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[Triple Ace Games] Hellfrost City Books Kickstarter *UPDATES*
Author: Paul "Wiggy" Wade-Williams
Pages: 32 each

Pre-Order Through TAG Webstore Option

For those who can't/won't use Kickstarter but who want to back the Hellfrost City Books, there is now a pre-order product page on our webstore.

Please note this is only for the PRINT + PDF bundle of all five books. We'll add a PDF-only option for the same only if there is sufficient demand.

Another Map


The City Book response has exceeded our expectations, so here's a look at another of the maps as a small thank you! The original map of Ravensburg had only 7 locations, so you can see how much we've added for the City Book.

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Ravensburg
 

[Third Eye Games] Apocalypse Prevention, Inc 2nd Edition Savage Worlds Expansion
Authors: Jay Peters, Eloy Lasanta, Marc Huete, Bill Keyes, Ryan Schoon, Andrew McColl
Pages: 59
Price: €3,67 (DriveThruRPG/RPGNow)

Experience the awesome setting of Apocalypse Prevention, Inc. Savage World Edition like never before! We've taken the 10 new races introduced in Apocalypse Prevention, Inc. 2nd Edition and converted them to Savage Worlds for our amazing fans! Included, also, is a new gear customization mechanic sure to get your agents into gear!
 

[Pinnacle] Deadlands Reloaded: Stone and a Hard Place Figure Flats
Authors: Shane Hensley, Matt Cutter, Cheyenne Wright
Artist: Cheyenne Wright
Pages: 10
Price: €5,51 (DriveThruRPG/RPGNow)


You've never met a more ornery batch of Figure Flats than this passel of poison! Inside this special pack designed specifically for the Stone and a Hard Place Plot Point Campaign you'll find the following full color figures by three-time Hugo Award winning artist and colorist Cheyenne Wright!
  • US Agents (Male and Female)
  • Harrowed (Male and 2x Female)
  • Hucksters (Male and Female)
  • Gunslingers (Male and Female)
  • Brave
  • Ranger
  • Coot Jenkins (The Prospector)
  • Morgan Earp
  • Virgil Earp
  • Wyatt Earp
  • Black Riders
  • Del Diablo Rojo
  • Ike Clanton
  • The Rock Devil
  • The Cackler
  • Stone Crow
  • Tlachtga
  • Mr. Collins
  • Young Stone
  • Old Stone
  • Padre Diaz
  • Ronay Lynch
  • Dessicated Dead
  • Hostile Navajos
  • Outlaws x2
  • Bloodwire Man
  • El Diablo Negro
  • Feral Camels!
  • The Dawg
  • Gloms
  • Dead Al...the Gator!
  • Mexican Dragons
  • Los Diablos!
  • Doom Locust Swarms
  • Giant Scorpions!
 

[Fabled Environments] Olympus, Inc. *KICKSTARTER*
Authors: Gilbert Gallo, Charles White
Pages: ca. 150

My name is Xander Smith and I am descendant of Zeus. I used to be just like you; I lived a normal life. Motorcycle champ Casey Stoner was my personal hero and the Red Hot Chili Peppers were my idols. Mr. Franklin, my loud neighbor, was my worst enemy and my gamer buddies were my best friends. My dream was becoming a Motocross champion. This used to be my life until day when I “awoke”.

Exactly two years ago, I was riding my Honda CBR on a lonely highway when a heavy thunderstorm suddenly started. The heavy rain would have stopped most wannabes, but I didn’t break a sweat. I pushed my bike even harder. Suddenly, lightning flashed down from the sky and hit me like a freight train. The pain was tremendous! I closed my eyes and waited to die.

However, things went differently. I had been chosen by Fate, although I didn’t know it then. I felt a tremendous surge of power within me and I could not believe my eyes when I reopened them. I was unscathed and flying six feet above ground while my motorcycle was a pile of sludge on the highway. That was the best moment of my whole life. In that instant, I felt like I could do everything, see everything, be everywhere and know everything. That’s how a god feels, I thought then. That’s what we call “The Awakening”.

In a world that appears identical to our own, the Titans of myth have deposed the upstart Olympians and now rule the heavens. But Zeus and the other gods of Olympus have found a new way to harvest the power of worship—through mankind’s love of money! Step into a world of shadowy politics, satyr cyber-raiders, demigods, and an ongoing clandestine war for control of the firmament.



Olympus, Inc. from Fabled Environments will bring you into this modern-but-ancient dystopia. You’ll get full details on six of the major Olympians, their corporate “temples” on earth, satyrs and minospawn, and the Nemesis Effect that punishes both sides when the war gets out of hand.

