[Dog House Rules] Savaged Six Guns: Lawmen - The Earps & Mastersons Authors: Christopher S. Warner, Bradley W. Hindman Artist: Karl Keesler Pages: 12 Prices: Freebie (DriveThruRPG/RPGNow)
The Dog House Gang wasn't satisfied with a single six-shooter, so we filled the second holster with characters ready for your Savage Worlds western game. Since our first Six-Guns product featured famous outlaws, we figured it was only natural to assemble a group of famous lawmen this time around.
Savaged Six-Guns: Lawmen - The Earps & Mastersons features six character descriptions and statistic cards for Savage Worlds gameplay. We've gathered a posse of three brothers from two of the most famous families of the Old West.
So draw quick, pardner, and claim this Six-Guns installment for your very own. There ain't nothin' to lose; this here Savage Worlds Western supplement is FREE for the takin'.
[GRAmel] Beasts & Barbarians: The Eye of Xalath Author: Umberto Pignatelli Pages: 45 Prices:€6,12€5,24 (DriveThruRPG/RPGNow)
Human sacrifices are always a messy thing, especially if you are the chosen victim!
Trapped in a very dangerous situation in Tricarnia, the Land of Demons, you’ll have to make a flight in the dark to keep your neck away from the blood-hungry blade of a beautiful Tricarnian princess with nothing to lose except her soul.
But this is only the beginning of the story, because, on the wings of the night, you’ll have to face the threats of one of the most mysterious places of the Dominions, the fabled Xalath, from which nobody emerges alive and sane.
Are you ready to face the adventure?
Special Book of Lore Expansion: The Xalath, the Labyrinth of Alath, an enormous maze in the very heart of Tricarnia, full of mysteries and dangers!
A scenario (and a Book Lore) for a party of 4 Seasoned Beasts & Barbarians heroes.
[Melting Point Publishing] The Krell Effect
Author: Ben Baker Pages: 71 Prices:€8,76€7,89 (DriveThruRPG/RPGNow)
The party must discover the truth behind a seemingly impossible murder.
Their investigation brings them into contact with the mysterious Dr Krell, a genius scientist involved with cutting edge research, with a dark secret and a hidden agenda.
The megalomaniacal scientist believes he’s on the verge of learning to control the flow of time, and therefore discover how to master his control of spacetime itself.
The party must face everything from transtemporal assassinations, to a portal linking their location with a deep space asteroid field, an underground base full of lethal drones, and more.
How will the party cope when Dr Krell learns to directly remove people from the timestream?
They must act now, or risk never even existing!
A Savage Worlds adventure for four to six experienced adventurers.
[High Level Games] Head of the Family Authors: JC Stearns, Phill Brackett Pages: 1 Prices: €0,88 (DriveThruRPG/RPGNow)
“I don’t know what you expected to accomplish with your big
words and your fancy magic, but we don’t turn on our own
around here. Best you went back where you came from.”
Not all is what it seems in the village of Avaben. No, what appears to be a young sweet girl may be anything but.
This is our latest in our series of One Page Adventures for various fantasy RPG settings. It can be dropped into any setting and is written so that it can be run as a starter quest, part of a longer adventure, a side quest if you are out of ideas, or even as a one-shot adventure!
[Evil Beagle Games] Freedom Squadron Commando's Manual Author: Sean Patrick Fannon Pages: 98 Prices: €14,87 PDF; €21,89 SC Color; €26,27 HC Color; €36,76€21,89 PDF & SC Color; €41,14€26,27 PDF & HC Color (DriveThruRPG/RPGNow)
It’s the year 2051, and World War III only ended two years ago. Even as the world began to rebuild from the conflagration, humanity was rocked by the revelation that a massive organization engaged in a terrible conspiracy to bring Earth to its knees and under their control. VENOM became the enemy of all freedom-loving people, using military might, criminal undertakings, weird science, occult mysteries, and economic warfare to attack humanity and install their mighty leader, VENOM Commander, firmly in control of the world.
But Freedom Squadron has something to say about that! Formed by the allies of the Trans-Atlantic Coalition, under the auspices of the United Nations, Freedom Squadron is an international force comprised of elite soldiers, sailors, pilots, special agents, first responders, and more, all dedicated to protecting the Earth from VENOM and other terrible forces and
strange, mysterious dangers.
