The Red Star Advanced Class: Krawl Ace

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23. Februar 2003
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Krawl Ace

A krawl ace is an accomplished crew member of the mammoth armored fighting vehicles known as krawls.

Requirements:
Feats: Gunnery, Surface Vehicle Operation (Tracked)
Skills: Drive 6 ranks

Hit Die: 1d8
Action Points: 6 + one-half character level, rounded down, every time the character attains a new level in this class.

Class Skills
The krawl ace’s class skills (and the key ability for each skill) are as follows.
Computer Use (Int), Craft (Mechanical) (Int), Drive (Dex), Knowledge (Current Events, History, Popular Culture, Tactics) (Int), Navigate (Int), Profession (Wis), Read/Write Language (none), and Repair (Int).

Skill Points at Each Level: 5 + Int Modifier.

Code:
Class Base Attack  Fort  Ref   Will  Defense  Reputation   Class  
Level    Bonus     Save  Save  Save   Bonus      Bonus    Features
 1st      +0        +1    +1    +1     +0          +0    Crackshot
 2nd      +1        +2    +2    +2     +1          +0    Low silhouette
 3rd      +2        +2    +2    +2     +1          +1    Well oiled machine +2
 4th      +3        +3    +3    +3     +1          +1    Bonus feat
 5th      +3        +3    +3    +3     +2          +1    Redline +10/+1
 6th      +4        +3    +3    +3     +2          +2    Close-in defense
 7th      +5        +4    +4    +4     +2          +2    Well oiled machine +4
 8th      +6        +4    +4    +4     +3          +2    Bonus feat
 9th      +6        +4    +4    +4     +3          +3    Redline +20/+2
10th      +7        +5    +5    +5     +3          +3    Ace

Class Features
All of the following are class features of the krawl ace advanced class.

Crackshot
A 1st level krawl ace gains a +1 competence bonus to attacks with vehicular weapons mounted on a krawl.

Low Silhouette
At 2nd level a krawl ace acting as the commander or driver of a krawl may increase the degree of cover granted to the krawl by one step. The krawl must have at least 1/10th cover for this ability to function.

Well Oiled Machine
Starting at 3rd level all crew members of a krawl ace's krawl receive a +2 competence bonus to all skill checks while aboard the krawl. This bonus increases to +4 when the krawl ace reaches 7th level.

Bonus Feat
At 4th level and again at 8th level the krawl ace gets a bonus feat. The bonus feat must be selected from the following list, and the krawl ace must meet all the prerequisites of the feat to select it.

Advanced Firearms Proficiency, Burst Fire, Dead Aim, Double Tap, Drive-By Attack, Far Shot, Force Stop, Gearhead, Improved Initiative, Strafe, Vehicle Dodge, Vehicle Expert, Weapon Focus

Redline
When a krawl ace acts as the commander or driver of a krawl, the krawl receives a bonus to speed and maneuver score. This bonus is +10m to speed and +1 to maneuver at 5th level. It increases to +20m to speed and +2 to maneuver at 9th level.

Close-in Defense
Once per round starting at 6th level, when a creature moves adjacent to a krawl ace's krawl, she may make a single attack with a vehicular weapon mounted on the krawl against that creature.

Ace
A 10th level krawl ace firing a vehicular weapon mounted on a krawl can score critical hits against other vehicles, though vehicles are normally not subject to critical hits.

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