Olympus, Inc. is written for Savage Worlds and requires both the core rule book and the Super Powers Companion for play.

To learn more or to back this project, visit us on Kickstarter and search for Olympus, Inc.


Olympus, Inc. Preview


Savage Bloggers Network features Olympus, Inc.
 
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[Middle Kingdoms Adventure & Trading Co.] Heart of Darkness
Author & Artist: Frank Turfler, Jr.
Pages: 38
Price: €5,53 €3,68 (DriveThruRPG/RPGNow)

Mal Fisher, the Captain of the light freighter Bella LeGosi, claims to know the whereabouts of The Lady of Esparto, an ancient lost ship carrying treasure worth millions, and he is looking to hire a salvage crew. He wants to keep everything off the books as he is operating without the required paperwork. He has chosen not to apply for a salvage license for fear that a treasure as great as the Lady of Esparto will attract too much unwanted attention, increasing the likelihood of claim jumpers, pirates, and crooked authorities looking for an easy buck. He is offering a substantial amount of money and a percentage of the treasure for the completion of the job.

Heart of Darkness is an adventure framework. This adventure is written differently than most RPG adventures. The traditional map has been replaced with locations and connections only. Removing the “empty space” areas, the countless rooms, and places that may contain nothing of interest to the players or the story, it reduces the amount of paper shuffling and allows the Game Master to see at a glance the information needed for each area, encounter, or point.
 

[DramaScape] Abandoned Riad
Authors: Simon Powell, Steven J Black
Artist: Simon Powell
Pages: 25
Price: Pay What You Want (DriveThruRPG/RPGNow)

DramaScape Pay What You Want Vol 9: Abandoned Riad

This product is a full-color, 24 x 20 inch,battlemap of an Abandoned Riad, with Square, Hex and No Overlay.
The PDF includes includes the VTT (Virtual Table Top Images for online play).


“That riad has been abandoned for a long time for a reason. The old hotel is haunted by the ghosts of past guests. Rumors say that there are untold treasures in the riad that the ghosts continue to protect long after their death. I will drive you there only at three times the normal price and only during the day. I will drive only as close as I dare then you will need to walk the rest of the way.”—Riad Valet

A riad is a traditional Moroccan palace or house with an interior courtyard garden typically with a swimming pool or bath in the center of the courtyard.

Abandoned Riad is a single level map of the exterior of an old riad. The trees outside have become wilted from a lack of water and care. The riad itself has been covered by moss, ivy, and bird droppings from years of not being cleaned. The map depicts the second story balcony with a small atrium built on the first floor with a swimming pool or bath built into the center.

Abandoned Riad is intended for use in fantasy, horror, pulp, and modern games. It could also be used in a post-apocalyptic game as a ruined hotel.

The Haunted Riad:

This old riad was built in Morocco and dates back twelve centuries. However, it was attacked and all of its inhabitants killed by Portuguese in 1510 as they established the Kingdom of Fez.

Since that time, the riad has been haunted by ghosts that remain angry about their unfortunate death. Rumors remain rampant that gold was the reason for the attack and despite the efforts of the Portuguese to find the gold; these rumors insist that they never found the treasure as it was too well hidden in a secret compartment in the riad.

The group plays as treasure hunters who have come to Morocco in the 1939. Not only must they contend with the supposed ghosts in the riad, Nazis are also after the gold perhaps accompanied by Spanish troops loyal to Francisco Franco from Spanish Morocco. Can the group get the gold and keep it out of Nazi hands?

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[Mutha Oith Creations] Low Life: The Rise of the Lowly Groundhog Creature Sheet
Author & Artist: Andy Hopp
Pages: 1
Price: Freebie (DriveThruRPG/RPGNow)

In honor of Groundhog's Day, Mutha Oith Creations has uploaded a free creature for use in the Low Life: The Rise of the Lowly Roleplaying game using the Savage Worlds gaming system.

This one-sheet features the loveable yet fearsome Groundhog, The Shadow Snatcher, creature complete with new artwork by Andy Hopp.

Please check out all our other Low Life products by clicking the link below:
 

[Modiphius] Achtung! Cthulhu - Secrets of the Dust
Authors: Chris Lites, Brad Bell, Bill Boden, T.R. Knight & Benjamin Wenham
Pages: 124
Price: €13,84 (DriveThruRPG/RPGNow)

Secrets of the Dust is where two epic roleplaying systems collide, combining the spine tingling horrors of Achtung! Cthulhu, with the mind bending adventures of Paolo Parente’s DUST universe, where World War 2 has been unnaturally extended by the introduction of alien technology meaning that in the year 1947, conflict still rages across all corners of the globe.

