• Rules for creating native characters.
• Details on the Devoted and Faithful, the twin creeds of the desert folk.
• Descriptions and rules of the 12 major gods and six magical traditions of Al-Shirkuh.
• New setting rules for surviving the burning sands.
• A detailed gazetteer exploring the major realms, cities, and sites.
• A bestiary stocked full of desert-dwelling creatures.
• A full-color map of the great desert.

To use this book, the Game Master requires the Savage Worlds core rules, Hellfrost Player’s Guide and Hellfrost Bestiary. A player needs only the Hellfrost Player’s Guide.

Product Options

The product is available as a hardback book or a PDF however we have bundled both together as the Dervish pack. Inside the Dervish Pack you will recieve a print version of Land of Fire which will be delivered to your nominated address plus a PDF of Land of Fire which you will be able to download immediately.

The Jinn Pack is an additional option you can select to add the first novice adventure Curse of the Sandlord.

This Print+PDF bundles will only be available till the end of July so don’t miss out on this deal!

 

[TAG] Hellfrost Land of Fire Players Guide
Model: TAG10104P
Author: Paul "Wiggy" Wade-Williams
Page Count: 80
Price: PDF $9.99

The Players Guide

Inside the Players Guide you will find information that is also available in the core setting book. What we have done is cut out everything that is for the Games Master only and presented 80 pages of material for the player including character generation, gear and overall setting rules in this PDF only option.

About Land of Fire – The secrets of the sand revealed!

Welcome, oh noble stranger, to a land of flying carpets, bound jinn, glittering palaces, scheming wizirs, regal sphinxes, and trap-laden tombs bloated with fabulous treasure!

Freed from enslavement under the jinn five centuries ago by Suleiman the Great, the races of Al-Shirkuh, the Land of Fire, have prospered. Here, amid the endless sands and crumbling ruins of long-forgotten empires, stand glittering cities and verdant oases.

But Al-Shirkuh is changing. The temperature grows colder, the rains fall less often, and the desert is encroaching on the fertile lands. The jinn, once defeated, are gathering their strength; fire giants are raiding with impunity; the naga have returned to reclaim their homeland; and the withered undead of Hekata stir in their majestic pyramids.

Welcome indeed to Land of Fire, the first major geographic expansion to Hellfrost setting.

 

[TAG] LOF Adventure #01 – Curse of the Sand Lord
Model: TAG10108
Author: Paul "Wiggy" Wade-Williams
Page Count: 46
Prices: PDF $9.99; Softback Book $14.99; Adventurers Pack: Softback Book & PDF $19.99
All physical products add shipping costs

Beneath the burning sands a memory is awakening…

For a band of young heroes eager for adventure and glory, escorting a merchant to a rendezvous with a Bedu tribe promises little excitement.

But all is not well in the endless sands. A great evil has awakened after millennia of slumber; an evil that is preparing to unleash its dark powers on the unsuspecting citizens of Al-Shirkuh.

Destiny has delivered the heroes to this place at the appointed time, but the fate of the desert realms is yet to be written. Salvation or servitude await, but which shall come to pass depends on whether the adventurers can overcome the Curse of the Sand Lord!

This introductory adventure module for Hellfrost: Land of Fire contains 8 pregenerated characters.

Product Options

This adventure is available as either a PDF or special limited edition printed version which is signed and numbered by the TAG team – or you can buy both as a special Adventurers Pack. Select your option below. The books will be shipped to your nominated address and the PDF will be available for immediate download.

 

[Savage Mojo] Set Rising Character Options (Savage Worlds)
Author: Darren Pearce
Pages: 22
Price: €3,05 (DriveThruRPG/RPGNow)


The scheming god set has built a dark mirror of the Egyptian empire. His minions raid the mortal realms, enslaving humans to construct impossible pyramids for an evil purpose. Worse, they’re invading alternate realities too. Someone has to hunt them down, and the techno-egyptian god Ra is looking for a group of demigods who are up for the task.

Across the universe, the future is about to be Set.

In this book we cover the exciting new options for Demigod-rank characters in Savage Worlds who want to explore this setting and go out to defeat a rogue god!

Product Contains: An 22 page High resolution, full color PDF adding character options to the setting described in the Set Rising Primer.
 

[Arc Dream Publishing] The Kerberos Club Quick-Start Guide (Savage Worlds Edition)
Authors: Benjamin Baugh, Erica Balsley
Pages: 24
Price: Freebie (DriveThruRPG/RPGNow)


The Kerberos Club (Savage Worlds Edition) is a massive Savage Worlds sourcebook for pulpy superheroic roleplaying in Victorian London. The Quick-Start Guide gives you a taste of it, with an introduction to the Club, a summary of the timeline, and four sample characters, ready for play, that each highlight different aspects of the setting and its culture.
 

[DreamScape] Savage Worlds SciFi Weapons Cards
Authors: Aaron T. Huss, Steven J Black, Simon Powell
Artist: Simon Powell
Pages: 51
Price: PDF €4,59 PDF, Cards €7,65, PDF + Cards €12,23 €7,65 (DriveThruRPG/RPGNow)


Savage Worlds SciFi Weapons Cards

49 new SciFi Weapons for your Game.

If you buy the printed cards make sure you tick the Watermarked pdf and cards as you will then get the PDF free.
The cards are US Poker-Size 2.5" x 3.5" with rounded corners, double sided, UV coated, you can mark off the rounds you have expended with a dry wipe marker.


"Surviving combat is half keeping to cover and keeping your head down and half having better equipment than the guy trying to kill you. Weapons that either blow him up or knock him out faster than he can do the same to you, equipment that interferes with his ability to sense you whether biological or mechanical so that he cannot target you to kill you, or the best communication equipment you can afford to coordinate tactics with your squad by receiving and relaying orders from your CO or to call in air support. Its top of the line or six feet under, your choice. So what are you buying today?"

Savage Worlds Equipment Cards were created for use in near and far future science fiction Savage Worlds settings. The front of each card has the equipment’s image and Savage Worlds basic weapon statistics in order of range, cost, damage, weight, rate of fire, and clip size if applicable to the equipment. The back of each card has the equipment’s notes and allowed weapon options on the guns. The equipment varies with melee weapons from chainsaw gauntlets to beam glaives, ranged weapons from rocket pistols to particle rifles, special weapons like grenades, optional weapon add ons, communication equipment, a powered rig, and a stationary battle platform. The cards are available in PDF and on print on demand through DriveThruCards.

The cards can be used in several ways. The basic way to use them is for a visual reference for equipment for both Game Masters and Player Characters in front of them. The cards can be used as an equipment treasure deck. When the Player Characters loot an area, they find the listed weapon on the card. The Game Master could also use the deck as a way to randomize the equipment of extras or wild cards giving them the equipment drawn and the player characters can pick up any of equipment that survives the combat.

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