Sonstiges What D&D Character Are You?

<b>I Am A:</b> Chaotic Neutral Human Thief Fighter
<br><br><u>Alignment:</u><br><b>Chaotic Neutral</b> characters are unstable, and frequently insane. They believe in disorder first and foremost, and will thus strive for that disorder in everything they do. This means that they will do whatever seems 'fun' or 'novel' at any given time.
<br><br><u>Race:</u><br><b>Humans</b> are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.
<br><br><u>Primary Class:</u><br><b>Thieves</b> are the most roguish of the classes. They are sneaky and nimble-fingered, and have skills with traps and locks. While not all use these skills for burglary, that is a common occupation of this class.
<br><br><u>Secondary Class:</u><br><b>Fighters</b> are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.
<br><br><u>Deity:</u><br><b>Beshaba</b> is the Chaotic Evil goddess of bad luck, accidents, and mischief. She is also known as the Maid of Misfortune, and also Tyche's unpleasant daughter. Followers of Beshaba believe that bad things happen to everyone, and only by praying to Beshaba will you have a chance of being spared. Her symbol is a set of black deer's antlers inset on a red triangle.

Hehe doch bei mir past das irgendwie. Allerdings bevorzuge ich einen Gnom.
 
True Neutral Elf Druid Ranger
Follower Of Silvanus


Alignment:
True Neutral characters are very rare. They believe that balance is the most important thing, and will not side with any other force. They will do whatever is necessary to preserve that balance, even if it means switching allegiances suddenly.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Druids are a special variety of Cleric who serves the Earth, and can call upon the power in the earth to accomplish their goals. They tend to be somewhat fanatical about defending natural settings.

Secondary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Deity:
Silvanus is the True Neutral god of nature. He is also known as the Patron of Druids. His followers believe in the perfect balance of nature, and believe that nature's bounty is preferable to any other 'civilizing' method. They wear leather or metallic scale mail, constructed of leaf-shaped scales. Silvanus's symbol is an oak leaf.

--
Jo, das passt soweit, vor Allem, wenn man bedenkt, das fast alle meine Charaktere Druiden oder Waldläufer sind... :)
 
You Are A:


Chaotic Good Gnome Mage Thief
Follower Of Mystra

Alignment:
Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.

Race:
Gnomes are also short, like dwarves, but much skinnier. They have no beards, and are very inclined towards technology, although they have been known to dabble in magic, too. They tend to be fun-loving and fond of jokes and humor. Some gnomes live underground, and some live in cities and villages. They are very tolerant of other races, and are generally well-liked, though occasionally considered frivolous.

Primary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.

Secondary Class:
Thieves are the most roguish of the classes. They are sneaky and nimble-fingered, and have skills with traps and locks. While not all use these skills for burglary, that is a common occupation of this class.

Deity:
Mystra is the Neutral Good goddess of magic. She is also known as the Lady of Mysteries. Followers of Mystra wear armor and carry shields with her symbol on them. Mystra's symbol is a ring of stars.

Bei meinem ersten Durchlauf stand es genau 50:50 zwischen Gnom und Elf.
Es wurde aber im Text nur der Elf erwähnt, was mir nicht ganz recht wahr weil ich mich eher als Gnom sehe.
Hab darauf etwas später den Test nochmal gemacht und andere Antworten - die auch stimmen - gegeben.
Das ist das jetzige Ergebniss, wobei zu sagen bleibt, dass es jetzt bei der secondary class 50:50 zwischen Dieb und Barde steht, was eigentlich ganz gut zu mir passt!
 
Lawful Evil Half-Elf Mage Ranger
Follower Of Velsharoon

Alignment:
Lawful Evil characters believe that a nice, orderly system of life is perfect for them to abuse for their own advancement. They will work within 'the system' to get the best that they can for themselves.

Race:
Half-Elves are a cross between a human and an elf. They are smaller, like their elven ancestors, but have a much shorter lifespan. They are sometimes looked down upon as half-breeds, but this is rare. They have both the curious drive of humans and the patience of elves.

Primary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.