Secrets of the Dust invites you to discover the secret history of events that may (or may not) have occurred on our world or on an alternative earth. Discover strange times with portals across worlds, doppelgangers with shared memories, walking tanks and VK enhanced weapons, even gorilla astronauts – culminating in a world war which might evolve into a dimensional war, destroying all life as we know it!

Exploring a strange new dimensional twist on Achtung! Cthulhu’s Secret War, Secrets of the Dust features:
  • A crossing over of the mythos-engaged Achtung! Cthulhu world with the enhanced technology and altered history of the mythos free Dust universe.
  • New rules on how to include VK enhanced armour, weapons and walkers from the Dust universe in your Achtung! Cthulhu games.
  • Two adventures, one set in the dreamlands and the other in an alternative timeline of our earth that can be played by characters from either World War 2 or from the Dust universe.
In fact, a whole crossover dossier’s worth of useful alternate historical and fantastical information to help you expand your campaign into the wider dimensions of the Secret War.

Fully compatible with both Call of Cthulhu Sixth edition and Savage Worlds roleplaying games.
 

[GRAmel] Tropicana: Researchers of the Lost City
Authors: Mauro Longo, Giuseppe Rotondo
Pages: 24
Price: €5,38 €4,48 (DriveThruRPG/RPGNow)


Fortune and glory, kid. Fortune and glory!

A researcher at Faye has found a hint that could lead to an ancient and legendary Azcali lost city. Together with the "assistants" she decides to recruit (the heroes), the researcher must solve a "puzzle" in four parts and then head to the place it identifies. But two mysterious groups are on her trail and want to steal her results.

This long adventure for Tropicana is divided into five sections and is designed specifically to introduce new players to this Savage Setting. It is a treasure hunt, set in different districts of the city and the country of San José, and the adventurers will face dangers and perils of all kinds before reaching the legendary "Azcali Lost City".

Spies, Azcalis, chases, duels - all waits for your character in Researchers of the Lost City.
 

[Adamant Entertainment] MARS: Bennies
Pages: 1
Price: Freebie (DriveThruRPG/RPGNow)


Adamant Entertainment presents a set of MARS bennies for Savage Worlds -- a PDF designed to be printed on sheets of standard, office-supply, 1" diameter labels (63 labels per page -- Avery 6450, for example), featuring artwork from our MARS lines.

Print them out on labels and affix them to standard poker chips, or on paper to be mounted to cardboard. Need more? Print more. You'll never run out!


[Adamant Entertainment] Thrilling Tales: Bennies
Pages: 1
Price: Freebie (DriveThruRPG/RPGNow)


Adamant Entertainment presents a set of Thrilling Tales bennies for Savage Worlds -- a PDF designed to be printed on sheets of standard, office-supply, 1" diameter labels (63 labels per page -- Avery 6450, for example), featuring two-fisted pulp artwork from our Thrilling Tales lines.

Print them out on labels and affix them to standard poker chips, or on paper to be mounted to cardboard. Need more? Print more. You'll never run out!
 

[Papierschnitzel] Carts and Wagons
Author & Artist: Christopher Nahler
Pages: 9
Price: €4,48 (DriveThruRPG/RPGNow)

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Add these carts and wagons to your terrain! Use them as objectives in a game or add some detail to the scenery.

INCLUDES
  • wheelbarrow
  • flat cart
  • slanted cart
  • flat wagon
  • slanted wagon
  • travel wagon
PRINT, BUILD and GO!

Each vehicle comes in one or more PDF files, which you can print and build as many times as you want.
Simply print on cardstock paper (90lb. or 160gsm recommended) and build as described in the detailed instructions
Supports both US Legal and A4 paper sizes.

MULTIPLE SKINS

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The vehicles come in different, customizable skins. The PDF files feature multiple layers, allowing you to change the look of the model when you print it. This includes layers for wood color, metal applications, dirt and rust and wheel style. Build many different looking vehicles!

25-30mm SCALE

Printed at 100% the vehicles will support miniature in the range of 25-30mm scale. Adjusting the print scale you can print at other scales.

AUTO CUTTER SUPPORTED

PDF features registrations marks and cut files are included for Silhouette Studio software compatible cutters.
 

[Warning Label] Cast of Cards: Winter Eternal Vol. 1
Cards: 45
Price: €7,08 PDF; €7,08 Cards; €14,16 €7,97 Cards & PDF (DriveThruRPG/RPGNow)


First set of character cards for the Savage Worlds setting Winter Eternal.

