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[Triple Ace Games] Hellfrost GM Screen KICKSTARTER

Constructed from 2mm card, the GM screen is four-panel, landscape aspect. The players’ side shows some of the glorious art you expect from the setting, while the GM’s side has essential tables.

Bundled with the screen is an exclusive 32-page booklet – Hellfrost Journeys. This comic-book format supplement looks at ways of spicing up land and sea journeys, collects all the traveling rules together (and updates them), and gives advice on running encounters. It’s the perfect companion to the Hellfrost Atlas and Map Sheets.

Click here to support this project!

IMPORTANT: The tables are Hellfrost specific. We do not own the rights to the core Savage Worlds rules and thus cannot duplicate tables from that book.
 

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[Kyoudai Games] Savage Thunderscape: Heroes & Villains of Aden
Authors: Chris Camarata, Shawn Carman, Rob Dake, Mark Swafford, Rich Wulf, Jerry L. Meyer
Pages: 26
Prices: €3,48 PDF; €7,84 SC; €11,32 €8,71 SC & PDF (DriveThruRPG/RPGNow)

Times of Great Adversity Bring Out the Best and Worst in Others!

The Known Lands of Aden have survived the Darkfall and the intervening years, but each new day brings a new risk of a horrible demise. Adversity and necessity have brought to the fore some of the greatest heroes... and greatest villains... that the world has ever known!

This sourcebook contains prominent characters from across the Known Lands of Aden and beyond, each with their own agenda and background ready to be linked to player characters and their adventures.
 

[Pinnacle] Savage Worlds Explorer Issue 2, Volume 1
Authors: John Goff, Matthew Cutter, Teller, Scott A. Woodard
Pages: 32
Prices: $9,99 (Pinnacle Store)

Calling All Explorers!

Whether you’re hunting bloodthirsty critters in the Weird West, exploring the perilous fringes of Known Space, maintaining your grades while grappling with nefarious evil at East Texas University, or facing supernatural horrors of war on the Eastern Front in 1916—savage settings need intrepid explorers!
Infinite Worlds of Adventure

Savage Worlds Explorer is a continuing series featuring Savage Tales from all our settings written by new authors and industry veterans. This installment features tales by Matthew Cutter, John Goff, Teller, and Scott A. Woodard.

Deadlands Noir: His Brother’s Keeper

His Brother’s Keeper is an adventure by Brand Manager John Goff for Deadlands Noir, set in 1930s New Orleans. It takes the heroes from the Garden District’s posh mansions to the edge of the bayous and back again. It contains a mix of investigation and combat, and is suitable for characters of all Ranks, although the Marshal may want to toughen up the foes for Veteran or higher characters.

The Last Parsec: Savage Tales of the Red Band

Savage Tales of the Red Band by Brand Manager Matthew Cutter is an ongoing serial for The Last Parsec, the parts of which can be assembled to form a loose Plot Point Campaign. The GM needs access to the Science Fiction Companion and The Last Parsec: Core.

Weird War One: Twilight of the New Dawn

Twilight of the New Dawn by Brand Manager Teller is an adventure for Weird War One set in the final year of the Great War. It details the event that leads to the end of the global conflict, one way or another, and should serve as the culmination of the other plot point campaigns. The characters are part of an international team charged with stopping the New Dawn and saving the world. They can be soldiers or civilians from any of the warring powers, from either side of No Man’s Land. Successfully completing this mission will bring about the end of the centuries-long machinations of the cabal and smash the organization once and for all. Of course, if your players are not successful, the war will end in a catastrophe of Biblical proportions and usher in an age of darkness and despair.

Deadlands: Shootout at the Circle-R Corral

Deadlands: Shootout at the Circle-K Corral by John Goff is an adventure for Deadlands. The Iron Men plague Kempe County’s financial establishments. This gang of bank robbers relies on an array of gizmos and weird science creations to give them a decided edge over any small-town law dogs that might oppose them. Time to call in a posse, amigo. Although this adventure is set in “Kempe County,” moving it elsewhere is as simple as changing the place names. This adventure is recommended for characters of Seasoned Rank or higher.

Flash Gordon™ RPG: Lion Man Preview

A preview of one of Flash Gordon’s staunchest allies by Brand Manager Scott A. Woodard. The Lion folk look a bit like bipedal versions of their Earthly namesakes, even down to their thick, tufted tails and luxurious manes.

