[News] Extrablatt ! Extrablatt! ...

Nach dem tollen Feedback auf unsere Vereinsaktion, haben wir uns überlegt, wie wir unser Vereins-RPG-Paket noch attraktiver gestalten können. Die Lösung war einfach: Mehr Inhalt muss her. Da der Uhrwerk Verlag schon immer sehr nah an der Fanbase war (er entspringt quasi aus ihr), war es nur logisch, Patric einfach mal zu fragen, ob er was beisteuern möchte. Was soll ich gross erzählen?! Er hat natürlich ja gesagt. Von uns befinden sich bislang folgende Produkte in den Vereinspaketen:
- 1 x Savage Worlds: Gentleman’s Edition Revised​
- 1 x Sundered Skies​
- 1 x Ratten-Paket mit Grundregelwerk, Kompendium und Abenteuerband​
Der Uhrwerk Verlag wird das Paket um folgende Produkte ergänzen:
- 1 x Dungeonslayers Buch​
- 1 x CONTACT Schnellstarter​
- 1 x Uhrwerk-Würfelset bestehend aus 4 coolen, neuen W6 im Uhrwerk-Style​
Ich finde es wirklich cool von Patric uns bei dieser Aktion zu unterstützen und kann nur danke sagen!!
Ach ja, wie schon erwähnt gehen die Pakete in KW45 parallel an alle Vereine raus. Und mal sehen, vielleicht kriegen wir ja noch was in das Bündel gepackt.
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Viele Grüsse
Christian Loewenthal
Geschäftsführer

Continue reading...
 
Endlich ist Nemezis auch auf Englisch verfügbar!


Nemezis
Von
GRAmel
$9.99
Watermarked PDF

Beschreibung:
The ancients foresaw the coming of vile beasts. Monstrosities born at the dawn of the universe that would awaken from their millennia-long slumber to destroy the Earth and humankind. These monsters were dubbed the Dark Gods by the forgotten prophets of days past; according to their grim vision, nothing could stop these beings from destroying the human race.

The prophecies were all true.

Deities have awakened and destroyed the Earth.

And humanity responded with firepower.

The prophets did not realize just how much power the human race would have in the Time of Judgement. They did not understand the destructive power of plasma weapons. They could not imagine an armada of starships able to launch hundreds of thousands of missiles at once. The monsters may have almost godly powers, but the majority of them still vaporize when hit by a megaton warhead!

You are one of the people who do not fear inhuman beasts, servants of the dark deities, or other unspeakable forces. You have discovered the secrets of the corrupt, debased nobles of Bariz. You have tracked down cultists of the Dark Gods trying to take over Ash even as it freezes. And as for the monstrous spawn... well, hunting trips on Cor have challenging game at last!

As a special gift, everyone who buys Nemezis on rpgnow.com and peginc.com, gets free Nemezis Sountrack!
Three planets, three different moods, twelve background music pieces written for the Savage Worlds setting - Nemezis, but which can be used in any modern rpgs. Those tunes, done by Błażej "Błarz" Grygiel, are prepared to enhance tabletop and live-action roleplaying games.
The medley of those tunes can be downloaded here
1. Ash - Getting colder
2. Ash - Metropolis Fight
3. Ash - Cortex Fight
4. Ash - City jungle
5. Ash - A cyborg is born
6. Bariz - A paradise in hell
7. Bariz - Noble duel
8. Bariz - Web of deceit
9. Bariz - Death Race
10. Cor - Endless War
11. Cor - Lullaby
12. Cor - Undeath dreams

Special offer - untill the end of November, Nemezis will cost only $9.99! Let the halloween party with the Horde and Nemezis begins!
 
Da war mal einer schneller als ich! :D

Hier noch die Preview zum Reinschnuppern:

 
TAG_LOGO.GIF


[Hellfrost] Halloween Goodness

A Traditional prayer to Scaetha made before entering the Withered Lands

Typically, odd numbered lines are spoken by the senior cleric of Scaetha, with the even numbered lines spoken en masse by all those about to enter the accursed realm. As is normal for the cult, prayers are affirmative statements, rather than pleas for assistance.