Add €0,89 for Deckbox (standard).
 
Bei Pinncles Kickstartern kann man eigentlich immer die "Pledging" Phase überspringen und gleich die Bestellpakete aus deren Store angeben. Wie schnell war er diesmal finanziert? In unter 60 min?
Aber, dennoch ... Huzzah!
Und endlich mal sind die Deutschen nicht pauschal die Bösen!
 

[Savage Mojo] Shaintar Guidebook: Shaya'Nor
Authors: Darren Pearce, Sean Patrick Fannon
Pages: 25
Price: €4,48 (DriveThruRPG/RPGNow)


The Nation of Shaya'Nor
This guidebook will teach you the history of the one-time Dwarven kingdom that is now home to the Corrupted Fae, Vainar the Wise and his Necrolords. The Dark Church is the only religion and all must show their belief or suffer a horrible fate. The undead serve in various roles with zombies tilling fields and hauling cargo and Vampires sitting atop the food chain...er, society.

Leave your superstitions at home and find the beauty within this bleak country. The Shayakeim are the lords and masters of the land, ruling over the Terraheim and the other races are little better than serfs. Amongst the horror a few lights shine. The Starwatchers are a strange and rebelious cult or perhaps powerful prophets who may be the key to Shaya'Nor's salvation. Politics here are deadly serious and death isn't the worst thing that can happen to you. Within these pages you'll find everything you need to create a character from Shaya'Nor. New racial and professional edges provide for interesting role playing options and GMs will find the history very revealing. There's even some secrets revealed.
 

[Melior Via] Accursed: Frost and Fang
Authors:
Jason Marker, Ross Watson
Pages: 30
Price: €5,39 (DriveThruRPG/RPGNow)


Frost and Fang
Valkenholm’s history began as a colony of Steppengrad, but they soon outgrew the Tsar and his Grafs. Ever since it became independent, the two nations have maintained a strong rivalry. In the wake of the Bane War, both countries struggle to survive. Their homes were the core battlefront. Their land was devestated and countless lives lost. Now, they soldier on under the tyranny of the Blood Witch and Baba Yaga.

Frost and Fang provides additional information about the nations of Steppengrad and Valkenholm within Accursed's setting of Morden. It includes a broad range of different adventure hooks for GMs and players looking to explore these specific regions. It also introduces new banes as well as Hindrances and Edges specific to these cultures.

Accursed provides additional details about the setting used in this scenario, and is required to fully make use of the game mechanics presented. Savage Worlds and the Savage Worlds Horror Companion are also required.

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The Watch in Valkenholm

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Map of Aziev
 

[Pinnacle] Weird War I: Gas Terror
Author:
Ross Watson
Pages: 2
Price: Freebie (DriveThruRPG/RPGNow)

Things not of this earth crawl through the corpse-choked mud of Flanders. Shapes beyond imagining shamble in the murky chlorine clouds that drift across the Ypres battlefield. Scaled things rise from the dark waters of the Pripet Marshes. Long-dead remains of criminals executed by Romans claw their way toward a sun they haven’t glimpsed in a thousand years.

The world is at war…a war to end all wars.

Weird War I is part of Pinnacle Entertainment Group’s Weird Wars series. The Twilight Legion has so far marched across the battlefields of Rome, Vietnam, and World War II. Now intrepid soldiers, sailors, airmen, and even civilians must endure the mud and trenches of what would become known as World War I.

This Creature Feature preview for Weird War I gives the history and stat block for the Gas Terror, with the Battlefield Hazards: Gas rules from Weird War I.


[Pinnacle] Weird War I: Graf Schmidt
Authors: Ross Watson, Shane Hensley
Pages: 2
Price: Freebie (DriveThruRPG/RPGNow)

Things not of this earth crawl through the corpse-choked mud of Flanders. Shapes beyond imagining shamble in the murky chlorine clouds that drift across the Ypres battlefield. Scaled things rise from the dark waters of the Pripet Marshes. Long-dead remains of criminals executed by Romans claw their way toward a sun they haven’t glimpsed in a thousand years.

The world is at war…a war to end all wars.

Weird War I is part of Pinnacle Entertainment Group’s Weird Wars series. The Twilight Legion has so far marched across the battlefields of Rome, Vietnam, and World War II. Now intrepid soldiers, sailors, airmen, and even civilians must endure the mud and trenches of what would become known as World War I.

This Creature Feature preview for Weird War I gives the history and stat block for the Graf Schmidt, a haunted zeppelin that flies the night skies of the Western Front.
 
