AW: Pimp my troll
Warum so kompliziert:
Troll (CR 5)
Half-Fiend Template (+3 CR)
Half-Dragon (Red) (+2 CR)
Fighter 2 (+2 CR)
Barbarian 5 (+5 CR)
Ranger 1 (+1 CR)
Troll
Large Outsider (formerly Giant and Dragon)
Hit Dice: 1d8+8d10+5d12+126 (207 hp)
Initiative: +8
Speed: 40 ft., 80 Ft. Flight (Average)
Armor Class: 23 (-1 size, +4 Dex, +10 natural), touch 13, flat-footed 19
Base Attack/Grapple: +12/+22
Attack: Claw +25 melee (1d6+13)
Full Attack: 2 claws +25 melee (1d6+13) and bite +20 melee (1d8+6) or +25/+20/+15 Weapon Attack
Space/Reach: 10 ft./10 ft.
Special Attacks: Rend 2d6+19
Special Qualities: Darkvision 90 ft., low-light vision, regeneration 5, scent, Immunity to Fire, Paralysis, Poison and Sleep, Half-Fiend Powers, Damage Reduction 10/magic, Spell Resistance 24, Resistance to acid 10, cold 10, electricity 10, and fire 10.
Saves: Fort +26, Ref +8, Will +5
Abilities: Str 36, Dex 18, Con 28, Int 12, Wis 9, Cha 10
Skills: 81 Skill Points (Class Skills: Listen, Spot), +Fighter/Barbarian/Ranger Skills
Feats: Alertness, Great Fortitude, Improved Initiative, Iron Will, Track, +1 Fighter Feat, +1 Feat (Level)
Challenge Rating: 17
Alignment: chaotic evil
Breath Weapon (30' Cone of Fire) 1/day (6d8, DC 26)
Smite Good (Su): Once per day the creature can make a normal melee attack to deal extra damage equal to its HD (maximum of +20) against a good foe.
Half-Fiend Powers: Darkness, Poison, Unholy Aura 3/day, Blasphemy, Contagion, Desecrate, Unhallow, Unholy blight 1/day
Rage 2/day
Improved Uncanny Dodge
Favored Enemy (Humans)
Wild Empathy
Ist der genehm?