***

I shall walk in the shadows that others may walk in the light
For my faith guides me in darkness
I shall not succumb to fear of flesh, mind, or soul
For my faith is my strength
I shall brush aside the hand of Death
For my faith is my armor
I shall cut down my enemies
For my faith is my weapon
I shall not be wearied by sleep or weakened by hunger
For my faith succors me
I shall fear not the death of my flesh
For my soul is pledged to Scaetha
<non-Scaetha worshippers insert the name of their patron deity>

I shall show no mercy to the enemies of the living
Death to the damned!

By tradition, the prayer ends by striking one’s weapon against one’s shield rim or armor twice, then shouting the name Scaetha. This is repeated four times, the volume increasing each time.

A Scaetha funeral

Followers of Scaetha will undoubtedly die in battle against the undead. Give them a proper send off!

*****

Traditionally, deceased clerics and those bound to Scaetha by oaths or service (such as Deathdealers) are laid out in a windowless room. Ideally this is a purpose-built chamber below the temple, close to the main crypt, but any lightless enclosure will suffice. By using such a place, it is believed Hela cannot detect the corpse, and thus cannot send a spirit to infest it and reanimate it as an undead.

The corpse is washed, but no attempt is made to conceal or address wounds. How a cleric died is as important as how he lived, and the injuries sustained will be used by Scaetha in her judgment. Corpses are dressed in their armor, and with their weapons placed alongside them. If these are not available for any reason, the mourners ensure he is armed and armored before his spirit is claimed by the herald. Without these tools of war, his spirit will not be suitably equipped in the Afterlife, where he will continue the fight against Hela and her fell brood.

Though the chamber is windowless, one candle is lit for each year the deceased served the cult. At regular intervals during the prayers for the dead, these are blown out. Timing is important, for the last one should be extinguished as the final words are spoken.

After several moment's of quiet contemplation, the mourners file out in silence. One remains behind, a guardian whose task it is to watch over the corpse until Scaetha's herald claims the soul. After this, the mortal remains are interred.

The highest ranking cleric of Scaetha recites the odd numbered lines of the prayer, while others recite the even numbered lines. As is normal for the cult, prayers are affirmative statements. Change gender references as appropriate.

Our brother has fallen in battle
We stand in his place
Our brother’s arms and armor are broken
We forge them anew in his place
Our brother shall win no more earthly victories
We win them in his place
Our brother's name shall not grow
We speak of his deeds in his place
Our brother awaits judgment before Scaetha
We vouch for his faith in his place
Our brother's light has been extinguished by darkness
We burn brighter in his place
_________________
Wiggy
TAG Creative Director
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[Deadlands] Ghost Towns
Page Count: 128 pages. Explorer’s Edition sized.
Price: $14.99 PDF, $19.99 Print Preorder, $27.99 PDF Bundle Preorder (Pinnacle). Available at DriveThruRPG in a few days

Note: The preordered books will be available March 29th 2013.

Visit the strangest locales in the West, and find a new place to hang your hat! In the Weird West, every town stands at risk of destruction by natural disaster, man’s folly, or the dangers lurking in the dark. At every turn, a settler’s path is menaced by threats mundane, terrifying, and just plain odd.

Ghost Towns gives you the lowdown on seven new burgs, plucked from every corner of the West, for use in your Deadlands Reloaded campaign. All the major players, points of interest, and mysterious plots are detailed, with Savage Tales ready to roll.

If seven ain’t enough for you, amigo, you’re in luck—you can have as many as you want! Ghost Towns includes a random generator to make creating your own strange locales a snap. A quick shuffle and a little thought and you can call a whole town into being in an instant—be the envy of Hucksters and developers everywhere!

After all, everyone needs a place to call home—no matter what’s whispering from the shadowed corners or hiding inside the local shopkeeper.
 