The Savage Worlds Explorer requires a copy of Savage Worlds core rules and may require the core books for the setting, such as Deadlands Player’s Guide and Deadlands Marshal’s Handbook. Add dice, a deck of cards, and explorers, and let the fun begin!
 

[Misfit Studios] Places of Peril & Plunder: Goblin Outpost
Author: Steven Trustrum
Artists: Rick Hershey, V Shane, Daniel F. Walthall, Profantasy Software
Pages: 8
Prices: €1,73 (DriveThru/RPGNow)

Need a quick encounter for your Savage Worlds fantasy game? Places of Peril & Plunder is the answer you are looking for. Each presents a quick adventure to be played in one or two sessions, and uses the Combat Rating system to be easily adapted to any Rank.

In Places of Peril & Plunder: Goblin Outpost, the heroes find their way to a subterranean compound located in a cliff face. From this site, goblin raiders have been sallying forth to wreak destruction on the surrounding countryside? Why? And what will the heroes do about it?

Contained within are a number of suggestions on why the goblins are there and how the heroes can get involved. Play this adventure as a brief sidestep away from your normal campaign's pace or use the optional Gateways to Peril within as a starting point for a new story.

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[Tricky Troll Games] Savage Species: Mythical Creatures
Author: Nathan Carmen
Pages: 11
Prices: €2,61 (DriveThruRPG/RPGNow)

Savage Species: Mythical Creatures is a racial supplement for the Savage Worlds roleplaying game. Inside this PDF you will find statistics for 20 playable races all themed after myths and legends of fantasy. So prepare your imagination with Savage Species: Mythic Creatures!

Races Include:
  • Centaur
  • Djinn-Born
  • Divine One
  • Faun
  • Frost Dwarf
  • Gnome
  • Half-Giant
  • Half-Ogre
  • Half-Troll
  • High Elf
  • Hobgoblin
  • Ifreet
  • Minotaur
  • Orc
  • Oread
  • Pixie-Folk
  • Sylph
  • Treefolk
  • Undine
  • Valkyrie
 

[Prometheus Games] DER SUMMER SALE BEGINNT!

Aus den Prometheus Games Verlags News vom 21.07.2017:

Heute beginnt unser Summer Sale! Stöbert bis die Leitungen glühen, ohne dass ihr dafür aus der Sonne müsst. Schnappt euch ab heute bis zu 50% Rabatt auf unsere Rollenspiel-PDFs. Und das nicht nur heute, sondern für ganze 14 Tage. Ihr habt also bis zum 05.08.2017 Zeit, euch mit unseren Büchern einzudecken.



Zusätzlich, haben wir noch eine kleine Überraschung für euch. Auf vielfachen Wunsch, bekommt ihr ab morgen alle unsere PDFs auch auf DriveThruRPG – natürlich ebenfalls zu den neu festgelegten Preisen des Summer Sales. Spart euch in Zukunft das Schleppen und lasst die Leitung glühen!
 

[DriveThruRPG] Christmas in July Sale

Christmas is coming, the goose is getting fat, DriveThruRPG.com is where the discounts are at!

That's right, Christmas in July is here! Get 25% off of thousands of digital titles and products! Put the jingle bells on, and keep some jingle in your pocket, too!

For even more savings, visit DriveThruCards', DriveThruComics', and DriveThruFiction's summer sale pages!
 

Große Vorschau

[High Level Games] Cat's Meow: A One Page Adventure for Savage Worlds
Author:
Josh Heath
Pages: 4
Prices: €0,86 (DriveThruRPG/RPGNow)

Excuse me, my cat is lost. Can you help me? She’s a ginger cat, and this isn’t the first time she’s gone missing. If it was just a day or two, I wouldn’t be worried. I’ll pay you (an extreme amount) to help me find her.

This is an adventure set in a urban setting that starts with a plea for help, includes a short investigation, and culminates with an encounter with a myusterous cult with an extradimensional connection.

This product is the first of a series of One-Pagers, single page adventures that are perfect for a player or GM without a lot of time or running short on ideas.

It can be dropped into any setting and is written so that it can be run as a starter quest, part of a longer adventure, a side quest if you are out of ideas, or even as a one-shot adventure!