Secondary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Deity:
Velsharoon is the Neutral Evil god of necromancy, liches, and undeath. He is also known as the Vaunted, the Archmage of Necromancy, and the Lord of the Forgotten Crypt. His followers practice the necromantic arts, and raise the dead to do their bidding. His symbol is a crowned skull.
 
Ich hab's befürchtet, ich bin ein Barde...

You Are A:


Lawful Evil Human Fighter Bard
Follower Of Iyachtu Xvim

Alignment:
Lawful Evil characters believe that a nice, orderly system of life is perfect for them to abuse for their own advancement. They will work within 'the system' to get the best that they can for themselves.

Race:
Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.

Primary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

Secondary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.

Deity:
Iyachtu Xvim is the Lawful Evil god of fear, hatred, malice, and tyranny. He is also known as the Godson and the Son of Bane. He appears as a gaunt, naked, scimitar-wielding man, or as a black cloud with glowing green eyes. His followers are working to strengthen his position in the world by converting (often by force) other deities' worshippers. They wear black robes with dark green trim, and wear black iron gauntlets with green eyes on the backs. Iyachtu Xvim's symbol is a black hand, inset with green eyes.
 
Neutral Evil Elf Ranger

Neutral Evil characters believe in Number One. Their personal gain takes precedance over all else, and they will work with whomever necessary and whatever institutions necessary to further their own goals.

Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.





Ich wuß´te es shcon immer. :rolleyes: Verdammt, mein Char kann maximal chaotic:neutral in der ersten Runde werden.
 
Chaotic Evil Human Fighter Thief

Follower Of Talos


Alignment:
Chaotic Evil characters are the most 'evil' people out there. They are willing to do anything to get ahead, and will kill anyone who stands in their way. A chaotic evil person sees no value in order and governments, and believes to the utmost in the tenant that 'Might Makes Right'.

Race:
Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.

Primary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

Secondary Class:
Thieves are the most roguish of the classes. They are sneaky and nimble-fingered, and have skills with traps and locks. While not all use these skills for burglary, that is a common occupation of this class.

Deity:
Talos is the Chaotic Evil god of storms, forest fires, earthquakes, tornadoes, and destruction in general. He is also known as the Destroyer. His followers fear him more than worship him, and they revel in the destructive fury of nature - while praying to be spared from its wrath. Talos's symbol is three lightning bolts, of different colors, coming from a central point.
 
You Are A:




Neutral Good Elf Bard Ranger

Follower Of Oghma


Alignment:
Neutral Good characters believe in the power of good above all else. They will work to make the world a better place, and will do whatever is necessary to bring that about, whether it goes for or against whatever is considered 'normal'.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.

Secondary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Deity:
Oghma is the Neutral Good god of knowledge and invention. He is also known as the Binder of What is Known, and is the Patron of Bards. His followers believe that knowledge reigns supreme, and is the basis for everything else that is done. They wear white shirts and pants, with a black and gold braided vest, and a small, box-like hat. All priests of Oghma are known as Loremasters. Oghma's symbol is a scroll.
 
Chaotic Good Elf Ranger Bard
Follower Of Solonor Thelandria

Alignment:
Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Secondary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.

Deity:
Solonor Thelandria is the Chaotic Good elven god of archery and the hunt. He is also known as the Keen Eye, the Great Archer, and the Forest Hunter. His followers respect nature, and only hunt when needed, but are quick to defend the forest from intruders. Their favorite weapon is the bow, and they tend to be extremely talented with it. Solonor Thelandria's symbol is an arrow with green fletchings.
 
You Are A:

Chaotic Evil Elf Mage Ranger

Follower Of Velsharoon


Alignment:
Chaotic Evil characters are the most 'evil' people out there. They are willing to do anything to get ahead, and will kill anyone who stands in their way. A chaotic evil person sees no value in order and governments, and believes to the utmost in the tenant that 'Might Makes Right'.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.