Here's a little Savage Worlds update for the currently available Red Cross Hurricane Sandy Relief Charity Bundle for those who haven't picked it up.
Lots of publishers are contributing to this bundle, including some Savage Worlds licensees. But the biggest surprise of them all is that THE ENTIRE series of War of the Dead is in this bundle. The automatically generated description field doesn't reflect every product in this bundle due to limitations of that field. However, if you navigate over to Roleplayers Chronicle and visit the "Red Cross Hurricane Sandy Relief Charity Bundle at DriveThruRPG" page, you'll see a list of the products available.
To give you a taste of the Savage Worlds products in this bundle, here's what's included:
  • Hellfrost Creature Guide: Bufomi
  • Shadows over Ekul
  • War of the Dead: Chapter One (Package)
  • War of the Dead: Chapter Two (Package)
  • War of the Dead: Chapter Three (Package)
  • War of the Dead: Chapter Four (Subscription)
  • War of the Dead: The Paper Dead (Set 1)
  • Hellbrood: Countdown to Invasion
  • Faith & Demons: The Rising – Quick Start Guide
  • Faith & Demons: The Rising Player’s Guide
  • Savage Insider Premium Issue #3
  • Necropolis 2350 – The Long Sleep
  • The Pine Ridge Horror
In addition, although the bundle launched with an initial value of $215, it has now doubled and is valued at more than $430. Pick your bundle up today and give to a great cause, supporting your fellow gamers and all of the victims of Hurricane Sandy.
 

[MTE] Ultimate Mass Battle Guide
Author: Aaron T. Huss
Artists: Joe Calkins, Collin Lenzen, Otherworld Creations, Public Domain, shutterstock/Fotokostic, shutterstock/Slava Gerj
Page Count: 38
Price: €2.28 (DriveThruRPG/RPGNow)

Note: The Ultimate Mass Battle Guide is an extract from Savage Insider Premium Issues #2 and 3 and presented here as a standalone product. The content has not been altered other than for layout purposes and an added section for Character Options. Savage Insider Premium is a quarterly magazine dedicated to providing quality content for Savage Worlds and the many Savage Worlds settings published by Mystical Throne Entertainment.

The Ultimate Mass Battle Guide for Savage Worlds is your handbook for expanding on the Mass Battle mechanics presented in the core rulebook. New options are presented to offer greater control over the battlefield and new options to better represent your armies and their abilities. With these new mechanics, you can now take into account the skill level of your armies and the design of the battlefield. It’s time to for war and now you can even the odds.

Ultimate Mass Battle Guide is an alternate and expanded version of the Mass Battle mechanics for Savage Worlds and includes the following:
  • Composition: Rate you armies according to their abilities and weaponry, not just their size.
  • Range: Battlefields are a dynamic place and armies are designed to compensate for ranged and melee confrontations. These mechanics allow you to use range to your advantage.
  • Heroic Intervention: Heroes aren’t going to sit idle and with these mechanics, the PCs can have a bigger impact on the entire battle.
  • Character Options: To further your character designs, here is a new set of character options that embrace Mass Battle and the mechanics presented herein.
 

[GRAmel] Nemezis Adventure Generator
Author: Jakub Osiejewski, Andy Slack, Tomasz Z. Majkowski, Piotr Koryś, Umberto Pignatelli
Pages: 13
Price: Freebie (GRAmel/RPGNow/DriveThruRPG)


Studio 2 decided to print Nemezis, and because of page requirements, the book (and also updated pdf, which will be posted very soon) will have index (which didn`t make it earlier) and adventure generator. But for those who cannot wait untill we update the pdf, you can download that generator here!

Nemezis Adventure Generator!

You are one of the people who do not fear inhuman beasts, servants of the dark deities, or other unspeakable forces. You have discovered the secrets of the corrupt, debased nobles of Bariz. You have tracked down cultists of the Dark Gods trying to take over Ash even as it freezes. And as for the monstrous spawn... well, hunting trips on Cor have challenging game at last!

The Horizon system is a setting ready for thousands of adventures. To fan the flames
of the GM’s imagination, here is a random adventure generator available from Gramel, RPGNow or DriveThruRPG.
 

