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[Just Insert Imagination] The Mutation Deck
Author: Richard Woolcock
Artist: Morné Schaap
Cards: 58
Price: €4,42 PDF; €13,27 Cards; €17,70 €13,27 Cards & PDF (DriveThruRPG/RPGNow)


Become the wasteland freak you’ve always dreamed of, create the chaos warrior you were destined to play, and generate alien races or unique aberrations for your campaign world with this exciting new accessory for Savage Worlds: the Mutation Deck from Just Insert Imagination.

This special Action Deck comes with four Jokers, and can be used to quickly and randomly generate mutations using the included Edges and Hindrances.

Players can use the cards to customize their own mutant characters, while Game Masters can draw cards from the deck to modify existing monsters or NPCs from their favorite bestiary. By using a new Setting Rule, the Game Master can also introduce mutation injuries inflicted by horrific eldritch spells.

The Mutation Deck is the perfect companion for race creation, and includes the following:
  • 4 Jokers
  • 1 front and 1 back card
  • 52 playing cards
  • 156 new abilities
  • 3 new Setting Rules
  • 6 new Edges and 1 new Hindrance
The PDF includes a document with the rules, mutations, digital versions of the cards, and a tuck box you can print and assemble yourself.

An option to add a sturdy plastic case is also available at checkout.

Attention Print on Demand customers: If you select the print only option, the rules can be downloaded and printed out from the Publisher Preview.

Rules are included in the PDF for the Print + PDF option, available at the same price.
 

[GGstudio] Enascentia Dungeon Master's Guide
Author:
Edoardo Dalla Via
Pages: 252
Price: €39,90 €14,90 (DriveThruRPG/RPGNow)


Just imagine a world where men and women are neither born nor grow old, a fantastic place where magic pervades everything and everyone, where life's first experiences are not learnt but are something you have never been taught and yet somehow already know.
Welcome to Enascentia.


Any work is set on its own stage, but it is often what happens behind the scenes that determines what will really happen.
Enascentia Game Master's Guide allows you to discover Enascentia's background, its history, its misteries. The past is not a secret anymore and the future is in your hands.

This volume, specifically devised for Game Masters, includes:
  • The lore and history of Enascentia! All the information a player should discover playing rather than just reading.
  • The Lost Tribes: creatures of myth belonging to lost ages.
  • Geography: everything you need to know about the four knows continents
  • More than a hundred ready to use NPCs and sixteen templates to build your own.
  • Guidelines for building adventures, the Plot Point Campaign "The Awakening" and four Savage Tales.
  • 50 Brand New Monsters, provided with stats, background information and habitats.


[GGstudio] Enascentia Player's Guide
Author:
Edoardo Dalla Via
Pages: 330
Price: €39,90 €14,90 (DriveThruRPG/RPGNow)


Just imagine a world where men and women are neither born nor grow old, a fantastic place where magic pervades everything and everyone, where life's first experiences are not learnt but are something you have never been taught and yet somehow already know.
Welcome to Enascentia.


Can you imagine a fantasy world where people are not born, yet can live forever? Discover the magical land of Enascentia as both you and your character take your first steps in a surprising new environment.

You begin your adventure with an adult character who has no previous experience but a vast set of knowledge. You get to play from the very first moment your character is created, and yet you don't have to learn speaking, walking, or even fighting—those and many more skills already belong to you, as well as basic starting equipment.

You don't know who you are, but you know what you believe in: the Kami. The Kami describes your way of living, a higher calling, the beginning of everything, or just everything itself. Each Tribe has a different explanation for why they are sent here and a different opinion on the nature of the world of Enascentia.

You start with a belief in your Kami and trust your inner impulses. But you can become anyone you like. Others before you chose a different path for themselves rather than follow their destiny. There are many Ways, many choices to make, and a whole new story to write...your own.

330 pages of adventures await you!
  • 10 new playable races.
  • over 60 new skills, hindrances and edges to personalize your character.
  • more than 50 new powers.
  • magical gear: 70 new enchantments for weapons, armor, and magical objects.
 