Secondary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Deity:
Velsharoon is the Neutral Evil god of necromancy, liches, and undeath. He is also known as the Vaunted, the Archmage of Necromancy, and the Lord of the Forgotten Crypt. His followers practice the necromantic arts, and raise the dead to do their bidding. His symbol is a crowned skull.


Detailed Results:

Law & Chaos:
Law ----- XXXXX (5)
Neutral - XXX (3)
Chaos --- XXXXXXXXX (9)

Good & Evil:
Good ---- XXXXXX (6)
Neutral - XXX (3)
Evil ---- XXXXXXXX (8)

Race:
Human ---- XX (2)
Half-Elf - XX (2)
Elf ------ XXXXXXXXX (9)
Halfling - X (1)
Dwarf ---- (-1)
Half-Orc - (-1)
Gnome ---- XXX (3)

Class:
Fighter - (-5)
Ranger -- XXXXXXX (7)
Paladin - (-2)
Cleric -- (0)
Mage ---- XXXXXXXXXXX (11)
Druid --- XXXXXX (6)
Thief --- XX (2)
Bard ---- X (1)
Monk ---- XXXX (4)




Nun ja...Chaotisch ja, Evil...naja nicht im Sinne von böse, seoner von Eigenvorteil stimmt bei den meisten meiner Charas schon ^^"
Nur der Gott passt nicht so...Skellis gut und schön, aber den als GOTT?


 
Lawful Evil Human Fighter Paladin
Follower Of Iyachtu Xvim

Alignment:
Lawful Evil characters believe that a nice, orderly system of life is perfect for them to abuse for their own advancement. They will work within 'the system' to get the best that they can for themselves.

Race:
Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.

Primary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

Secondary Class:
Paladins are the Holy Warriors. They have been chosen by a God/dess to be their representative on Earth, and must follow the code of that deity, or risk severe penalties. They tend towards being righteous, but not generally to excess.

Deity:
Iyachtu Xvim is the Lawful Evil god of fear, hatred, malice, and tyranny. He is also known as the Godson and the Son of Bane. He appears as a gaunt, naked, scimitar-wielding man, or as a black cloud with glowing green eyes. His followers are working to strengthen his position in the world by converting (often by force) other deities' worshippers. They wear black robes with dark green trim, and wear black iron gauntlets with green eyes on the backs. Iyachtu Xvim's symbol is a black hand, inset with green eyes.



Detailed Results:

Law & Chaos:
Law ----- XXXXXXXXXX (10)
Neutral - XXXXX (5)
Chaos --- XXXXXX (6)

Good & Evil:
Good ---- XX (2)
Neutral - XXXXX (5)
Evil ---- XXXXXXXXXXXXXX (14)

Race:
Human ---- XXXXXXXXX (9)
Half-Elf - (-4)
Elf ------ (-8)
Halfling - XX (2)
Dwarf ---- XXXX (4)
Half-Orc - XXXXX (5)
Gnome ---- (-4)

Class:
Fighter - XXXXXXXXXXXXX (13)
Ranger -- X (1)
Paladin - XXXXXX (6)
Cleric -- (-2)
Mage ---- (-6)
Druid --- (-3)
Thief --- (-1)
Bard ---- (-5)
Monk ---- (-6)
 
AW: What D&D Character Are You?

Neutral Good Elf Cleric Druid

Alignment:
Neutral Good characters believe in the power of good above all else. They will work to make the world a better place, and will do whatever is necessary to bring that about, whether it goes for or against whatever is considered 'normal'.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Clerics are the voices of their God/desses on Earth. They perform the work of their deity, but this doesn't mean that they preach to a congregation all their lives. If their deity needs something done, they will do it, and can call upon that deity's power to accomplish their goals.

Secondary Class:
Druids are a special variety of Cleric who serves the Earth, and can call upon the power in the earth to accomplish their goals. They tend to be somewhat fanatical about defending natural settings.