[paNIK] R.E.A.C.T. Worldbook (Savage Worlds ed.)
Authors: M. Andrew Payne, Nik Palmer
Artists: Bill Bricker, David Senecal, Timothy McClurg, M. Andrew Payne
Pages: 89
Price: €2.30 SW only, €6.90 €2.69 SW/True20/3.5 OGL Bundle (DriveThruRPG)


Enter the world of R.E.A.C.T., the Research, Engineering, And Crisis Team! Psychics and cyborgs battle mutants to defend mankind from extra-dimensional destruction in this sci-fi espionage themed action-adventure game world. Forget games with nebulous morality where the characters are reprobates, monsters or anti-heroes; R.E.A.C.T. is absolutely the good guys and are out to save the world... with Science!


[paNIK] R.E.A.C.T. Campaign Sample Adventure
Authors: M. Andrew Payne
Pages: 19
Price: Freebie (DriveThruRPG)


Someone or some thing has been stalking the abandoned alleyways and leaving behind mangled bodies drained of blood. Is the killer a vampire, hungry ghost, legendary skunk-ape, or run-of-the-mill psychopath? Will the players live long enough to find out?

This is an introductory adventure for the world of R.E.A.C.T. although it also works with any modern-era campaign.

Compatible with 3 different systems: Savage Worlds, True20, 3.5 OGL
 

[Savage Mojo] Savage Suzerain - Millennium Knights Spyware
Authors: Jennifer Brozek, Curtis and Sarah Lyon, Stuart Boon, Bryan Hitchcock, Heidi Levin, Darren Pearce, Alan Bundock
Pages: 16
Price: €2.60 (DriveThruRPG)




[Savage Mojo] Savage Suzerain - Millennium Knights GM Briefing
Authors: Jennifer Brozek, Curtis and Sarah Lyon, Stuart Boon, Bryan Hitchcock, Heidi Levin, Darren Pearce, Alan Bundock
Pages: 16
Price: €2.60 (DriveThruRPG)




[Savage Mojo] Savage Suzerain - Millennium Knights Gazetteer I - Europe
Authors: Jennifer Brozek, Curtis and Sarah Lyon, Stuart Boon, Bryan Hitchcock, Heidi Levin, Darren Pearce, Alan Bundock
Pages: 16
Price: €2.60 (DriveThruRPG)


It's 1999 and monsters don't exist. They're the stuff of legend and myth, right? Wrong. Our world is filled with paranormal creatures just itching to enslave humanity or wipe it off the face of the Earth.

Only the world's finest agents stand between the paranormal horror and an unsuspecting public. Outfitted with the best technology and tradecraft, it's time to get to work.

Wear the tuxedo, load the Walther PPK, and save the world!

This book gives you an overview of the Millennium Knights setting and the organization your characters will be working for... the secretive SPA.
 

[Hellfrost] Creature Guide: Ice Goblins
Model: TAG31305
Author: Paul "Wiggy" Wade-Williams
Page Count: 12
Price: €2.09 (TAG), €2.33 (DriveThruRPG)

From the Hearthlands to the High Winterlands, the snow shrouded forests and ice covered mountains are home to countless ice goblins. Often dismissed as lesser foes due to their size and cowardly nature, many a hero has met his death on the spear of a snarling, blue-skinned goblin.

This supplement delve into ice goblin culture and society. It explores their origins, anatomy, social structure, habitat, calendar, and military organization and tactics, among other topics.

 

[GRAmel] Nemezis Pregenerated Characters
Author: Umberto Pignatelli
Pages: 7
Price: Freebie (GRAmel/RPGNow/DriveThruRPG)


The Beta Agency
The Beta Agency, often simply known as “the Beta”, is a private investigation and security agency based on Ash, but operating throughout the whole Horizon system. The services offered by the agency are diverse, from advanced forensics consulting to highly focused incursions in Horde controlled territories.
Given the number of specializations required, the Betas, as the organisation’s agents are called, have very different backgrounds. The Agency pays well and isn’t against hiring freelancers, if they need them.
The Beta Agency in Play: One of the greatest problems of an RPG campaign is finding a reasonable motivation for the heroes to stay together. Being part of the Beta, even as freelancers, can be a good way of getting the party together. For this reason in the backgrounds of the pre-generated characters below you’ll find a subsection titled Recruitment, describing how they got involved with the Beta. If you prefer to use the characters without the Beta, simply ignore that part.
 

