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[GRAmel] Nemezis - Optional Wealth Rules
Authors: Tomasz Z Majkowski, Andy Slack, Jakub Osiejewski
Pages: 7
Price: Freebie (RPGNow/DriveThruRPG)

This additional ruleset can be helpful if you want to skip the use of money, keeping resource accounting more abstract. Each of the following systems can function independently, or you can use them all together.

This rules can be used in other Savage Worlds games as well.
 

[Pinnacle] Deadlands Noir Release Begins!

As you settle in to your homes tonight, know that things will never be quite the same. The darkness—somehow different and less caring—brings Deadlands Noir with it!

That’s right, mon ami, the Deadlands Noir PDF will be released to backers of the Kickstarter project when the evening falls tonight. If you are not a member of those lucky few, fear not—the PDF and preorders will be available to everyone next Tuesday.

For the most recent news on the project, check out the Deadlands Noir Kickstarter Updates. If you want some other palooka’s take, visit UK Roleplayers for what could be the first review of Deadlands Noir.

And, for your own safety, frer, keep your eyes on the shadows…
 

[TAG] DTotSprawl #05 - Road Trip
Model: TAG10605
Author: Kevin Anderson
Page Count: 28
Price: €6.29 (TAG)

Put on those shades, run a self-diagnostic on your implanted chrome and prepare to hit the mean streets!

A naïve man of learning hires the heroes for a “road trip” with a couple of entertaining diversions.

A road trip – a simple job.

Simple? Yeah right!

Nothing is ever simple in the Conurbation or on the open road when a major corporation is involved.

Chased by corporate pursuers and harassed from all sides, can the heroes make good on their task and is the trip quite what it seems?

Welcome to a brand new tale for the highly-acclaimed Daring Tales of the Sprawl adventure series!

Daring Tales of the Sprawl is designed to be used with the award winning Savage Worlds RPG.

 
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[TAG] Hellfrost - Heah Wyntr Daeg Poems & Songs

Keeping in the spirit of last year, here are some Hellfrost festive poems...

***

'Twas the night before Cold Night, when all through the stead,
Not a creature was stirring, that’s all thanks to Veth.
The wood it was piled on the fire with care,
And less it burn out, they gave Kenaz a prayer.

The children were nestled all up in one bed,
To give them good dreams, praise to Sváfnir was said.
And mamma wrapped in furs, in her bed did wriggle,
While I prayed for summer, said a quick word to Sigel.

When out in the yard there arose such a din,
Could it be ice goblins trying to break in?
Away to the door I flew in a dash,
Stopping but briefly to snatch up my axe.

The moon on the breast of the new-fallen snow
Gave the luster of mid-day to objects below.
When, what to my wondering eyes should appear,
But a red-hatted fey with a terrible leer.

The stump of a pipe he held tight in sharp teeth,
And the smoke from it encircled his head like a wreath.
He had a cruel face, and his voice was a cry,
Said, “I am a redcap, prepare now to die!”

He sprang right toward me, on flesh he intended to chew,
But I am no farmer, but a servant of Tiw.
His axe he did raise, but mine it rose faster,
And I cut off his head, and so stifled his laughter.

With thanks to the war god, I gathered his axe,
And chopped up his body, and placed it in sacks.
No more of my neighbors will he give a fright,
Happy Cold Night to all, and to all a good night.

***

We three clerics of Scaetha are,
Visiting wards, can't check from afar.
Mist and moorland, through the Liche Lands,
Hoping doors are still barred.

[chorus]
O we beg you Scaetha keep us in light,
Though fell Hela sends us plight.
Eastward leading, still proceeding,
Grant us now your holy might.

Lord of evil, he ruled the damned,
But was brought low by Scatha's just hand.
Alive for ever, ceasing never,
We must be vigil-ant.

[chorus]

Bless-ed potions to anoint wards have I,
Imbued with power from Scaetha on high.
Prayer and praising, fear his raising,
He that will never die.

[chorus]

Incense is mine: its bitter perfume,
Given by clerics to seal his doom.
Sorrowing, sighing, bleeding, dying,
Sealed in the stone-cold tomb.

[chorus]

We stand before the doors mortals fear,
Praise be Scaetha, as we shed tears.
Wards still glowing, thus we're knowing
We're safe for another year!