Detailed Results:

Alignment:
Law and Chaos:
Law ----- XXXXX (5)
Neutral - XXXXX (5)
Chaos --- XXXX (4)

Good and Evil:
Good ---- XXXXX (5)
Neutral - XXX (3)
Evil ---- (-1)

Race:
Human ---- XXX (3)
Half-Elf - XXXXX (5)
Elf ------ XXXXXXXXXXXX (12)
Gnome ---- XXXXXX (6)
Halfling - X (1)
Dwarf ---- XX (2)
Half-Orc - XXXXXXX (7)

Class:
Fighter -- XXXXXXXXX (9)
Barbarian -XXXXXXXXXXXXXX (14)
Ranger --- XXXXXXXXXX (10)
Monk ----- XXXXXXXXXXX (11)
Paladin -- XXXXXXXXXXXX (12)
Cleric --- XXXXXXXXXXXXXX (14)
Mage ----- XXXX (4)
Druid ---- XXXXXXXXXXXXX (13)
Thief ---- (-8)
Bard ----- XXX (3)


Der Link ist mittlerweile da.
 
AW: What D&D Character Are You?

Ich bin wohl in der Minderheit (als rein neutraler gegen einen Haufen von Extremisten):
True Neutral Elf Mage Ranger
Follower Of Azuth

Alignment:
True Neutral characters are very rare. They believe that balance is the most important thing, and will not side with any other force. They will do whatever is necessary to preserve that balance, even if it means switching allegiances suddenly.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.

Secondary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Deity:
Azuth is the Lawful Neutral god of wizards and mages. He is also known as the High One, and is the Patron of Wizards. His followers believe that a systematic approach to magic is the best, and they strive for calm and caution in order to avoid accidents. They wear shimmering robes, and are well-versed in magic, as well as typical priest spells. Azuth's symbol is a hand with a raised, glowing index finger.

Detailed Results:

Law & Chaos:
Law ----- XXXXX (5)
Neutral - XXXXXXXXXX (10)
Chaos --- XXXXXXXXXX (10)

Good & Evil:
Good ---- XXXXXXXX (8)
Neutral - XXXXXXXXXX (10)
Evil ---- XXXXXXX (7)

Race:
Human ---- XXX (3)
Half-Elf - X (1)
Elf ------ XXXXXXX (7)
Halfling - (-2)
Dwarf ---- (0)
Half-Orc - (0)
Gnome ---- XXXXXX (6)

Class:
Fighter - XXX (3)
Ranger -- XXXXX (5)
Paladin - XX (2)
Cleric -- XX (2)
Mage ---- XXXXXXXX (8)
Druid --- (-1)
Thief --- XX (2)
Bard ---- XXX (3)
Monk ---- XXX (3)
 
AW: What D&D Character Are You?

Neutral Good Elf Ranger Mage

Follower Of Mielikki


Alignment:
Neutral Good characters believe in the power of good above all else. They will work to make the world a better place, and will do whatever is necessary to bring that about, whether it goes for or against whatever is considered 'normal'.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Secondary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.

Deity:
Mielikki is the Neutral Good goddess of the forest and autumn. She is also known as the Lady of the Forest, and is the Patron of Rangers. Her followers are devoted to nature, and believe in the positive and outreaching elements of it. They use light armor, and a variety of weapons suitable for hunting, which they are quite skilled at. Mielikki's symbol is a unicorn head.

Detailed Results:

Alignment:
Lawful Good ----- XXXX (4)
Neutral Good ---- XXXXX (5)
Chaotic Good ---- XX (2)
Lawful Neutral -- X (1)
True Neutral ---- (-1)
Chaotic Neutral - (-1)
Lawful Evil ----- X (1)
Neutral Evil ---- (-1)
Chaotic Evil ---- XX (2)

Race:
Human ---- X (1)
Half-Elf - XX (2)
Elf ------ XXXXXXX (7)
Halfling - (0)
Dwarf ---- X (1)
Half-Orc - (-2)
Gnome ---- (0)

Class:
Fighter - (0)
Ranger -- XXXXXX (6)
Paladin - (-1)
Cleric -- XX (2)
Mage ---- XXXXXX (6)
Druid --- XX (2)
Thief --- (-4)
Bard ---- XXXXXX (6)
Monk ---- (-2)


Kommentar: Magier haben mich schon immer interessiert. Woher der Ranger und der Barde kommt, keine Ahnung. Außerdem spiele ich meistens Elfen.
 