[Tricky Troll Games] Savage Bestiary: Fantasy Foes
Author: Nathan Carmen
Pages: 17
Price: €3,57 (DriveThruRPG/RPGNow)


Savage Bestiary: Fantasy Foes contains 40 fantasy themed monsters for use with the Savage Worlds roleplaying game. Included in the PDF are statistics for 7 of these creatures to be used as playable races. Classic fantasy beasts as well as more unique creations are included in this book so prepare for adventure and glory with Savage Bestiary: Fantasy Foes!
 

[Misfit Studios] Headquarters Construction Guide
Author: Steven Trustrum
Pages: 28
Price: €3,55 (DriveThruRPG/RPGNow)

The Headquarters Construction Guide for Savage Worlds Expands Your Base Building Possibilities

The Headquarters Construction Guide for the Savage Worlds rules collects all of our Super-Powered HQ Add-Ons releases. We have combined all the material from these four previously released Super-Powered products: 10 HQ Add-Ons, 10 More HQ Add-Ons, Yet 10 More HQ Add-Ons, and Yet 10 More HQ Add-Ons … Again.

We've listened to customer feedback and additional playtester input to change some of this previously released content, but we've also added a lot more. In addition to the 10 headquarters add-ons featured in each of the previously released products (totaling 40 add-ons), the Headquarters Construction Guide for Savage Worlds contains additional content we've not previously published.
You will find within the Headquarters Construction Guide for Savage Worlds:
  • 14 new or expanded HQ rooms, ranging from the Animal Lair to Expanded Command Center to Vault.
  • 35 new HQ extras, ranging from the Animal Security Force to Self-Destruct to Weather System.
  • And introducing 14 HQ hindrances, ranging from Accessible Bowels to Security Gap to Weak Defenses.
This product is compatible with material found in the Super Powers Companion (Second Edition).
 

[Adamant Entertainment] Thrilling Tales 2e: Pulp Villains - Count Shadau
Author: Jim Davenport
Pages: 14
Price: €1,78 (DriveThruRPG/RPGNow)

Adamant Entertainment is pleased to present the latest in our new line of Thrilling Tales products: Pulp Villains!

Each Pulp Villains release will detail a nefarious non-player-character, ready to be dropped into your pulp-genre Savage Worlds game, fully statted, with details on their methods, motives, special gear, henchmen, allies and more -- along with a collection of adventure hooks for their use.


In this installment:

EVIL FROM THE DARKEST CORNER OF EUROPE!

Deep in the heart of Romania, where empires have clashed for ages and many powers have left their traces, a corruption is growing. A master of dark arts and in possession of a relic of stunning power, Count Shadau’s web of in influence and allies reaches out its tendrils, planning first to seize Romania. As turmoil and fascist strains slither through Europe, he will take power wherever he can and weave his vision of Greater Romanian domination of the continent under his rule as Emperor. His secret grip tightens... and the world cries out!

Pulp Villains: Count Shadau, by Jim Davenport uses the Savage Worlds rules system, as featured in THRILLING TALES 2nd Edition.
 

[Savage Mojo] Shaintar Black Lantern Report: Origins of the Society
Authors: Raymond Greer, Sean Patrick Fannon, Howard Brandon
Pages: 30
Price: €3,55 (DriveThruRPG/RPGNow)


The Black Lantern Society is solely a group of people interested in charitable works and bringing art in all its forms to people throughout the land. The rumors that it is also a secret society of spies who are following some plan are quite false...aren't they?

Do you dare find out? Will you pass the tests and be an agent?

What follows is your induction into the society, complete with secret handshakes and magical tattoos. There could be agents anywhere - some simply gather information and pass it along, never leaving their homes or jobs. Others find creative ways to complete missions and maintain their cover lives. Yet others work solely in the shadows and live seemingly without identities of their own. Oh, you want to join? Well, you may have the eye of a seasoned agent now - who knows if they'll put your name in a hat or what form your testing will take.

Learn about the spokes of the Wheel and see what each one's speciality is. What is the overall plan? You'll find out soon. Inside this book there's everything anyone could need to create a Lantern Agent for GM's or players. There's new edges, hindrances and even some interesting magic along with a number of NPCs and a number of story threads. Plus, new secrets are revealed!
 