Not only that, but we have chosen to include the lionoid race you see pictured on the front cover, the Chatoulim, as bonus material to add to your campaign or even provide as an option for your players who want something a little out of the box.

Please let us know how you think we did and if your group enjoyed it!
 

[Triple Ace Games] Necropolis 2350: Incinerator Handbook
Author:
Paul 'Wiggy' Wade-Williams
Pages: 32
Prices: €8,57 (DriveThruRPG/RPGNow)

Who doesn't love the smell of napalm in the morning?

Love them or hate them, few citizens or Church officials deny the Incinerators have played their part in helping rid Salus of the Rephaim. Time after time, the brave Knights of the Ordo have delivered cleansing holy fire to the enemy. To some, they are true heroes of the faith, prepared to wade into the heart of darkness to purify Salus. To others, they are nothing more than pyromaniacs given license to wield fire.

Inside you’ll find: an expanded history, information on how the Ordo recruits new members and finances its scattered forces, details on the various Chapters, a tour of noted facilities, a range of hardware, sample Wild Card and Extra characters, background details on famous units, and plenty of new options for creating player character Incinerators.
 
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[Misfit Studios] Monster Brief: Elementals
Author:
Steven Trustrum
Pages: 3
Prices: €1,69 (DriveThru/RPGNow)

Create some trouble in your Savage Worlds game by including some encounters with new creatures of raw universal force and energy in Monster Brief: Elementals.

In this product you will find:
  • The bog golem is a squishy, stinky border elemental that will smother you with its attention
  • The ice elemental is a frosty border elemental that will give you a bit of the cold shoulder as it skates its way to engage you
  • The necromental is made of elemental death energy, so it shouldn't surprise you that it wants to snuff out all life it senses
  • The woodland elemental draws additional strength from the forest, so be wary of facing it on its home turf
This game references the Savage Worlds game system, available from Pinnacle Entertainment Group at www.peginc.com. Savage Worlds and all associated logos and trademarks are copyrights of Pinnacle Entertainment Group. Used with permission. Pinnacle makes no representation or warranty as to the quality, viability, or suitability for purpose of this product.

Both a color and print-friendly version of the product are included.
 

Große Vorschau

[paNik productions] Mission: Mercy
Author: M. Andrew Payne
Pages: 45
Prices: €8,46 €6,76 (DriveThruRPG/RPGNow)

A deadly plague ravages a tiny mountain town and the players are their only hope of delivering an experimental vaccine. Can they navigate treacherous terrain, fight their way through an army of bandits, and contend with rioting villagers before the deadline?

Appropriate for modern-era or near-future campaigns, Mission: Mercy contains:
  • 45 pages of story and NPC statistics.
  • 17 pages of maps.
  • Printable character stand-ups
  • Virtual Table Top maps and tokens
Digital files are compatible with 5 different systems:
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[GGstudio] Hope&Glory: Part of the Machine
Authors: Davide Mana, Umberto Pignatelli
Pages: 60
Prices: €2,54 (DriveThruRPG/RPGNow)

Welcome to a new world... On the 21st of October 1852, the citizens of London and Paris were awed at the sight of the western sky turning suddenly a strange shade of purple and red. The first seismic shocks were felt all over the world in the following hours, and by the dawn of the 23rd of October, the giant waves hit the coasts of Europe. In the evening of the same day, while the tremors continued, catastrophic waves also hit the coasts of Asia. Whole cities, blasted by the earthquakes, were submerged by the sea. Millions of lives were lost. Then the Black Rain began, washing the ruins and leaving behind a thick layer of ashes. Dark, impenetrable clouds hid the sun, and the Thirty Years Winter began. In the Northern Hemisphere crops failed, snow-bound cities went up in flames as the populations rioted and the governments tried to find a solution, the means to survive.
One hundred years have passed now since the Catastrophe, and humanity has survived. In the former colonial domains of Africa and South America. In the blasted plains of China. Among the remains of the Japanese archipelago. In Russian palaces sealed against the howling winds of the steppe. In the land that once was India. With sacrifice and ingenuity, with courage and hope, new nations have crawled back from the brink to claim the new world.
Science is a beacon to the future.
From the frozen wastes of Europe, where the mammoth roam, to the proud Zulu Nation of Africa, from the technological wonders of the Anglo-Indian Raj to the mist-shrouded shores of Lost America, these are the stories of a new, strange world.