AW: What D&D Character Are You?

Ups, ahem, mal was neues, seltsame Mischung, in der Tat......:rolleyes:

Lawful Evil Half-Elf Mage Bard
Follower Of Velsharoon

Alignment:
Lawful Evil characters believe that a nice, orderly system of life is perfect for them to abuse for their own advancement. They will work within 'the system' to get the best that they can for themselves.

Race:
Half-Elves are a cross between a human and an elf. They are smaller, like their elven ancestors, but have a much shorter lifespan. They are sometimes looked down upon as half-breeds, but this is rare. They have both the curious drive of humans and the patience of elves.

Primary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.

Secondary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.

Deity:
Velsharoon is the Neutral Evil god of necromancy, liches, and undeath. He is also known as the Vaunted, the Archmage of Necromancy, and the Lord of the Forgotten Crypt. His followers practice the necromantic arts, and raise the dead to do their bidding. His symbol is a crowned skull.



Detailed Results:

Law & Chaos:
Law ----- XXXX (4)
Neutral - XXX (3)
Chaos --- XX (2)

Good & Evil:
Good ---- XX (2)
Neutral - (-4)
Evil ---- XXXXXXXXXXX (11)

Race:
Human ---- X (1)
Half-Elf - XXXXXX (6)
Elf ------ XXXX (4)
Halfling - XXXXX (5)
Dwarf ---- (-1)
Half-Orc - (-6)
Gnome ---- XX (2)

Class:
Fighter - (-4)
Ranger -- XXX (3)
Paladin - (-7)
Cleric -- XX (2)
Mage ---- XXXXXX (6)
Druid --- XXX (3)
Thief --- (0)
Bard ---- XXXXX (5)
Monk ---- XXX (3)
 
AW: What D&D Character Are You?

You Are A:


Chaotic Good Human Fighter Bard -> korrekt, aber es fehlt Swashbuckler 1, vor dem Fighter^^
Follower Of Tymora -> falsch, Mystra^^

Alignment:
Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.

Race:
Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.

Primary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

Secondary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.

Deity:
Tymora is the Chaotic Good goddess of luck and good fortune. She is also known as Lady Luck, and also Tyche's fair-tressed daughter. Followers of Tymora believe in the tenent that, 'Fortune Favors the Bold,' and will throw caution to the wind and trust to luck to work things out for the best. Tymora's symbol is an unmarked silver disk.

Detailed Results:

Alignment:
Lawful Good ----- XXX (3)
Neutral Good ---- XXX (3)
Chaotic Good ---- XXXXXX (6)
Lawful Neutral -- XXX (3)
True Neutral ---- XXXXX (5)
Chaotic Neutral - (-1)
Lawful Evil ----- X (1)
Neutral Evil ---- (-2)
Chaotic Evil ---- X (1)

Race:
Human ---- XXXXX (5)
Half-Elf - XX (2)
Elf ------ XXXX (4)
Halfling - (-6)
Dwarf ---- (0)
Half-Orc - XXXX (4)
Gnome ---- XXX (3)

Class:
Fighter - XXXXXX (6)
Ranger -- XXXX (4)
Paladin - XX (2)
Cleric -- (-3)
Mage ---- XXXX (4)
Druid --- (-3)
Thief --- (-5)
Bard ---- XXXXX (5)
Monk ---- (-5)


Kommentar: Ich spiele tatsächlich einen ähnlichen Charakter, der ist Swashbuckler 1/Fighter 1/Bard 4 und hat den "Knight of the Weave" als Ziel.
Und ja, ich mag keine Hobbits und Kender erst recht nicht!;)
 
AW: What D&D Character Are You?

Whoa, da hat aber jemand ganz böse Threadnekromantie betrieben...

Achja, fürs Protokoll:

Chaotic Evil Half-Orc Fighter Paladin

Follower Of Talos

-Silver, ein wenig überrascht.
 
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