[
[Just Insert Imagination] Mutants & Tassels: Yellow Jade Pagoda
Author: Eric Lamoureux
Artist: Morné Schaap
Pages: 5
Price: Freebie (DriveThruRPG/RPGNow)

The residents of Tumbleweed, a small hamlet baking in the sun, just survived the worst sandstorm in decades. Crawling out of their corrugated metal huts, they discovered a strange structure nearby, presumably buried under sand dunes until now.

This One-Sheet is a preview of the setting currently in development. It contains 5 pre-generated characters and a sample of the Mutation Deck, an accessory originally produced for Mutants & Tassels that you can use in any setting.

Mutants & Tassels is an upcoming pulp fantasy setting set in the Blight, an eldritch 1980’s post-apocalyptic earth. In this Plot Point Campaign, the young heroes come together to defeat a tyrant, ensuring a brighter future for themselves and the people of the Dust Flats.
 

[GGstudio] Enascentia - Premade Characters
Author: Edoardo Dalla Via
Pages: 5
Price: Freebie (DriveThruRPG/RPGNow)


Just imagine a world where men and women are neither born nor grow old, a fantastic place where magic pervades everything and everyone, where life's first experiences are not learnt but are something you have never been taught and yet somehow already know.
Welcome to Enascentia.


Five ready to use Characters for Enascentia.
 

[Just Insert Imagination] Winter Eternal: Son of the Hungry Moon
Author: Eric Lamoureux
Artist: Morné Schaap
Pages: 2
Price: Freebie (DriveThruRPG/RPGNow)

The remains of several animals are found in one of Emerald Rest’s most privileged districts and a team of investigators has been hired to find the cause.

This is the fourth One Sheet Adventure for Winter Eternal. The zip file includes the adventure, two maps and 6 pre-gen characters to use.
 

[Fainting Goat Games] Improbable Tales: Coils of the Medusa
Authors: Sean Nokes, Walt Robillard, Bryanna Hitchcock
Artists: Adrian Smith, Storn Cook, Joe Singleton
Pages: 10
Price: €3,12 €1,77 (DriveThruRPG/RPGNow)

Many thanks to our Patreon backers for making this adventure possible

Forces from a parallel dimension lure our heroes into a deadly trap!

Can they discover the secrets of Lord Minus before they are torn asunder by his deadly magicks?

This superhero adventure is for use with Savage Worlds

AAAND....Check out this amazing snack cake ad by Joe Singleton for this adventure:

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[Triple Ace Games] Hellfrost Adventure Codex
Author: Paul 'Wiggy' Wade-Williams
Pages: 550
Price: €26,75 PDF; €53,51 B/W HC; €80,25 €53,51 PDF & B/W HC (DriveThruRPG/RPGNow)

Epic adventure in the lands of snow & ice!


The Hellfrost Adventure Codex contains twenty exciting adventures for the snowy northern regions!

Within these pages you will find the following adventures:
  • Lair Of The Vermin Lord
  • The Dark Seed
  • Pirates Of The Crystalflow
  • The Eostre Festival
  • Lost City Of Paraxus
  • Descent Into Madness
  • The Ice Fiend
  • Fey Tower & Deadly Glade
  • Sins Of The Father
  • The Blood Of Godhammer
  • The Blood Tide
  • Tales Of Darkness
  • Against The Elements
  • Web Of Deceit
  • Death In The Mire
  • Clash Of Steel
  • Shadow Of Darkness
  • The Siege Of Watchgap Fort
  • The Heart Of Winter
  • The Frost Giant’s Hold
Hellfrost is an epic fantasy setting for the award winning Savage Worlds RPG system. The Hellfrost Adventure Codex collects together twenty of the finest adventures produced for Hellfrost and takes your characters on a journey from Novice to Veteran level. Fight frost giants and ice goblins, search ancient tombs and discover precious treasures! Your heroes are about to step into an epic world of adventure!
 