Part of the Machine is a story set in the universe of “Hope & Glory”, a game setting developed for the Savage Worlds rules.
The “Hope & Glory” universe exists for the game and for the gamers, and attached to the novel there's a roundup of gaming information for those readers that would like to start playing straight away.

Thanks for reading, and have fun!
 


Sattelt die Pferde, wir haben endlich einen Termin für das Deadlands Reloaded Marshal-Handbuch und das Spielerhandbuch. Ab dem 25.08.2017 liefern wir die Bücher an euch aus. Die limitierten Bücher kommen dann etwa 14 Tage später. Solltet ihr zusätzliche Artikel bestellt haben, beispielsweise die limitierte Ausgabe, erwartet euch eine kostenloses Teillieferung.

Und noch ein Artikel hat endlich den Weg in die Postkutsche gefunden. Der Nachdruck des Universal-Spielleiterschirms, diesmal hoffentlich unbeschädigt, wird am gleichen Tag den Weg zu allen Vorbestellern finden.

Wer nicht beim Crowdfunding mitgemacht hat, kann die Bücher ab jetzt bei uns im Shop bestellen, so kommen sie garantiert noch mit auf die Kutsche.

Und wenn ihr euch jetzt Fragt aber es ist noch nicht alles aus meiner Bestellung vorrätig? Egal wir liefern euch alles Kostenlos als Teillieferung YEEEEEHAAAAAA



Deadlands Reloaded Marshal-Handbuch


Auf den High Plains ist die Hölle los, Amigo! Der Tombstone Epitaph füllt seine Seiten seit jeher mit reißerischen Geschichten von waghalsigen Desperados und gefährlichen Wegelagerern, doch in letzter Zeit warnt das meistgelesene Sensationsblatt des Westens vor einer dunkleren Gefahr, die die Prärie heimsucht: Monster! Zum Glück sind dort, wo es Monster gibt, Helden nicht weit. Scharfäugige Revolvermänner, kartenschleudernde Huckster, mutige Indianerkrieger und aufrichtige Padres – sie alle folgen dem Ruf. Und wenn sie sich im Kampf zu behaupten wissen, könnte es ihnen vielleicht sogar gelingen, die Identität der mysteriösen Vollstrecker zu lüften, die Gerüchten zufolge hinter alledem stecken.

Das Marshal-Handbuch ist der Settingband für Deadlands. Er beinhaltet erweiterte Settingregeln, die allein für den Marshal bestimmt sind, die Wahrheit über all die merkwürdigen Flecken des Unheimlichen Westens, mehr fiese Viecher als auf eine Kuhhaut passen und auch sonst alles, was ein Marshal so braucht, um die Abrechnung am Laufen zu halten.

Das Deadlands: Marshal-Handbuch ist kein vollständiges Spielsystem. Zum Spielen benötigst du außerdem die Savage Worlds: Gentleman’s Edition Revised.




Deadlands Reloaded Spielerhandbuch


Gürte deinen Sechsschüsser und sattel auf, Partner. Es steht eine Abrechnung bevor, die mit heißem Blei zu begleichen ist.

Wir schreiben das Jahr 1879, doch die Geschichtsschreibung ist nicht die unsere. Die Kanonen des amerikanischen Bürgerkriegs sind in Folge eines angespannten Waffenstillstands verstummt. Kalifornien zerbrach durch das Große Erdbeben von 1868 und in den freigelegten Schluchten fand sich ein Supertreibstoff, der als Geisterstein bekannt werden sollte. Mächtige Eisenbahnbarone wetteifern um die Fertigstellung der ersten transkontinentalen Bahnstrecke und die Großen Eisenbahnkriege fordern in allen Staaten ihren Blutzoll – ob nun in der Union, der Konföderation, den Sioux-Nationen, dem Mormonenstaat Deseret oder dem Commonwealth von Kalifornien.

Der Tombstone Epitaph füllt seine Seiten seit jeher mit reißerischen Geschichten von waghalsigen Desperados und gefährlichen Wegelagerern, doch in letzter Zeit warnt das meistgelesene Sensationsblatt des Westens vor einer dunkleren Gefahr, die die Prärie heimsucht: Monster! Zum Glück sind dort, wo es Monster gibt, Helden nicht weit. Scharfäugige Revolvermänner, kartenschleudernde Huckster, mutige Indianerkrieger und aufrichtige Padres – sie alle folgen dem Ruf. Und wenn sie sich im Kampf zu behaupten wissen, könnte es ihnen vielleicht sogar gelingen, die Identität der mysteriösen Vollstrecker zu lüften, die Gerüchten zufolge hinter alledem stecken.