Und endlich mal sind die Deutschen nicht pauschal die Bösen!
Darüber freue ich mich auch. Ein kleines bißchen schade finde ich, daß bei den Archetypen keine Österreicher, Russen, Osmanen und Italiener geplant sind (Rumänen und Bulgaren dürften wohl wirklich zu sehr ins Detail gehen).
 
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[TAG] Hellfrost Atlas of the North
Author: Paul "Wiggy" Wade-Williams
Pages: 382
Weight: 1.6 kg
Price: €46.00 PDF; €92.00 HC/PDF (TAG Store)

*PRE-ORDER TODAY*

See the Land of Ice and Snow in Hi-Def!

Atlas of the Frozen North brings new detail and exquisite maps for your adventures in Rassilon.


The world of Rassilon is an ancient land, one scarred by war, weather, and time. Over countless millennia it has hidden its many secrets from view. Unlock these secrets and discover the world of Rassilon in all its glory!

Hellfrost Atlas of the Frozen North takes you on an epic journey of discovery and exploration, one which delves deep into the rich geography and history of the lands of the frozen north. Triple Ace Games invites you to hold all of this epic landscape in your hands as we open up the secrets of Rassilon in new and amazing detail.

382 Pages in glorious full color

Hardcover book

49 Regions, including the mystical lands of Alfheim, the turbulent Ten Seas, and the subterranean deeps of Ertha’s Realm. Contains text from the original Region Guides series, plus new additions and edits.

Rules for creating sacred places, with detailed examples.

Your adventure in this amazing land will never be the same once you have glanced upon the pages of the Atlas!

For more information please check out our kickstarter page here!

-----------------------------

Hi folks,

US and Canadian copies of the Atlas have shipped and have started to arrive. Shipments to the rest of the world had to make their away across the Atlantic to TAG's northern office, but they're on the UK mainland and should be with us soon. As soon as they are, attaching any stickers and sending them out will be our top priority. We'll post another update once that process has started.

Wiggy & Robin
Triple Ace Games

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The Withered Lands and surrounding realms

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The Drachenlands

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Heldalund, Cul, and Trond

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Realms of the Tuomi

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The Liche Lands of Old
 

[StoryWeaver] High-Space: Blockade
Author: Patrick Taylor
Pages: 19
Price: €4,49 (DriveThruRPG/RPGNow)


THE STORY SO FAR...
Commander Alexandra Pang smiled as the Wrath of Light & Heat slotted into a high-altitude orbit over Sat-G3, directly eclipsing ‘Industrial Facility S-25’, the small Astatine processing facility operated by Smaw Commercial.
“Smaw facility, this is Commander Pang of the Armada warship Wrath of Light & Heat; you are now under blockade and will remain so until you comply with U.R.C. directive 625.8 paragraph 57.c.”
Just saying the words made Pang warm inside.The response came after several minutes delay. “Sturmian warship. We do not recognise your authority here... and what the hell is U.R.C. directive 625... whatever!”
“Received, Smaw facility. Your lack of knowledge of a legal directive does not concern me. All docked vessels, and vessels on approach, are now under blockade. All vessels on an outbound trajectory that traverses our sphere of orbit are to return to the facility. Failure to comply will be treated as a breach of this legal blockade. The Armada exercises its right to enforce U.R.C. law.”
As Pang expected, there was a sudden rush of small craft away from the Smaw facility towards the nearest other orbital, Icecastle, a Froster Commercial owned facility.“Firing solutions coming in now, Commander,” said the weapons officer.
“No. Let them go. There are too many to shoot them all. It would cause problems.”
The weapons officer shrugged, wondering if the Commander was having an exceptionally good day to let these law-breakers get away...


Blockade is a Game-in-a-Can scenario presented by StoryWeaver Productions, and is an excellent way to start gaming in the High-Space universe. It is structured by major scenes, with key people and plot points described within each. We recommend the Gamemaster becomes familiar with each scene, and encourage the heroes to ‘go their own way.’

This adventure is a a quick diversion for your heroes… An ordinary trip turns into an ‘interesting opportunity’ when an Armada warship interdicts an Astatine processor owned by a powerful Commercial. Why are the Armada suddenly enforcing the obscure by-laws of the U.R.C.? Is this one captain’s personal agenda, or part of a larger power play? With several Commercials now involved or impacted, it’s hard to see the line that separates the players from those being played. And when the lights go out, and the air starts to run out, who will think of all the lives suddenly in danger? Blockade can be played as part of the Anti-Pattern campaign for High-Space, or as a self-contained adventure for a group of timely heroes.
 

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