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Super Genius Games Answers the Call of Cthulhu!

Escondido, CA (April 16, 2008) – Super Genius Games (SGG), and Chaosium, Inc. proudly announce the completion of a deal allowing SGG to begin publishing a new line of official CALL OF CTHULHU™ roleplaying game supplements.

“This is like a Mythos-inspired dream come true,” said Hyrum Savage, co-founder of Super Genius Games. “We’ve been big Call of Cthulhu fans for years, and the chance to actually produce official product for the game is an incredible opportunity.”

"We're delighted to have the Super-Geniuses publishing Call of Cthulhu supplements" says Chaosium propagandist Dustin Wright. "This agreement will result in more gaming opportunities for our players, which is a very good thing."

Super Genius Games will be taking a new approach to Call of Cthulhu publications with an aggressive schedule of low-priced products. Although no release dates have yet been announced, the first product is slated to be on store shelves and available for paid PDF download before the end of Q3 2008, with a price point under $15 (US).

“We believe there are lots of people out there who want to play Call of Cthulhu more often,” said Stan!, Creative Director for Super Genius Games. “But there isn’t the depth of material available that there is for other games. In particular, there aren’t enough easily accessible adventures designed to be played in just a night or two. Being a Keeper for this game is challenging. You can’t just rely on standard tropes of heroic tales or fall back on random encounters—you need to come to the table with something prepared.”

All of Super Genius Games projected releases for Call of Cthulhu will be stand-alone products that you can buy in the afternoon and use at the gaming table that night. But they won’t be just fire-and-forget scenarios.

“If you get more than one of our products, you’ll see connections forming between them,” said Stan!. “There will be metaphorical breadcrumbs leading from one to another and organizations that turn up regularly, getting a bit more detailed each time. But at the same time, each product will stand fully on its own. To get full use out of our products you won’t have to own anything else … except the Call of Cthulhu game.”

Please visit Home of the Genius Gamer for more information.

About Super Genius Games
Super Genius Games is an imprint of OtherWorld Creations. Founded in fall 2007, SGG is dedicated to publishing quality print and PDF products for a wide range of games and game systems.

Co-founders Hyrum Savage and Stan! between them have more than 22 years experience working professionally in the hobby games industry. They have done projects with and created products for Wizards of the Coast, Upper Deck Entertainment, TSR Inc., Paizo Publishing, Malhavoc Press, West End Games, Steve Jackson Games, The Game Mechanics, Guardians of Order, and many other industry-leading companies. Their work has been nominated for 10 major game industry awards.

About Chaosium, Inc.
Chaosium, (Kay-Oss-Eum) is known for publishing high quality books & games, and for having a well-developed sense of fun.

In 1975 the company was founded as The Chaosium by Greg Stafford. It was later incorporated as Chaosium Inc. Chaosium thrives in the mild climate, gorgeous surroundings, and gentle earthquakes of the San Francisco Bay area.

Most of Chaosium's product lines are based upon literary sources. H.P. Lovecraft's 1920's horror fiction provides the basis of the classic Call of Cthulhu roleplaying game line which has won so many awards that the we have lost count, though we do know that there are more than 70 of them. Mr. Lovecraft also provides the inspiration for our many Call of Cthulhu fiction collections.

In 2005, Chaosium celebrated our 30th anniversary. In 2006, Call of Cthulhu celebrated its 25th anniversary

MEDIA CONTACTS:
Steven Brown, Super Genius Games 760-261-6132
steven@stannex.com

Dustin Wright, Chaosium, Inc.
dustin@chaosium.com

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