[chorus]

***

To the tune of Silent Night:

Delling Day, holy day
Through the night, vigilant we stay
Lit torches form holy symbol
Song and praise from mortals they flow
Rise O Sigel we pray
Rise O Sigel we pray

Delling Day, holy day
Come the dawn's first pale ray
Fire arrows are lit by Kenaz
To the heavens they fly like stars
Renew the light of Sigel
Renew the light of Sigel

Delling Day, holy day
See the stars start to fade
Radiant beams cast from Sigel's Hearth
With a new dawn to dispel the dark
Sigel, he is reborn
Sigel, he is reborn

***

Ode to Dunross, to the tune of "O Little Town of Bethlehem":

O little village of Dunross
How still we see thee lie
Above thy burnt and corpse filled streets
The silent stars go by
A black tide doomed your people
The rats they brought you death
But for your souls we faily pray
To Scaetha and to Veth

The vermin were defeated
The righteous fight was won
Your village may be no more
But its memory shall live on
Freelanders mourn together
Though you we barely knew
And the with blessing of Eostre
Dunross will rise anew

_________________
Wiggy
TAG Creative Director
Check us out on Facebook for all the latest news!

 

[GRAmel] Nemezis - Web of Intrigue
Authors: Lukasz Maludy, Jakub Erpegis Osiejewski, Editing: Andy Slack and Umberto Pignatelli
Pages: 18
Price: €1.52 (DriveThruRPG)


Andre Ching, a young Barizian noble, defied his family and escaped to Cor, where he
served in the military, showing his worth in the war with Horde. After two years of
service Andre was assigned to an elite squad of scouts, where he regularly delivered
reports on monster activity. He was reckless and daring, and enjoyed taking risks,
but a month ago the army lost contact with him and declared him Missing In Action.
However, Stuart Ching, Andre’s father, after receiving this information about his
son, has decided to learn what actually happened in Cor’s jungles. The solution to
this riddle will be far more complex than it seems and will lead the heroes to all
the planets of the Eclipse system, pitting them against a vile cultist plot.

Web of Intrigue is a short campaign for Nemezis, consisting of 4 Savage Tales.
 

[Pinnacle] Deadlands Noir Now Available in PDF and Print Preorder!

New Orleans, 1935. The Depression makes each day uncertain, like a moral compass in hard times, and times have never been harder. The constant rain beats folks down like a fixed fight, and every schmuck with an ounce of authority, from your local beat cop to his honor the mayor himself, is as rotten as an old bag of apples sunk in the bayou.

Worst of all, things lurk in the shadows, and when life gets as dark as the waters of the Mississippi, some mooks get stupid enough to think conjuring them out of the shadows might just make things better.

And that’s when some sharp shamus, grizzled grifter, prizefighting palooka, or dangerous dame has to step in and let them know that no matter how bad things get, there are still a few hardboiled heroes ready to face monsters in the night.

Deadlands Noir—a pen-and-paper roleplaying game set in the world of Pinnacle Entertainment’s award-winning Deadlands universe—is now available to everyone, not just our Kickstarter backers. It includes new Edges, Hindrances, and powers, as well as new rules for handling detective work, the state of the Union and the CSA in the Depression era, a complete Plot Point campaign, and of course, more monsters and ghouls than you can shake a smoking .45 automatic at.

You can get the Deadlands Noir PDF format from us directly, from Studio 2 Publishing, or at DriveThruRPG. Our fulfillment partners at Studio 2 Publishing are also taking preorders for the printed book and have the Print-PDF Preorder Bundle available. The bundle gets you the PDF immediately, the printed book as soon as it’s available, and a price break—and with the world today, what palooka don’t need a price break!
 

[Evil Beagle Games] Shaintar: Legends Arise (Beta Players Guide)
Author: Sean Patrick Fannon
Artist: Susan Knowles
Price: Freebie (DriveThruRPG/RPGNow)


Sean Patrick Fannon’s vision of Epic High Fantasy comes to life for Savage Worlds in this all new iteration brought to you by Evil Beagle Games.

"The heart of any lasting and memorable roleplaying campaign is the setting. Is it vivid? Alluring? Full of mysteries, as well as straight-ahead challenges?

If the answer is “Yes” to all of these, you are in good hands.

