AW: 2 neue Lesezeichen (Cthulhu und M5)
Jetzt, da die Lesezeichen ja wohl entscheiden sind, kann man ja wohl mal seine Ideen posten:
Bookmark of Temporary Powerboosting (Super Munchkin 2)
You may use this bookmark in any game of Munchkin or its sequels.
It may be used at any time, even during combat.
You may only use one bookmark per game unless you change sex.
If you change sex, you may use a second bookmark. You may not use more than two in a game, no matter what.
1. Show everyone the bookmark so they can tremble in fear of your awakening powers.
2. Fold the bookmark 2 times (One time lengthwise, one time widewise, making this a 4-layered bookmark),
then rip the folded bookmark into two (you may not unfold the bookmark before ripping).
3. Choose one of your powers in play that gives a numerical bonus to your combatlevel(no powers that grant special abilities like Flying or Stealing, or
that give a bonus to your attemps to Run Away).
4. Roll a six-sided die (The card "Loaded Die" is allowed!). Until end of your turn you may multiply the power's bonus once with the result of the roll.
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Bookmark of questionable Loyality (Munchkin Impossible)
You may use this bookmark in any game of Munchkin or its sequels.
It may be used at any time except during combat.
You may only use one bookmark per game unless you change sex.
If you change sex, you may use a second bookmark. You may not use more than two in a game, no matter what.
1. Show everyone the bookmark so they can start questioning your loyality.
2. Discard items worth 1.000 credits.
3. Go through the deck or discard pile and choose any one Loyality card you want.
4. Exchange your current Loyality/Loyalities with the chosen card.
5. Give this bookmark to the player with the lowest level. It is his bookmark now.
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Bookmark of Unspeakable Doom (Munchkin Cthulhu)
You may use this bookmark in any game of Munchkin or its sequels.
It may be used in any combat, no matter who is fighting.
You may only use one bookmark per game unless you change sex.
If you change sex, you may use a second bookmark. You may not use more than two in a game, no matter what.
1. Show everyone the bookmark so they can see the end of the world coming and can start repenting their sins.
2. Put this bookmark under your chin and press your chin to your chest so the bookmark doesn't fall off.
3. As long as the bookmark stays in place, you may help the monster(s) defeat the munchkin(s) that are fighting it.
Your level and your bonusses count towards the monster's level.
4. If the munchkin(s) should defeat the monster(s), they draw two additional treasures and you loose two levels.
5. If the monster(s) should be victorious, and the Bad Things hit the munchkin(s), the Bad Things become "You are dead"
and you may loot the victim's body first for 2 cards (instead of normally one card). Every other player may loot the body in the regular order afterwards.
6. If the bookmark should fall off at any time during the fight, you loose one level and the munchkin(s) may draw one extra treasure if they defeat the monster(s).
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Bookmark of Complete Madness (munchkin 5)
You may use this bookmark in any game of Munchkin or its sequels.
It may be used at any time except during combat.
You may only use one bookmark per game unless you change sex.
If you change sex, you may use a second bookmark. You may not use more than two in a game, no matter what.
1. Show everyone the bookmark so they can see what a sick collector you are.
2. If you have at least one class and/or race out in play (and/or at least one power and/or style and/or loyality), and you wear one armor, one
footgear, one headgear and items that need 2 hands (and/or at least one hireling and/or one steed) , you go up one level (this can't be the winning level).
Commentar: You need one card of each avaible type in the set(s) you are playing with.
3. If you are the player with the lowest level you go up an additional level (this can't be the winning level).
4. Give this bookmark to the player with the lowest level.