[Savage Mojo] Shaintar Adventure: The Burning Heart
Author: Darren Pearce; Concept by Sean Patrick Fannonl
Pages: 28
Price: €4,45 (DriveThruRPG/RPGNow)


A Legend in the Making. Back in 2008 (we think) Sean Patrick Fannon ran a series of games over the course of several conventions with larger games at that years Origins and an Epic finale during Gen Con. This EPIC Event has been written into a full adventure that GM can really sink their teeth into. It starts wtih two legends and a twisted plan by agents of Ceynara in a bid to gain her return to the land.

From the mists of time, there are weapons that are rumored to be the first made of white silver. The spirit of Shaintar gave her blessing to these 4 or 5 first weapons and they are rumored to have the ability to kll or banish Dragons - or so Legend says. This adventure was taken from the notes of the original proposal. Its not the same as much has been updated and rewritten to incorporate some new material but that flair you expect from SPF is there along with some fun twists and turns.

Your heroes have the opportunity to become movers and shakers in the war effort. There's much to be done and High Command has a number of battles planned for your group. Do they have what it takes to thwart Ceynara's evil plan? Find out and have fun with this full adventure complete with fully realized NPCs, Monsters and Villains in the back half of the book.
 

[Tricky Troll Games] Savage Bestiary: Aliens and Adversaries
Author: Nathan Carmen
Pages: 20
Price: €3,56 (DriveThruRPG/RPGNow)


Savage Bestiary: Aliens and Adversaries contains 40 sci-fi themed monsters for use with the Savage Worlds roleplaying game. Included in the PDF are statistics for 7 of these creatures to be used as playable races. Classic sci-fi beasts as well as more unique creations are included in this book so prepare for adventure in the far reaches of space with Savage Bestiary: Aliens and Adversaries!
 

[Savage Mojo] Shaintar Guidebook: Olara
Authors: Howard Brandon, Sean Patrick Fannon
Pages: 31
Price: €3,55 (DriveThruRPG/RPGNow)


Olara, and Stahlheim..those who see War as an art form!

Imagine a country that has never had a time without war. Olara has learned that the first borders to be violated in campaigns against the south are their own. These people seem serious and dour to others but they've a rich culture that recognizes the need to live as if any moment could be the last. Imagine a country that combines the legendary fighting ability of the Vikings with the commitment to service that is expected in modern day Israel and you might be close to Olara's culture.

Everyone fights, Even when a person excels in administrative service, they still practices at weapons. Mothers and sisters fight beside husbands and brothers. While the country mostly fields infantry, there is a battallion of cavalry that is elite in Shaintar.

In this book you'll find some great new edges, powers and fighting styles along with some new gear and bad guys to help give a campaign that Olaran flavor.
 

[Evil Beagle Games] The Grand Melee
Authors: Michael Surbrook, Sean Tait Bircher
Pages: 20
Price: €4,41 (DriveThruRPG/RPGNow)


Flashing swords, shining armor, and shattering lances…

…are all part of the greatest sporting event of the Middle Ages: the Tournament.

With The Grand Melee, you have all the information you need to include a medieval tournament in your Savage Worlds campaign. This 20-page supplement details how to set a tournament up; how one should be run; and what rewards to give the victors. Also included are optional rules for conducting jousts. So download a copy today and prepare your self for the pomp and pageantry of a medieval tournament!

This is the latest in a series of products Evil Beagle Games is proud to bring you, from the creative and prolific mind and talents of Michael Surbrook. Look for many more useful, well-researched, and highly creative products from him in the future.
 

[Dog House Rules] Savaged Buckshots: Triple-Barreled
Authors: Christopher S. Warner, Geoff Spakes
Pages: 100
Price: €14,03 (DriveThruRPG/RPGNow)

Why settle for one barrel of buckshot when you can load up three at a discount? This package has all three volumes of the Dog House Gang's Buckshots adventures for Savage Worlds, at a special price. . . . more than 20% off.

That means a Judge gets a trio of wild west adventures that can be played separately as one-shot games, or linked together as part of a longer-running game. With three barrels packed full, the Judge gets a passel of completely described NPCs with statistics for Savage Worlds, not to mention a number of battle maps and the Dog House Gang's trusty Forks in the Road to help tailor these adventures to fit pert near any wild west gaming environment.