Das Spielerhandbuch enthält die Grundregeln für Spieler von Deadlands. Es beinhaltet Regeln für Duelle, neue Talente, Handicaps und Mächte, sowie alles, was ein Viehtreiber braucht, um seine Reise in den Unheimlichen Westen anzutreten.

Das Deadlands: Spieler-Handbuch ist kein vollständiges Spielsystem. Zum Spielen benötigst du außerdem die Savage Worlds: Gentleman’s Edition Revised.




Universal-Spielleiterschirm


Der Prometheus Games Universal-Spielleiterschirm ist ein universell einsetzbarer Sichtschirm im Landscape-Format für alle deine Rollenpielrunden. Mit jeweils 3, auf Voder- und Rückseite, aufgeschweißten Einschubfächern im Din-A4-Format aus transparenter Folie, bietet er dem Spielleiter genügend Platz, um seinen Sichtschirm mit spielrelevante Informationen zu füllen.

Um die Vorderseite auch stilgerecht zu schmücken, bieten die Fächer Platz für 3 Din-A4-Blätter mit dem Artwork deiner Wahl. Passende Einlagen zu unseren Spielen fi ndest du auf unserer Verlagswebsite www.prometheusgames.de.

Zum Schutz des Schirms, sind die Kanten mit vier Metallecken versehen.



Continue reading...
 

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[Clockwork Publishing] Space: 1889 - Nocturne in the City of Lights
Author:
Andrew Peregrine
Pages: 30
Prices: €8,44 €4,22 (DriveThruRPG/RPGNow)

Everything Jules Verne could have written.
Everything H. G. Wells should have written.
Everything Arthur Conan Doyle thought of,
but never published - because it was too fantastic.


Paris, the ‘city of lights’, home to artists and art lovers from all over the world—and beyond. In this vibrating city, the adventurers make the acquaintance of the exotic and captivating Alia, the latest star at the Paris Opera house and the first Martian opera singer on Earth! But during the premier of her latest opera, the songbird suddenly vanishes. It is now up to the adventurers to find the great diva and rescue her. Their investigations lead them all throughout Paris but some things just don’t add up and the clues seem to lead to more than just one suspect. Where is Alia? Who is behind her abduction? And what does it all have to do with the mysterious ‘Phantom of the Opera’?

This adventure includes a description of sights and points of interests in Paris as well as an overview on life and work in theatre.

This adventure is written for the Savage Worlds Edition of Space:1889.



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[Clockwork Publishing] Space: 1889 - London Bridge Has Fallen Down
Author:
Kieran Turley
Pages: 29
Prices: €8,44 €4,22 (DriveThruRPG/RPGNow)

Everything Jules Verne could have written.
Everything H. G. Wells should have written.
Everything Arthur Conan Doyle thought of,
but never published - because it was too fantastic.


Mylarkt—Mars’ oldest city, home to a proud and fading race. But that pride masks a rot festering in the cracks of the city’s decay, an underworld teeming with smuggled goods and ancient artifacts sold at the behest of local crime lords to be shipped out along the ancient canals of which the city’s founders were pioneers—or so the inhabitants claim.

No sane Earthman would enter this pit of iniquity willingly—but who can refuse the request of a grieving noblewoman? Lady Edith Tillington is mourning her husband, a scientist in her Majesty’s service, who crashed in the desert onboard an ether flyer called London Bridge. She is now in need of bold, Mars-proven adventurers willing to help her recover the remains of her late husband. The characters arrive at the ancient Martian city only to find themselves at the very heart of the city’s quarrels, with the colonial powers, local smugglers, assassins, and the ruling elite of Mylarkt all playing out their own selfish schemes. In a wild chase, they will find themselves forced to make their way deep into the Isidis Desert, where they will be confronted with the best kept secret of the Empire!

This adventure includes a detailed description of the city of Mylarkt, including a city map, with additional locations, factions, and thrilling plot hooks providing inspiration for further adventures in and around Mylarkt, a city with a long history and powerful interests at play.

