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Quelle?
Scion Companion p.131 schrieb:
- Long: The item is at least five feet long (canoes, telephone poles), allowing you to strike from a distance (+2 to Parry DV).
- Large: You’re swinging or hurling something so big, like a highway-side billboard, that your opponent really can’t do much evade it (+2 to Accuracy).
- Massive: Not quite the same thing as a large object (although an object could certainly be both), a massive object carries greater inertia and therefore deals greater damage. For objects from 500 – 2000 lbs, add +1 die of damage. For objects weighing 2000 – 4500 lbs, add a second die. For extremely massive improvised weapons (tractor-trailers, cruise-liners, buildings) that require Epic Strength to lift, add the number of damage die equivalent to the level of Epic Strength required to lift the item (see chart on p. 130). This is in addition to the +2 dice already gained for the 4500 lbs or more that the object weighs.
Example: Josh Mizuzaka, Scion of Hachiman, tosses a Tokyo Metro subway car at a savage oni. This feat requires an Epic Strength of 5, so 5 bonus dice are added to the damage roll, plus 2 for the bus being 4,500 lbs or heavier. Seven extra damage dice help ensure the subway car hits the oni for quite a wallop, demonstrating once again the benefits of public transportation
Na dann bringen die Dinger also kaum was. Gut, damit kann ich leben wobei man dann halt mit dem gesunden menschenverstand entscheiden muss.
Habe mich gerade entschieden, die Regeln aus dem Companion zu ignorieren. Zuwenig Damage-Output. Ein Auto soll ja nicht an einem Riesen abprallen, sondern ihn zumindest umwerfen.
Denn mal ehrlich, dass ein 2 Tonnen Auto weniger Schaden addiert als ein gutes Schwert ist einfach lächerlich, oder?
Denn mal ehrlich, dass ein 2 Tonnen Auto weniger Schaden addiert als ein gutes Schwert ist einfach lächerlich, oder?
Macht was ihr wollt
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