SHAINTAR is deep in “good hands” territory.

Just paging through the Players Guide makes you want to play, and it’s genuinely hard to create a boring character using this book; everything works together to make your Hero interesting. And that’s even before you get to the four detailed Major Enemies lurking in Shaintar. Or the rules for alchemy, or the tantalizing glimpses we get of the Black Lantern and Grayson’s Grey Rangers . . .

A winner. Get this book." -- Ed Greenwood, creator of The Forgotten Realms®


What Is This?

This is, essentially, a simple relaunch of the Shaintar: Player's Guide Beta that was first released by Reality Blurs in August of 2012. We've put a new cover on it, done by the exceptionally talented Susan Knowles.

Really, that's about it. No new edits, no change to the content. The main reason this has been done is to reflect that Reality Blurs is no longer the publisher for Shaintar; that is the domain now of my own publishing effort. Evil Beagle Games. Sean Preston and the RB crew are incredible folks, and they went all out on my behalf for quite a while. I will always be grateful to them for their efforts. They have some serious hits on their hands right now, not the least of which is the fantastic tremulus that is taking the game world by storm ever since their amazing Kickstarter.

With the advent of that wonderful surprise, as well as my finally deciding to strike out on my own as a publisher, we very amicably decided it was time for me to bring Shaintar back under my direct control.

So here is the first step in that process. Relaunching this Player's Guide under the Evil Beagle Games banner. There is much, much more to come, however; by now, you've likely heard or read announcements about Evil Beagle's partnership with Savage Mojo for production; the impending release of the full Shaintar: Legends Arise book; the planned Kickstarted for Shaintar: Legends Unleashed and a slew of other products for the entire line; and so very much more.

For now, enjoy this with our compliments – free, of course – and stay tuned for more.

Thanks to all of you for your continued support! Your Epic High Fantasy journey is about to take you places you've always dreamed of and never expected.

Sincerely,

Sean Patrick Fannon
Creator of Shaintar
Evil Beagle Games

“Bad Dog. Good Games.”
 

[StoryWeaver] High Space Core Rules (v1.0)
Author: Patrick Taylor
Artists: Joe Pykett, Sandro Rybak, Tee Dee, Kascha Sweene
Pages: 250
Price: €11.32 (DriveThruRPG)


Fast, Furious Fun… in the Far Future!

“The final ruleset is here! If you are looking for a game that delivers epic, galaxy-spanning space opera, with rules that keep the action coming at light-speed, then look no further. High Space blends the very best sci-fi tropes with Savage Worlds, giving you freedom to play humans, robots, aliens… even starships! And the transonic vehicle and space battle rules are simply brilliant.”

“Scout ship Xenobius, you have entered Restricted Space. This is the Tor warship five-thousand kilometres off to your aft quarter. Stand down and prepare to be boarded…”

The THREE core rule books for High Space, the ultimate Space Opera for Savage Worlds, are here at last!

Book 1: Character Analects, lets you create fantastical science fiction heroes and equip them with the latest gadgetry and transonic vehicles.

Book 2: Fleet Manual, shows you how to build wondrous starships using our unique, quick-and-easy, “character-based” construction system... and then pit them against each other for epic battles across the vast reaches of the cosmos, or play one as your character!

Book 3: The Lantern, thrusts your players into an epic space opera. A rich world setting and story-line that will have the players uncover remarkable secrets.

High Space, from famed author Patrick Taylor (Hael Core Rules, Blind Threat and more), provides you with everything you need to play epic science fiction, from new rules for Savage Worlds to a galaxy-spanning setting.