This adventure is written for the Savage Worlds Version of the Space:1889 RPG.
 

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[Just Insert Imagination] Punted in the Bonce: A cockney adventure
Author:
Harrison Hunt
Artist: Morné Schaap
Pages: 38
Prices: Pay What You Want (DriveThruRPG/RPGNow)

Can't run your usual game, running a Con game or looking for something short to introduce new players? Just Insert Imagination has you covered.

In Peckham, London, through some admin error, a scummy little post office has to hold a gigantic amount of cash for a small amount of time.
Outside, stands a group of the most under-qualified post-office robbers the whole of London. Armed with replica guns, a rubbish motor they bought off some geezer for cash and a load of plastic Animal masks they head to the door...


In Punted in the Bonce: A cockney adventure, players assume the roles of a bunch of punters who met in an East End pub called The Duke. Through a cruel twist of drunken fate, they end up owing a ridiculous amount of money to the most feared gangster in the whole of London.

Now, of course, they must do the only logical thing; rob a bloody post-office.

Punted in the Bonce is an Action-Comedy Plug & Play Adventure from Just Insert Imagination and it includes so much bleedin' stuff (that is designed to fit inside a GM screen):
  • setting rules
  • twists and complications to use
  • npc's
  • 5 pre-generated characters
  • a blank character sheet to create your own punter
  • table tents
  • Post-office map and battlemaps
  • figure flats
 


Der Wilden Westen ist immer in Bewegung. Wir haben euch eine aktualisierte Version der Deadlands Karte online gestellt. Es hatten sich ein paar Fehler eingeschlichen, die wir mit eurer Hilfe korrigieren konnten. Vielen Dank an alle, die uns dabei geholfen haben.

Und wenn ihr noch nicht zugeschlagen habt: unser Summer Sale geht noch bis Morgen. In unserem Onlineshop oder bei DriveThruRPG bekommt ihr nicht nur die Karte zu einem unschlagbar günstigen Preis, sondern auch unsere anderen digitalen Rollenspielprodukte.

Habt ein tolles Wochenende!

Clemens für PG

Fragen? Schreibt uns direkt an kontakt@prometheusgames.de oder an crowdfunding@prometheusgames.de

Continue reading...
 

Große Vorschau

[Pinnacle] Deadlands Reloaded: Shootout at the Circle-R Corral
Authors: John Goff
Pages: 9
Prices: €2,54 (DriveThruRPG/RPGNow)

Deadlands: Shootout at the Circle-K Corral by John Goff is an adventure for Deadlands.

The Iron Men plague Kempe County’s financial establishments. This gang of bank robbers relies on an array of gizmos and weird science creations to give them a decided edge over any small-town law dogs that might oppose them. Time to call in a posse, amigo!

Although this adventure is set in "Kempe County," moving it elsewhere is as simple as changing the place names.

This adventure is recommended for characters of Seasoned Rank or higher, and requires the Savage Worlds core rules and Deadlands Player’s Guide and Marshal’s Handbook to play.

Shootout at the Circle-R Corral originally published in the Savage Worlds Explorer Issue 2. For a Print+PDF copy, visit Pinnacle Entertainment Group or your favorite local game store.
 

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[Pinnacle] Weird War I: Twilight of the New Dawn
Authors: Teller
Pages: 10
Prices: €2,54 (DriveThruRPG/RPGNow)

Twilight of the New Dawn by Weird Wars Brand Manager Teller is an adventure for Weird War One set in the final year of the Great War. It details the event that leads to the end of the global conflict, one way or another, and should serve as the culmination of the other plot point campaigns.

The characters are part of an international team charged with stopping the New Dawn and saving the world. They can be soldiers or civilians from any of the warring powers, from either side of No Man’s Land. Successfully completing this mission will bring about the end of the centuries-long machinations of the cabal and smash the organization once and for all. Of course, if your players are not successful, the war will end in a catastrophe of Biblical proportions and usher in an age of darkness and despair.

This adventure requires the Savage Worlds core rules and Weird War I Player’s Guide and War Master’s Handbook to play.

Twilight of the New Dawn was originally published in the Savage Worlds Explorer Issue 2. For a Print+PDF copy, see the Pinnacle website or your favorite local game store.
 

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