[Daring Entertainment] Hellbrood: Ultimate Agenda
Author: Lee F. Szczepanik, Jr.
Pages: 21
Price: Freebie (RPGNow/DriveThruRPG)

Super-powered individuals have been around for ages. Since the public's first real introduction to them during World War II, colorfully clad heroes and villains have done battle the world over, but most frequently throughout New York.

That changed a month ago when the Necroleans— an alien race determined to eradicate life across the universe— arrived on Earth. After dropping gigantic pods on the planet, which infected billions with a biotechnology that transformed them into a form of Living Dead creature known as the Hellbrood, the aliens then attacked those who mysteriously resisted the initial bombardment. Forcing the remaining humans and super-powered survivors into small enclaves, the Necroleans established garrisons around the planet.

Now with the threat of human annihilation under the Necroleans, a powerful enemy has returned with the ultimate agenda. Can the heroes stand against this new threat, or will the remaining survivors fall?

Hellbrood: Ultimate Agenda is a stand alone adventure that can be run as a Convention Game or inserted into any ongoing Hellbrood campaign. It requires Savage Worlds and the Super Powers Companion from Pinnacle Entertainment, and Hellbrood: Countdown to Invasion from Daring Entertainment, to play.

The .zip file contains both the normal and printer-friendly versions.
 

[MTE] Ancient World - Core Setting Guide
Author: Aaron T. Huss
Pages: 127
Price: €5.45 (DriveThruRPG/RPGNow)


[MTE] Ancient World - Player's Guide
Author: Aaron T. Huss
Pages: 66
Price: €3.10 (DriveThruRPG/RPGNow)

Dhuran; a foreboding planet abandoned by the gods. 500 years after the gods rained fire and brimstone upon the land, leaving the few survivors to fend for themselves, secrets are being uncovered. The new civilization of the now godless Dhuran find the malevolent spirits of their long-dead ancestors hunting their descendant bloodline. As if being accosted by the spirits of their ancestors isn’t enough, tears are opening between the mortal and chaos realms, pouring demons, enslavers, and the undead into the world. Though the people have managed to live and grow since that apocalyptic event, they now fight against the denizens of a planet that wants them dead.

Become a warrior and scour the land, protecting your kin and their allies. Fight back against the evil that spills across the land. Raise your sword in defiance; harness the corrupting power of the spirit realm and strike down the chaos; scribe the chaos runes and use the realm’s power against itself; use alchemical knowledge to launch grenades in the face of your foe; take on the role of a hunter seeking out the plagued beings that cross the land; or fight in the name of the gods that left you behind as a crusader determined to bring the gods back to Dhuran. In ANCIENT WORLD, you fight for the survival of those around you: drow, dwarf, half-drow, halfling, and human; you either find victory or become a victim of the chaos your ancestors created, because everything you don’t understand, can and will kill you.

Inside the ANCIENT WORLD CORE SETTING GUIDE you will find:
  • An introduction to the history of Dhuran and the current state of the Known Lands.
  • Five character races.
  • New Edges and Hindrances.
  • A change to Arcane Backgrounds with four new options.
  • A guide to the Known Lands.
  • Over 25 new, unique creatures to torment the PCs.
  • Two pregenerated adventures.
… and more!

Inside the ANCIENT WORLD PLAYER’S GUIDE you will find:
  • An introduction to the history of Dhuran and the current state of the Known Lands.
  • Five character races.
  • New Edges and Hindrances.
  • A change to Arcane Backgrounds with four new options.
This PLAYER’S GUIDE is designed for those who only want to create characters for the ANCIENT WORLD setting and is suitable for virtually any dark fantasy setting.
 

[DLR] Blood Drive 3: Range War! PDF
Author: John Geoff
Page Count: 36
Price: $9.99 (Pinnacle)

Blood Drive 2: Range War! is the final adventure in a series that spans one of the longest, most danger-fraught cattle drives in the Weird West! Head ’em up and move ’em out as your posse becomes hardened trail hands fighting for their cattle, their land, and even their lives!

Blood Drive 2: Range War! can be used as part of the Blood Drive series or as a stand-alone Deadlands adventure.
 

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