High-Space-Core-Rules.jpg


Book 1: Character Analects (75 pages)
  • Introduction to Savage Worlds' Space Operas
  • Rules for creating sci-fi heroes, including humans, aliens and “synthetics”
  • 52 edges and hindrances
  • New and modified skills
  • Glanding & drug implants
  • Managing ranks and wealth
  • Equilibrium rules for managing mental states in the face of mind-bending science and aliens
  • Technology and future tech
  • Rules for future computing
  • New weapons and armor
  • Gadgets (get your jetboots here!)
  • Rule for creating and fighting with transonic vehicles
Book 2: Fleet Manual (55 pages)
  • Rules for acquiring and upgrading starships
  • Rules for designing starships
  • Starship edges & hinderances
  • Weapon systems
  • Automatic systems and overrides
  • Complete starship combat rules
  • Exploration and descriptions of interstellar bodies & related rules
Book 3: The Lantern (93 pages)
  • Setting and Cultures
  • Artefact Trading
  • Star Systems
  • Commercial Entities
  • Military Forces
  • GMs Section
  • Lantern Campaigns
  • The Deep Dark
  • The Lantern’s Light
  • How The Remnant Works
  • The Anti-Pattern Campaign
  • Plot Hooks
  • Charting the Clouds
BONUS: FREE INTRODUCTORY ADVENTURE INCLUDED: BLIND THREAT (34 pages, plus 25 pages of battle maps!)

BETA UPGRADE

If you purchased the beta of High-Space, please look in your email for details on your special coupon to upgrade to this full version of High-Space for just $5.

Please Note: You will need a copy of the Savage Worlds Rules (Deluxe or Explorer) to fully utilize this product.​
 

[GMG] Road Rage Figure Flats!
Artists: Jordan Peacock
Pages: 7
Price: €3.03 (DriveThruRPG)


Need some figure flats and markers for your next "Road Rage" jump race?

Then Look no further!

These figure flats and race markers are specially designed by Jordan peacock to work with the race rules in Road rage: Life in the fast lane!

This pdf contains 80 race tokens, barriers, and 27 figure flats!
 

[Gramel/StoryWeaver] Nemezis/High Space Fleet Manual Bundle
Price: €12.13 (DriveThruRPG/RPGNow)

If you didn't get the Nemezis - there is a chance for getting it with special discount on High Space Fleet manual, something that made us not to put space ships into our book, as their are much better.

Nemezis ends where High Space starts - StoryWeaver offers you great rules for Space Ships, officialy accepted by Nemezis authors.
_________________
Piotr "Ramel" Korys
Savage Worlds Line Editor
Pinnacle Entertainment Group
 
Nach der deutschen, polnischen, russischen und (wohl gerade in Arbeit) portugiesischen Version nun auch die FRANZÖSISCHE Version von Savage Worlds:
Savage Worlds • Le jeu de rôle générique

278_Savage_Worlds.jpg
Fast, Fun & Furious
Dans des mondes fantastiques et sauvages, tout autant que dans de lointaines galaxies, de grands héros combattent, pour l’or, la gloire, la justice, ou tout simplement pour survivre. Qu’ils portent une armure de mithril et une épée magique, qu’ils soient des commandos surentraînés équipés du dernier matériel high-tech, qu’ils soient humains ou non, ils ont tous quelque chose en commun : ce sont des héros, et les légendes de leurs exploits leur survivent, et inspirent tous ceux qui se délectent de ces histoires.
Le système de jeu de Savage Worlds a pour but de simuler de telles aventures extraordinaires – du moins dans nos imaginations. Il propose pour ce faire un système de règle générique éprouvé par dix ans de playtest pour représenter les héros et les mondes sauvages qu’ils arpentent. Des règles simples en surface mais complètes et détaillées pour jouer en campagne.
Le jeu se concentre sur l’action plutôt que sur les chiffres et les statistiques et tout est fait pour que le meneur de jeu puisse se consacrer en priorité aux personnages, à leurs adversaires et aux univers fantastiques auxquels ils donnent vie.
Savage Worlds, le jeu de rôle générique contient :
  • toutes les règles de création de personnage pour tous les univers possibles et imaginables,
  • toutes les règles de jeu, nécessitant un set de dés complet, ainsi que des cartes et jetons de poker,
  • tous les conseils pour mener une partie et jouer dans des univers différents,
  • un bestiaire complet pour le meneur de jeu
  • ET PLUS ENCORE !

SW01
Prix : 24,90 €
Couverture : souple
Nombre de pages : 326 couleur, format Casus Belli (mook)
ISBN : 978-2-36328-108-1
 

[Beasts & Barbarians] Jalizar, City of Thieves
Authors: Umberto Pignatelli, Andy Slack
Artists: Marta Poludnikiewicz, Magda Rudzińska, Bartłomiej Fedyczak, Anthony Cournoyer,
Tomek Tworek, Tamas Baranya, Peter Temesi, Peter Szabo Gabor, Storn Cook, some images copyright The Forge, Erisian Entertainment and Louis Porter, Jr. Design
Pages: 202
Price: €11.36 (RPGNow/DriveThruRPG)


Jalizar, City of Thieves, the Rotten Flower of the North, is revealed to your eyes in this book!