The Freedom Squadron Commando’s Manual is everything you need to create a hero ready to take the battle to VENOM, using the Savage Worlds system:
Vocation Frameworks like Athlete, Guerilla Fighter, Law Enforcement Officer, Medic, Ninja, Pilot, Sailor, Soldier, Spy, and many more!
Hero’s Journey Specialization Tables such as Black Ops, Close Quarters Combat, Command, Intelligence, Naval Operations, Special Operations, Tech & Engineering, and more!
New Edges, including Carnage Corps, Fighting Style, Operational Planning, Strange DNA, Zone Specialist, and more!
Introducing Focuses, special enhancements to Skills that both simplifies and fleshes out the Skill system of Savage Worlds.
Tons of Gear - weapons, armor, vehicles, and more!
Grab this manual and get started on earning your Code Name, Recruit! Welcome to Freedom Squadron!
[Evil Beagle Games] Freedom Squadron Plans & Operations Manual
Author: Sean Patrick Fannon Pages: 98 Prices: €14,87 PDF; €21,89 SC Color; €26,27 HC Color; €36,76€21,89 PDF & SC Color; €41,14€26,27 PDF & HC Color (DriveThruRPG/RPGNow)
Heads Up, Commandos!
General Steel issued the mandate – stop VENOM’s latest scheme at all costs! Mirage gathered the initial intel, Top Boss crunched the numbers, and Uplink sent out the call. Now Sundown is calling you onto the Hornet so he can get you to the rendezvous with the rest of your mission team.
Now it’s up to you and your fellow Commandos to work up the plan, insert into the op-zone, bypass security, talk your way past the front office people, hack the systems, and take out the Pythons you find guarding that last vault.
It all comes down to making a good plan and executing a solid operation! The Freedom Squadron Plans & Operations Manual is everything you need to generate adventures and scenarios, as well as learn all about the world of VENOM Assault and Freedom Squadron:
The new and highly innovative Plans & Operations rules, developed by Sean Patrick Fannon to enable GMs and players to narratively work together to create immersive, multi-faceted “mission montages” that use all of a team’s skills and resources while encouraging maximum narrative creativity for each player.
A Mission Generator that works for Freedom Squadron or any modern post-modern setting featuring military and special operative heroes.
A richly detailed history of the world of Freedom Squadron and VENOM, with a Timeline that covers everything from pre-history all the way through the end of World War III and the founding of Freedom Squadron.
A system of special Mission Rewards that includes a new Contacts system, enabling players to develop special connections and relationships with specialists who can help them in future missions.
Files and stats for lots of VENOM bad guys as well as Mission Specialists that can be called in to fill gaps in a team’s capabilities.
“Savage Worlds was created to handle the kinds of games I often like to play and run, where you can be a badass fighter or wizard or whatever, but you can also be a leader. A planner. I’m proud of how the game accommodates that, and my friend Sean Patrick Fannon has added even more to it in Freedom Squadron.
I had a blast in the Plans & Operations phase riffing off the other players, figuring out how best to use our individual characters’ skills, and then watching it all come together in the adventures that followed. Sean isn’t afraid of big games and big ideas, and this may be his best yet. I can’t wait to back, buy, and run it myself!”- Shane Hensley, Creator of Savage Worlds
Grab this manual and get cracking on missions against VENOM and the other threats that endanger the whole world. Welcome to Freedom Squadron!
[Pinnacle Entertainment] Savage Worlds Adventure Edition
Author: Shane Lacy Hensley Pages: 208 Prices: €8,83 (DriveThruRPG/RPGNow) NOTE: This is version 2.0. (You can tell by the Sticky Note on the cover.) We're undergoing public feedback on our forums and updating weekly, so we don't recommend printing until we announce the final, at which time this notice will be removed.
Savage Worlds is a Fast! Furious! and Fun! rules system for any genre of roleplaying game.
Create your own setting, convert an existing one, or pick up one of our amazing settings like Deadlands, Rippers, or 50 Fathoms. The rules give players plenty of depth to create their characters and keep bookkeeping to a minimum for the Game Master. If you’re looking for a game that’s fast and easy to set up, run, and play, Savage Worlds is for you!
Savage Worlds handles pulp action, gritty noir, supers, hard sci-fi, space opera, horror, and anything you can imagine!