Each of the three Buckshot adventures comes with an adventure synopsis, special notes for the Judge, fully described role-playing and battle scenes, maps, and fleshed-out NPCs equipped with character sheets and combat blocks. And all of the important characters have original illustrations to boot. Even if a Judge prefers not to use the stats, there's plenty of content packed in these pages to make Triple-Barreled suitable for any Wild West game.

Savaged Buckshots: Triple-Barreled includes each of the following products. Please see each individual volume for more details about each adventure.
 

[Adamant Entertainment] Thrilling Tales 2e: Terror in Tinseltown
Author: Alex Drusts
Pages: 35
Price: €4,45 PDF; €8,90 B/W SC; €13,35 €8,90 PDF & B/W SC (DriveThruRPG/RPGNow)

An exciting adventure for the Savage Worlds-powered THRILLING TALES 2nd Edition!

A MISSING STARLET.
A MURDERED MOGUL.
REALLY BIG SNAKES.


A promising your starlet goes missing following the death of a well-known movie producer. Fearing foul play, the studio hires the heroes to find her. When they dig deeper into her disappearance, the heroes uncover a web of intrigue and danger, at the center of which is a mysterious villain with a taste for fine art... and murder.

Terror in Tinseltown, by Alex Drusts uses the Savage Worlds rules system, as featured in THRILLING TALES 2nd Edition.

Tinseltown-Ad_Final_092916_colorized_72dp_1500pix-730x1024.jpg
 

[Tricky Troll Games] Savage Bestiary: Monsters and Madmen
Author: Nathan Carmen
Pages: 19
Price: €2,67 (DriveThruRPG/RPGNow)


Savage Bestiary: Monsters and Madmen contains 40 horror themed monsters for use with the Savage Worlds roleplaying game. Included in the PDF are statistics for 7 of these creatures to be used as playable races. Classic horror beasts as well as more unique creations are included in this book so prepare for bone-chilling adventure with Savage Bestiary: Monsters and Madmen!
 

[GRAmel] Imago Mortis Preview
Authors: Mauro Longo; additional material by Umberto Pignatelli, Piotr Koryś, Paweł Jasiński
Pages: 32
Price: Freebie (DriveThruRPG/RPGNow)

This is a preview of Imago Mortis - it is not a full game!

In this preview, you will find first chapter of Imago Mortis. Yes, first 32 pages!

What is Imago Mortis, you ask? Good question:

The Old World’s metropolises are getting wicked, night after night. There is more corruption, more violence, more madness than ever, and the criminals are becoming heinous.
In the meantime, around dark corners, people are starting to see dreadful things: paranormal activity, possessions, hauntings…

And a few people think there is an underlying pattern to all this. Prophecies and investigations point in the same direction, signs and clues are both used to solve cases, Psychics and Private Eyes are starting to co-operate.

And there is something Inhuman rising from the Netherworld...

Imago Mortis is a hardboiled horror Savage Setting, focused on the classic ingredients of noir and crime fiction, mixed with ghastly and paranormal elements.

Imago Mortis is a setting directly inspired by the works of the Italian horror writer Samuel Marolla.
 
Wen es interessiert findet hier eine der Geschichten auf dem dieses Setting basiert. Das andere wären die Kurzgeschichten in Black Tea and other Tales.


[Acheron Books] Imago Mortis
Author: Samuel Marolla
Pages: 97
Price: €3,34 (Acheron Shop); $4,51 (Amazon.com)

Augusto Ghites is a junkie. His drug: the ashes of the dead. His trip: reliving the lives of those whose ashes he sniffs and interacting with their ghosts.

To obtain those ashes - to get his fix - he needs money. And there’s no better job for someone who can talk to ghosts than that of a private eye.

When an old prostitute hires him to investigate the death of her colleague, Ghites thinks that it's just an average, everyday case. But together with the King Lizard, he will discover that there are forces at play that are well beyond his capabilities to control.

Set in a decadent Milan and told in perfect noir style, this horror tale introduces a dark and self-destructive occult detective in the best hard-boiled tradition.
 

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