In its pages, you’ll learn the seedy ways of the Thieves’ Guild. You’ll smuggle goods into the city, fooling the Copper Helms, the corrupt city watch of Jalizar, vie for power with the Merchant Houses or, if you are really bold, venture into the dark Sewers of Jalizar where an age-old evil lurks undisturbed.

Twenty new Edges, new trappings and tweaks for the arcane backgrounds, an additional list of gear, and much more await you in this book! So sharpen your dagger, put on your black cloak, and step outside into the dark alleys of the City of Thieves!!
 
Etwas Recherche ist oft hilfreich...

Aus dem IZ2.0-Thread im Pinnacle-Forum:
_________________

OK guys and gals.

Here is the link to my kickstarter page.

Please remember:

IT IS STILL UNDER CONSTRUCTION!

The kickstarter is not live yet, this is just a preview. The video is still not entirely finished. I have my video designer working on the last part of it as we speak and expect to have it up in a couple of weeks.

I'm showing you guys this so you can look at the backer levels and comment on them. Your feedback will be taken into account and will help to define how the final Kickstarter page will be setup in terms of backer levels, stretch goals, add-ons, etc.

So please, by all means, take a look. have your friends take a look.

I want this to be something you all can feel excited about.

http://www.kickstarter.com/projects/821979583/1929492191?token=377dd7aa

Thanks so much for your time and support. It means everything to me.
_________________
David Jarvis

Gun Metal games
 
Passend zur neuen Savage-Worlds-Edition, erfährt in den kommenden Monaten das Fantasy-Setting Hellfrost einen Neustart. Im Juni 2013 erscheinen parallel die überarbeitete Fassung der Spielerhandbuchs und die deutsche Fassung des Hellfrost Bestiary und des Gazetteers. Ganz wie von euch gewünscht im beliebten handlichen Savage-Worlds-Format!
Drei Hardcover in Vollfarbe zu produzieren ist jedoch, ehrlich gesagt, ein enormes wirtschaftliches Risiko für uns. Da wir aus diversen Gründen nicht auf Crowdfunding-Plattformen wie Kickstarter oder Startnext zurückgreifen möchten, haben wir uns entschlossen einen anderen Weg einzuschlagen.
Ab sofort findet ihr in unserem Verlagsshop attraktive Vorbestellerangebote zum neuen Hellfrost. Anders als sonst, gibt es diesmal jedoch einige Besonderheiten. Mehr zu den neuen Vorbestellerangeboten, den Fortschritt des Projekts, neue Hellfrost-Produkte etc. erfahrt ihr hier.
Bleibt savage!
Christian

Continue reading...
 
Die PDF von Marchland ging im Oktober etwas unter...


[Hearthstone Games] Marchland *PDF-Version*
Author: Mark Woodside
Artists: Nathan Reed, Robin Crew, Ryan Clearman
Pages: 172
Price: €9.46 (RPGNow/DriveThruRPG)


Urban witches cast protective spells from their smart phones. Modern Magi delve into lore best forgotten. The restless dead search for closure in a world unaware of their existence. Religious fanatics hunt Fae-Blooded mortals. Native Manitou fight to preserve what little is left of their lands.

Welcome to Marchland

Marchland is a roleplaying game based on the Savage Worlds rules.

Set in the fictional city of Brighton Bay, players take on the role of mortal, gifted, or supernatural characters. Whether they are a cop, Magi, undead Revenant, or shape-shifting Manitou, characters must fight to protect themselves and the un-awakened masses from threats both mundane and magickal.
  • Complete rules and guidelines for creating a wide array of Fae-Blooded mortals or ghostly Revenants.
  • Magickal artifacts both powerful and subtle.
  • An extensive gazetteer describing the myth-haunted city of Brighton Bay.
  • A Bestiary with over twenty new foes.
  • Details on notable NPCs, locales, and organizations.
  • Five adventures to introduce Brighton Bay, and some of its more colorful (and dangerous) characters.
 

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