Savage Worlds Adventure Edition is the latest version of Savage Worlds. It does not, however, invalidate prior printings of the rules, which you can continue to enjoy. The version available for retail sale currently is Savage Worlds Deluxe. Savage Worlds Adventure Edition is expected to be available for retail sale in summer 2019. See below for preorder information.
#SWADE is used on most social media. Search for “#SWADE” and see what people are saying about our game!
[Pinnacle Entertainment] Deadlands Reloaded: The Fright Before Christmas Author: Matthew Cutter Pages: 11 Prices: Pay What You Want (DriveThruRPG/RPGNow)
Happy holidays, amigos! This season we have a very special adventure for you, called "The Fright Before Christmas." It's written for Deadlands the Weird West, but is easily used for any world or as a complete stand-alone.
The tale starts in a little orphanage on Christmas Eve. The players are children who stay up a bit too late and hear the pitter-patter of something on the rooftop..."
This is a "Pay What You Want" adventure available only through DriveThruRPG, with all proceeds going to Jamie Chambers, whose awesome daughter Liz is battling cancer, a far more terrible foe than anything we've ever come up with.
So please enjoy the adventure and help out Jamie and Liz and the Chambers family. Thanks, partners!
The Fright Before Christmas is written for the newest edition of Savage Worlds, the Adventure Edition, but the changes are extremely minimal.
The Cackler is an ancient Harrowed in search of a very particular blood relative for a nefarious and mysterious ritual that could change the world of Deadlands forever!
The Texas Rangers and Agency have invoked the “Twilight Protocol” to unite against the Cackler and are doing everything they can to stop him. They’re joined by Morgan Lash—a former Wichita Witch who’s shed her dark past to protect the girl the Cackler searches for—her sister!
Think you can figure out the Cackler’s secret identity before you get to the end of the tale? We’ve been putting the clues out there for 20 years, amigo! (The most concise clues are in The Black Circle book for the original Deadlands Classic, but everything is retold right here in the graphic novel as well.)
Art for this tale of Weird Western woe is by the legendary Bart Sears, one of the true masters of the medium. He’s worked for EVERY major comic publisher, from Marvel to DC, Valiant to Crossgen. Colors are by the amazing Michael Atiyeh, who includes DC, Dark Horse, and Star Wars credits to his name!
Deadlands The Cackler also includes additional stories by Shane Hensley and Matthew Cutter, and game statistics for all the heroes and villains included in this "harrowing" tale, and an excerpt from Jeff Mariotte's Deadlands Novel, Thunder Moon Rising!
[Blessed Machine] Secret Agents of CROSS Mission: Blackest Friday Ever Authors: Pete Ruttman, Michael Chumbler Pages: 4 Prices: €2.64 (DriveThruRPG/RPGNow)
Secret Agents of CROSS Mission: The Blackest Friday Ever
In the United States, the Thanksgiving season brings two of America’s favorite things into direct conflict, eating one’s self into a stupor and shopping one’s self into a frenzy. This Thanksgiving, however, is going to be unlike any other when the two merge into something far more sinister.
This product is a 4-page mission for Secret Agents of CROSS. Use as-is or expand to your liking.
What is CROSS?
CROSS is a clandestine spy agency also known as the Catholic Response Organization to Strategize and Strike. CROSS was created by rogue Cardinal James McDonnell to take the Pope's prayers and convert them into actions. He and his command staff create missions to protect the flock from evil using cutting-edge technology coupled with saintly magic honed over 2000 years of history.
[Atomic Ninja Studios] Savage Daddy's One Shot Wonders Authors: David Scott, Dustin Smith, Jeff Friedman, Jerrod 'Savage Daddy' Gunning Pages: 28 Prices: Pay What You Want (DriveThruRPG/RPGNow)
Savage Daddy's One Shot Wonders is a collection of five independent adventures with pre-generated characters for Savage Worlds. It requires only the core rules to play.
Take refuge from the zombie apocalypse in an abandoned farmhouse in No More Room In Hell.
Play sidekicks who save the day in the supers adventure A Wolf In Hero's Clothing.
Suit up and crush Mecha-Hitler's forces in Bubba-Tech: Rednecks in Mechs.
Save Papa Pluto's Pizza from bankruptcy in the sci-fi comedy 30 Parsecs or Less.
The murder hobos are coming. How will you survive A Game of Trolls.
Pay It Forward
More than one adventure in this collection includes a new setting rule created by Atomic Ninja Studios, called Pay It Forward: With two or more raises on a Trait check (including Soak rolls), Wild Cards earn a Benny as a way to pay their luck forward.
It is in that spirit that we're offering the Pay What You Want product option. Pay what you can afford even if that's nothing. Then, pay it forward by telling everyone you know (and the people who follow you on social media).
[Zadmar Games] Saga of the Goblin Horde: An Axe to Grind Author: Richard Woolcock Pages: 2 Prices: Freebie (DriveThruRPG/RPGNow)
A couple of years ago, a goblin crew hijacked a flying sleigh belonging to a mysterious red-robed sorcerer and unceremoniously tossed him overboard. The jolly fellow was dashed upon the mountains below, leaving nothing but a stain to mark his passing.
A few days ago, a dyslexic human witch accidentally brought the red-robed sorcerer back from the afterlife while attempting to summon the devil. After breaking free from the ritual and killing the witch, the sorcerer headed west into the goblin lands, seeking revenge!
This is a Savage Worlds One Sheet adventure for Saga of the Goblin Horde. It provides a simple five-scene framework which can be run with minimal preparation, leaving room for the Gamemaster to flesh out the story as much or as little as they wish.
Want to know where this adventure takes place? Grab the Configurable Map and find out!
We may love Halloween, but we don't ignore Christmas! From today until January 4, 2019 we're hosting our annual Christmas Sale. Whether you're looking for a main present for the gamer in your life or a stocking filler, we've got you covered with 30% off any product in our store!
Use TAGMAS2018 code during checkout to get your discount!
For those rolling up all-new characters for use with our Savage Worlds Adventure Edition RPG (or those excitedly updating their existing Savage Worlds characters to the new system), we present the perfect stocking stuffers in the form of our official, form-fillable, and completely free SWADE Character Sheets and Table Tent Character Sheets, now available for download from our store.
Grab both sheets today and let your adventures…continue!
Ab sofort ist das Sci-Fi-Kompendium für Savage Worlds in der limitierten Hardcoverausgabe im Prometheus Shop lieferbar. Bis nächsten Montag werden zunächst die Bücher aus dem Crowdfunding verschickt, danach folgen die Vorbestellungen. Da wir nur noch einen kleinen Überschuss an Büchern für den Shop haben, gehen wir davon aus, dass diese schnell vergriffen sein werden. Wer also noch eins haben mag, sollte rasch zugreifen.
Falls jemand das Buch vorbestellt hat (über das Crowdfunding oder den Shop) und bis Ende kommender Woche keine Sendung erhalten hat, schreibt uns am besten eine Mail. Entweder über das Kontaktformular oder direkt an mich unter [email protected]
Die anderen beiden Kompendien erwarten wir im Verlauf der nächsten vier Wochen. Sobald diese hier sind, werden die Kunstlederausgaben gebunden, was dann ca. drei Wochen dauern sollte. Die verschiedenen Bennie-Sets werden dann gemeinsam mit diesen verschickt. Bilder und Infos zu den Zwischenständen teile ich mit euch, wie mittlerweile gewohnt, über die Mailingliste der Crowdfunding-Kampagne.
Mehr Infos zu Savage Worlds gibt es übrigens hier.
Das Savage Worlds Sci-Fi-Kompendium (HC)
Es gibt Orte weit entfernt der familiären Grenzen der Erde. Einige liegen funkelnd fernen Sternenfeldern, nur darauf wartend von kühnen Entdeckern erforscht oder Legionen von Space Marines erobert zu werden. Andere befinden sich in nicht allzu ferner Zukunft, wo Schwebepanzer über zerklüftete Schlachtfelder rasen, Cyberware organische Gliedmaßen ersetzen und Roboter der Menschheit dienen – oder versuchen, diese auszurotten.
Das Savage Worlds Science-Fiction-Kompendium wird neben erweiterten Regeln zur Raumfahrt auch eine Fülle an neuen Ausrüstungsteilen, Talenten, Nachteilen und natürlich Rassen beinhalten. Auch umfassende Zusatzregeln für Spieler und Spielleiter – etwa zum Entwerfen eigener Roboter, Power-Rüstungen, Fahrzeuge, Walker und Sternenschiffe – werden in dem Band zu finden sein, damit die Reise zu den Sternen und darüber hinaus beginnen kann.
Hardcover: B5, ca. 120 Seiten, vollfarbig, Leseband, 34,95 Euro – jetzt bestellen.